Method | Description | |
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DetectInstallationPath ( ) : bool |
Detects the installation path.
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Launch ( ) : void |
Launches the game.
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SetInstallationPathIfValid ( string path ) : bool |
Sets the installation path if the specified path is a valid installation path.
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Method | Description | |
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BaseParkitect ( ISettingsRepository |
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IsValidInstallationPath ( string path ) : bool |
protected BaseParkitect ( ISettingsRepository |
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gameSettingsRepository | ISettingsRepository |
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logger | ILogger | |
return | System |
public abstract DetectInstallationPath ( ) : bool | ||
return | bool |
protected abstract IsValidInstallationPath ( string path ) : bool | ||
path | string | |
return | bool |
public SetInstallationPathIfValid ( string path ) : bool | ||
path | string | The path. |
return | bool |