Method | Description | |
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Loading_OnLoadingComplete ( |
Called when the game finishes loading.
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Method | Description | |
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Drawing_OnDraw ( |
Called when the game draws.
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GameObject_OnCreate ( GameObject sender, |
Called when a Object is Created
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Gapcloser_OnGapcloser ( AIHeroClient sender, Gapcloser e ) : void |
Called when a Gapcloser is avaliable.
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Interrupter_OnInterruptableSpell ( Obj_AI_Base sender, Interrupter e ) : void |
Called when a Spell is Interruptable
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Obj_AI_Base_OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void |
Called when a spell is casted.
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Orbwalker_JungleClear_OnPostAttack ( AttackableUnit target, |
Called after Orbwalker attacks
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Orbwalker_LaneClear_OnPostAttack ( AttackableUnit target, |
Called after Orbwalker attacks
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Orbwalker_OnPostAttack ( AttackableUnit target, |
Called after Orbwalker attacks
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public static Loading_OnLoadingComplete ( |
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args | ||
return | void |