Method | Description | |
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HealthPack ( Texture2D texture, Vector2 location, |
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Update ( GameTime currentGameTime ) : void |
public HealthPack ( Texture2D texture, Vector2 location, |
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texture | Texture2D | |
location | Vector2 | |
spriteBatch | ||
return | System |
public Update ( GameTime currentGameTime ) : void | ||
currentGameTime | GameTime | |
return | void |