Method | Description | |
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MyGLControl ( ) : System | ||
SetGLPaintHandler ( EventHandler glPaintHandler ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnPaint ( PaintEventArgs e ) : void |
Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
protected OnPaint ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
return | void |
public SetGLPaintHandler ( EventHandler glPaintHandler ) : void | ||
glPaintHandler | EventHandler | |
return | void |