Property | Type | Description | |
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ControlPoint | System.Vector2 | ||
EndAnchor | System.Vector2 | ||
Parallel | float | ||
StartAnchor | System.Vector2 |
Method | Description | |
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BezierCurveQuadric ( System.Vector2 startAnchor, System.Vector2 endAnchor, System.Vector2 controlPoint ) : System |
Constructs a new BezierCurveQuadric.
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BezierCurveQuadric ( float parallel, System.Vector2 startAnchor, System.Vector2 endAnchor, System.Vector2 controlPoint ) : System |
Constructs a new BezierCurveQuadric.
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CalculateLength ( float precision ) : float |
Calculates the length of this bezier curve. The precision gets better when the precision value gets smaller. |
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CalculatePoint ( float t ) : System.Vector2 |
Calculates the point with the specified t.
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Method | Description | |
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CalculatePointOfDerivative ( float t ) : System.Vector2 |
Calculates the point with the specified t of the derivative of this function.
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public BezierCurveQuadric ( System.Vector2 startAnchor, System.Vector2 endAnchor, System.Vector2 controlPoint ) : System | ||
startAnchor | System.Vector2 | The start anchor. |
endAnchor | System.Vector2 | The end anchor. |
controlPoint | System.Vector2 | The control point. |
return | System |
public BezierCurveQuadric ( float parallel, System.Vector2 startAnchor, System.Vector2 endAnchor, System.Vector2 controlPoint ) : System | ||
parallel | float | The parallel value. |
startAnchor | System.Vector2 | The start anchor. |
endAnchor | System.Vector2 | The end anchor. |
controlPoint | System.Vector2 | The control point. |
return | System |
public CalculateLength ( float precision ) : float | ||
precision | float | The precision. |
return | float |
public CalculatePoint ( float t ) : System.Vector2 | ||
t | float | The t value, between 0.0f and 1.0f. |
return | System.Vector2 |