Method |
Description |
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AntiScroll ( Particle &tempParticle, WorldRenderer wr ) : void |
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CalculateParticleCount ( int x, int y ) : int |
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DrawWeatherOverlay ( WorldRenderer wr ) : void |
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EdgeCheckReplace ( Particle &tempParticle, WorldRenderer wr ) : void |
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FadeInParticleCount ( WorldRenderer wr ) : void |
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FadeOutParticleCount ( WorldRenderer wr ) : void |
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IRenderAboveWorld ( Actor self, WorldRenderer wr ) : void |
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ITick ( Actor self ) : void |
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Movement ( Particle &tempParticle ) : void |
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ParticlesCountLogic ( WorldRenderer wr ) : void |
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SpawnParticles ( int count, int rangeY, int spawnChancePercent ) : void |
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UpdateWeatherOverlay ( WorldRenderer wr ) : void |
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WindLogic ( Particle &tempParticle ) : void |
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XAxisSwing ( Particle &tempParticle ) : void |
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