Method | Description | |
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AddMonster ( |
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Dispose ( ) : void | ||
DropItemByMonster ( long Owner, |
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GenerateUserShops ( ) : IEnumerable |
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GetDistance ( |
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GetDistance ( |
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GetListMonsterInRange ( short mapX, short mapY, byte distance ) : List |
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GetMonster ( long mapMonsterId ) : |
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GetNextMonsterId ( ) : int | ||
IsBlockedZone ( int x, int y ) : bool | ||
IsBlockedZone ( int firstX, int firstY, int mapX, int mapY ) : bool | ||
JPSPlus ( JumpPointParam JumpPointParameters, GridPos cell1, GridPos cell2 ) : List |
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LoadMonsters ( ) : void | ||
LoadZone ( ) : void | ||
Map ( short mapId, System.Guid uniqueIdentifier, byte data ) : System | ||
PutItem ( InventoryType type, short slot, byte amount, |
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RemoveMapItem ( ) : void | ||
RemoveMonster ( |
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SetMapMapMonsterReference ( ) : void | ||
SetMapMapNpcReference ( ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Method | Description | |
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GetCharactersInRange ( short mapX, short mapY, byte distance ) : IEnumerable |
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GetFreePosition ( short &firstX, short &firstY, byte xpoint, byte ypoint ) : bool | ||
RemoveMonstersTarget ( long characterId ) : void | ||
StraightPath ( GridPos mapCell1, GridPos mapCell2 ) : List |
public AddMonster ( |
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monster | ||
return | void |
public DropItemByMonster ( long Owner, |
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Owner | long | |
drop | ||
mapX | short | |
mapY | short | |
gold | int | |
return | void |
public static GetDistance ( |
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character1 | ||
character2 | ||
return | int |
public static GetDistance ( |
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p | ||
q | ||
return | int |
public GetListMonsterInRange ( short mapX, short mapY, byte distance ) : List |
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mapX | short | |
mapY | short | |
distance | byte | |
return | List |
public GetMonster ( long mapMonsterId ) : |
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mapMonsterId | long | |
return |
public IsBlockedZone ( int firstX, int firstY, int mapX, int mapY ) : bool | ||
firstX | int | |
firstY | int | |
mapX | int | |
mapY | int | |
return | bool |
public JPSPlus ( JumpPointParam JumpPointParameters, GridPos cell1, GridPos cell2 ) : List |
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JumpPointParameters | JumpPointParam | |
cell1 | GridPos | |
cell2 | GridPos | |
return | List |
public Map ( short mapId, System.Guid uniqueIdentifier, byte data ) : System | ||
mapId | short | |
uniqueIdentifier | System.Guid | |
data | byte | |
return | System |
public PutItem ( InventoryType type, short slot, byte amount, |
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type | InventoryType | |
slot | short | |
amount | byte | |
inv | ||
session | ||
return |
public RemoveMonster ( |
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monsterToRemove | ||
return | void |