Method | Description | |
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AddBlacklisted ( long characterId ) : void | ||
AddFriend ( long characterId ) : void | ||
ChangeClass ( ClassType characterClass ) : void | ||
ChangeSex ( ) : void | ||
Character ( ) : System | ||
CharacterLife ( ) : void | ||
CloseExchangeOrTrade ( ) : void | ||
CloseShop ( bool closedByCharacter = false ) : void | ||
Dance ( ) : void | ||
DeepCopy ( ) : |
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DeleteBlacklisted ( long characterId ) : void | ||
DeleteFriend ( long characterId ) : void | ||
DeleteItem ( InventoryType type, short slot ) : void | ||
DeleteItemByItemInstanceId ( System.Guid id ) : void | ||
DeleteTimeout ( ) : void | ||
Dispose ( ) : void |
Make the character moveable also from Teleport, ..
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GenerateAt ( ) : string | ||
GenerateBlinit ( ) : string | ||
GenerateCInfo ( ) : string | ||
GenerateCMap ( ) : string | ||
GenerateCMode ( ) : string | ||
GenerateCond ( ) : string | ||
GenerateDamage ( |
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GenerateDelay ( int delay, int type, string argument ) : string | ||
GenerateDialog ( string dialog ) : string | ||
GenerateDignity ( |
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GenerateDir ( ) : string | ||
GenerateDroppedItem ( ) : List |
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GenerateEInfo ( |
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GenerateEff ( int effectid, byte effecttype = 1 ) : |
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GenerateEq ( ) : string | ||
GenerateEqListForPacket ( ) : string | ||
GenerateEqRareUpgradeForPacket ( ) : string | ||
GenerateEquipment ( ) : string | ||
GenerateExts ( ) : string | ||
GenerateFaction ( ) : string | ||
GenerateFamilyMember ( |
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GenerateFd ( ) : string | ||
GenerateFinfo ( ) : string | ||
GenerateFinit ( ) : string | ||
GenerateGender ( ) : string | ||
GenerateGet ( long id ) : string | ||
GenerateGold ( ) : string | ||
GenerateGp ( ) : List |
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GenerateGp ( |
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GenerateGuri ( byte type, byte argument, int value ) : string | ||
GenerateIn ( ) : string | ||
GenerateIn2 ( ) : List |
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GenerateIn3 ( ) : List |
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GenerateInbox ( byte type, byte value ) : string | ||
GenerateInfo ( string message ) : string | ||
GenerateInventoryAdd ( short vnum, int amount, InventoryType type, short slot, sbyte rare, short color, byte upgrade, byte upgrade2 ) : string | ||
GenerateInvisible ( ) : string | ||
GenerateKillBonus ( |
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GenerateLev ( ) : string | ||
GenerateMapOut ( ) : string | ||
GenerateModal ( string message, int type ) : string | ||
GenerateMsg ( string message, int type ) : string | ||
GenerateMv ( ) : MovePacket | ||
GenerateNPCShopOnMap ( ) : List |
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GenerateOut ( ) : string | ||
GeneratePairy ( ) : string | ||
GenerateParcel ( |
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GeneratePidx ( bool isLeaveGroup = false ) : string | ||
GeneratePinit ( ) : string | ||
GeneratePlayerFlag ( long pflag ) : string | ||
GeneratePlayerShopOnMap ( ) : List |
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GeneratePost ( |
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GeneratePostMessage ( |
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GeneratePslInfo ( |
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GenerateQuicklist ( ) : string[] | ||
GenerateRc ( int characterHealth ) : string | ||
GenerateReqInfo ( ) : string | ||
GenerateRest ( ) : string | ||
GenerateRevive ( ) : string | ||
GenerateRp ( int mapid, int x, int y, string parametter ) : string | ||
GenerateSay ( string message, int type ) : string | ||
GenerateScal ( ) : string | ||
GenerateShop ( string shopname ) : string | ||
GenerateShopEnd ( ) : string | ||
GenerateShopMemo ( int type, string message ) : string | ||
GenerateShopOnMap ( ) : IEnumerable |
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GenerateSki ( ) : string | ||
GenerateSlInfo ( |
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GenerateSpPoint ( ) : string | ||
GenerateSpk ( object message, int v ) : string | ||
GenerateStat ( ) : string | ||
GenerateStatInfo ( ) : string | ||
GenerateTit ( ) : string | ||
GenerateTp ( ) : string | ||
GenerateVb ( ) : string[] | ||
GenerateXp ( |
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GetCP ( ) : int | ||
GetDamage ( int damage ) : int | ||
GetDignityIco ( ) : int | ||
GetJXP ( |
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GetXP ( |
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GiftAdd ( short itemVNum, byte amount ) : void | ||
HPLoad ( ) : double | ||
HealthHPLoad ( ) : int | ||
HealthMPLoad ( ) : int | ||
Initialize ( ) : void | ||
IsBlockedByCharacter ( long characterId ) : bool | ||
IsBlockingCharacter ( long characterId ) : bool | ||
IsFriendOfCharacter ( long characterId ) : bool | ||
IsFriendlistFull ( ) : bool | ||
IsInRange ( int xCoordinate, int yCoordinate ) : bool |
Checks if the current character is in range of the given position
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IsInRange ( int xCoordinate, int yCoordinate, int range ) : bool |
Checks if the current character is in range of the given position
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IsMuted ( ) : bool | ||
JobXPLoad ( ) : double | ||
LearnAdventurerSkill ( ) : void | ||
LearnSPSkill ( ) : void | ||
LoadInventory ( ) : void | ||
LoadQuicklists ( ) : void | ||
LoadSentMail ( ) : void | ||
LoadSkills ( ) : void | ||
LoadSpeed ( ) : void | ||
MPLoad ( ) : double | ||
NotifyRarifyResult ( sbyte rare ) : void | ||
RefreshMail ( ) : void | ||
RemoveVehicle ( ) : void | ||
Rest ( ) : void | ||
SPXPLoad ( ) : double | ||
Save ( ) : void | ||
SendGift ( long id, short vnum, byte amount, sbyte rare, byte upgrade, bool isNosmall ) : void | ||
SetRespawnPoint ( short mapId, short mapX, short mapY ) : void | ||
SetReturnPoint ( short mapId, short mapX, short mapY ) : void | ||
Update ( ) : bool | ||
WeaponLoaded ( |
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XPLoad ( ) : double |
Method | Description | |
---|---|---|
GeneratePacket ( string content ) : string | ||
GenerateStartupInventory ( ) : void | ||
GenerateStatChar ( ) : string | ||
GetGold ( |
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GetReputIco ( ) : int | ||
HeroXPLoad ( ) : object | ||
RefreshValidity ( ) : void | ||
SetSession ( |
public AddBlacklisted ( long characterId ) : void | ||
characterId | long | |
return | void |
public ChangeClass ( ClassType characterClass ) : void | ||
characterClass | ClassType | |
return | void |
public CloseShop ( bool closedByCharacter = false ) : void | ||
closedByCharacter | bool | |
return | void |
public DeleteBlacklisted ( long characterId ) : void | ||
characterId | long | |
return | void |
public DeleteFriend ( long characterId ) : void | ||
characterId | long | |
return | void |
public DeleteItem ( InventoryType type, short slot ) : void | ||
type | InventoryType | |
slot | short | |
return | void |
public DeleteItemByItemInstanceId ( System.Guid id ) : void | ||
id | System.Guid | |
return | void |
public GenerateDamage ( |
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monsterToAttack | ||
skill | ||
hitmode | int | |
return | ushort |
public GenerateDelay ( int delay, int type, string argument ) : string | ||
delay | int | |
type | int | |
argument | string | |
return | string |
public GenerateDialog ( string dialog ) : string | ||
dialog | string | |
return | string |
public GenerateDignity ( |
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monsterinfo | ||
return | void |
public GenerateEInfo ( |
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item | ||
return | string |
public GenerateEff ( int effectid, byte effecttype = 1 ) : |
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effectid | int | |
effecttype | byte | |
return |
public GenerateEqRareUpgradeForPacket ( ) : string | ||
return | string |
public GenerateFamilyMember ( |
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group | ||
return | string |
public GenerateGp ( |
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portal | ||
return | string |
public GenerateGuri ( byte type, byte argument, int value ) : string | ||
type | byte | |
argument | byte | |
value | int | |
return | string |
public GenerateInbox ( byte type, byte value ) : string | ||
type | byte | |
value | byte | |
return | string |
public GenerateInfo ( string message ) : string | ||
message | string | |
return | string |
public GenerateInventoryAdd ( short vnum, int amount, InventoryType type, short slot, sbyte rare, short color, byte upgrade, byte upgrade2 ) : string | ||
vnum | short | |
amount | int | |
type | InventoryType | |
slot | short | |
rare | sbyte | |
color | short | |
upgrade | byte | |
upgrade2 | byte | |
return | string |
public GenerateKillBonus ( |
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monsterToAttack | ||
return | void |
public GenerateModal ( string message, int type ) : string | ||
message | string | |
type | int | |
return | string |
public GenerateMsg ( string message, int type ) : string | ||
message | string | |
type | int | |
return | string |
public GenerateParcel ( |
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return | string |
public GeneratePidx ( bool isLeaveGroup = false ) : string | ||
isLeaveGroup | bool | |
return | string |
public GeneratePlayerFlag ( long pflag ) : string | ||
pflag | long | |
return | string |
public GeneratePost ( |
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type | byte | |
return | string |
public GeneratePostMessage ( |
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mailDTO | ||
type | byte | |
return | string |
public GeneratePslInfo ( |
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inventoryItem | ||
type | int | |
return | string |
public GenerateRc ( int characterHealth ) : string | ||
characterHealth | int | |
return | string |
public GenerateRp ( int mapid, int x, int y, string parametter ) : string | ||
mapid | int | |
x | int | |
y | int | |
parametter | string | |
return | string |
public GenerateSay ( string message, int type ) : string | ||
message | string | |
type | int | |
return | string |
public GenerateShop ( string shopname ) : string | ||
shopname | string | |
return | string |
public GenerateShopMemo ( int type, string message ) : string | ||
type | int | |
message | string | |
return | string |
public GenerateSlInfo ( |
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inventoryItem | ||
type | int | |
return | string |
public GenerateSpk ( object message, int v ) : string | ||
message | object | |
v | int | |
return | string |
public GenerateXp ( |
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monsterinfo | ||
isMonsterOwner | bool | |
return | void |
public GetJXP ( |
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monster | ||
group | ||
return | int |
public GetXP ( |
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monster | ||
group | ||
return | long |
public GiftAdd ( short itemVNum, byte amount ) : void | ||
itemVNum | short | |
amount | byte | |
return | void |
public IsBlockedByCharacter ( long characterId ) : bool | ||
characterId | long | |
return | bool |
public IsBlockingCharacter ( long characterId ) : bool | ||
characterId | long | |
return | bool |
public IsFriendOfCharacter ( long characterId ) : bool | ||
characterId | long | |
return | bool |
public IsInRange ( int xCoordinate, int yCoordinate ) : bool | ||
xCoordinate | int | The x coordinate of the object to check. |
yCoordinate | int | The y coordinate of the object to check. |
return | bool |
public IsInRange ( int xCoordinate, int yCoordinate, int range ) : bool | ||
xCoordinate | int | The x coordinate of the object to check. |
yCoordinate | int | The y coordinate of the object to check. |
range | int | The range of the coordinates to be maximal distanced. |
return | bool |
public NotifyRarifyResult ( sbyte rare ) : void | ||
rare | sbyte | |
return | void |
public SendGift ( long id, short vnum, byte amount, sbyte rare, byte upgrade, bool isNosmall ) : void | ||
id | long | |
vnum | short | |
amount | byte | |
rare | sbyte | |
upgrade | byte | |
isNosmall | bool | |
return | void |
public SetRespawnPoint ( short mapId, short mapX, short mapY ) : void | ||
mapId | short | |
mapX | short | |
mapY | short | |
return | void |
public SetReturnPoint ( short mapId, short mapX, short mapY ) : void | ||
mapId | short | |
mapX | short | |
mapY | short | |
return | void |
public WeaponLoaded ( |
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ski | ||
return | bool |