Property | Type | Description | |
---|---|---|---|
adaptiveLimits | bool | ||
debugPanelPosition | Vector2 | ||
defaultShapeColor | Color | ||
flags | DebugViewFlags | ||
inactiveShapeColor | Color | ||
kinematicShapeColor | Color | ||
maximumValue | float | ||
minimumValue | float | ||
performancePanelBounds | |||
sleepingShapeColor | Color | ||
staticShapeColor | Color | ||
textColor | Color | ||
valuesToGraph | int |
Property | Type | Description | |
---|---|---|---|
world |
Method | Description | |
---|---|---|
Dispose ( ) : void | ||
FSDebugView ( ) : System | ||
FSDebugView ( |
||
appendFlags ( DebugViewFlags flags ) : void |
Append flags to the current flags
|
|
beginCustomDraw ( ) : void | ||
drawAABB ( |
||
drawArrow ( Vector2 start, Vector2 end, float length, float width, bool drawStartIndicator, Color color ) : void | ||
drawCircle ( Vector2 center, float radius, Color color ) : void | ||
drawCircle ( Vector2 center, float radius, float red, float green, float blue ) : void | ||
drawPoint ( Vector2 p, float size, Color color ) : void | ||
drawPolygon ( Vector2 vertices, int count, Color color, bool closed = true ) : void | ||
drawPolygon ( Vector2 vertices, int count, float red, float green, float blue, bool closed = true ) : void | ||
drawSegment ( Vector2 start, Vector2 end, Color color ) : void | ||
drawSegment ( Vector2 start, Vector2 end, float red, float green, float blue ) : void | ||
drawShape ( |
||
drawSolidCircle ( Vector2 center, float radius, Vector2 axis, Color color ) : void | ||
drawSolidCircle ( Vector2 center, float radius, Vector2 axis, float red, float green, float blue ) : void | ||
drawSolidPolygon ( Vector2 vertices, int count, Color color, bool outline = true ) : void | ||
drawSolidPolygon ( Vector2 vertices, int count, float red, float green, float blue ) : void | ||
drawString ( Vector2 position, string text ) : void | ||
drawString ( int x, int y, string text ) : void | ||
drawTransform ( FarseerPhysics &transform ) : void | ||
endCustomDraw ( ) : void | ||
onAddedToEntity ( ) : void | ||
removeFlags ( DebugViewFlags flags ) : void |
Remove flags from the current flags
|
|
render ( Graphics graphics, Camera camera ) : void |
Method | Description | |
---|---|---|
drawDebugData ( ) : void |
Call this to draw shapes and other debug draw data.
|
|
drawDebugPanel ( ) : void | ||
drawJoint ( |
||
drawPerformanceGraph ( ) : void | ||
preSolve ( |
public FSDebugView ( |
||
world | ||
return | System |
public appendFlags ( DebugViewFlags flags ) : void | ||
flags | DebugViewFlags | Flags. |
return | void |
public drawAABB ( |
||
aabb | ||
color | Color | |
return | void |
public drawArrow ( Vector2 start, Vector2 end, float length, float width, bool drawStartIndicator, Color color ) : void | ||
start | Vector2 | |
end | Vector2 | |
length | float | |
width | float | |
drawStartIndicator | bool | |
color | Color | |
return | void |
public drawCircle ( Vector2 center, float radius, Color color ) : void | ||
center | Vector2 | |
radius | float | |
color | Color | |
return | void |
public drawCircle ( Vector2 center, float radius, float red, float green, float blue ) : void | ||
center | Vector2 | |
radius | float | |
red | float | |
green | float | |
blue | float | |
return | void |
public drawPoint ( Vector2 p, float size, Color color ) : void | ||
p | Vector2 | |
size | float | |
color | Color | |
return | void |
public drawPolygon ( Vector2 vertices, int count, Color color, bool closed = true ) : void | ||
vertices | Vector2 | |
count | int | |
color | Color | |
closed | bool | |
return | void |
public drawPolygon ( Vector2 vertices, int count, float red, float green, float blue, bool closed = true ) : void | ||
vertices | Vector2 | |
count | int | |
red | float | |
green | float | |
blue | float | |
closed | bool | |
return | void |
public drawSegment ( Vector2 start, Vector2 end, Color color ) : void | ||
start | Vector2 | |
end | Vector2 | |
color | Color | |
return | void |
public drawSegment ( Vector2 start, Vector2 end, float red, float green, float blue ) : void | ||
start | Vector2 | |
end | Vector2 | |
red | float | |
green | float | |
blue | float | |
return | void |
public drawShape ( |
||
fixture | ||
xf | FarseerPhysics | |
color | Color | |
return | void |
public drawSolidCircle ( Vector2 center, float radius, Vector2 axis, Color color ) : void | ||
center | Vector2 | |
radius | float | |
axis | Vector2 | |
color | Color | |
return | void |
public drawSolidCircle ( Vector2 center, float radius, Vector2 axis, float red, float green, float blue ) : void | ||
center | Vector2 | |
radius | float | |
axis | Vector2 | |
red | float | |
green | float | |
blue | float | |
return | void |
public drawSolidPolygon ( Vector2 vertices, int count, Color color, bool outline = true ) : void | ||
vertices | Vector2 | |
count | int | |
color | Color | |
outline | bool | |
return | void |
public drawSolidPolygon ( Vector2 vertices, int count, float red, float green, float blue ) : void | ||
vertices | Vector2 | |
count | int | |
red | float | |
green | float | |
blue | float | |
return | void |
public drawString ( Vector2 position, string text ) : void | ||
position | Vector2 | |
text | string | |
return | void |
public drawString ( int x, int y, string text ) : void | ||
x | int | |
y | int | |
text | string | |
return | void |
public drawTransform ( FarseerPhysics &transform ) : void | ||
transform | FarseerPhysics | |
return | void |
public removeFlags ( DebugViewFlags flags ) : void | ||
flags | DebugViewFlags | Flags. |
return | void |
public render ( Graphics graphics, Camera camera ) : void | ||
graphics | Graphics | |
camera | Camera | |
return | void |
public Rectangle,Microsoft.Xna.Framework performancePanelBounds | ||
return |