Method | Description | |
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Select ( IList |
Displays a selection form to the user.
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ShowExtendedMessageBox ( string p_strMessage, string p_strCaption, string p_strDetails, MessageBoxButtons p_mbbButtons, MessageBoxIcon p_mbiIcon ) : DialogResult |
Displays an extended message box.
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ShowMessageBox ( string p_strMessage ) : DialogResult |
Displays a message box.
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ShowMessageBox ( string p_strMessage, string p_strCaption ) : DialogResult |
Displays a message box.
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ShowMessageBox ( string p_strMessage, string p_strCaption, MessageBoxButtons p_mbbButtons ) : DialogResult |
Displays a message box.
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ShowMessageBox ( string p_strMessage, string p_strCaption, MessageBoxButtons p_mbbButtons, MessageBoxIcon p_mbiIcon ) : DialogResult |
Displays a message box.
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UIUtil ( IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, |
A simple constructor that initializes the object with the given values.
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Method | Description | |
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ShowSelect ( IList |
Displays a selection form to the user. This method is called by the SynchronizationContext in order to create and execute the form on the appropriate thread. |
public Select ( IList |
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p_lstOptions | IList |
The options from which to select. |
p_strTitle | string | The title of the selection form. |
p_booSelectMany | bool | Whether more than one items can be selected. |
return | string[] |
public ShowExtendedMessageBox ( string p_strMessage, string p_strCaption, string p_strDetails, MessageBoxButtons p_mbbButtons, MessageBoxIcon p_mbiIcon ) : DialogResult | ||
p_strMessage | string | The message to display. |
p_strCaption | string | The caption of the message box. |
p_strDetails | string | The details to display. |
p_mbbButtons | MessageBoxButtons | The buttons to show on the message box. |
p_mbiIcon | MessageBoxIcon | The icon to show on the message box. |
return | DialogResult |
public ShowMessageBox ( string p_strMessage ) : DialogResult | ||
p_strMessage | string | The message to display. |
return | DialogResult |
public ShowMessageBox ( string p_strMessage, string p_strCaption ) : DialogResult | ||
p_strMessage | string | The message to display. |
p_strCaption | string | The caption of the message box. |
return | DialogResult |
public ShowMessageBox ( string p_strMessage, string p_strCaption, MessageBoxButtons p_mbbButtons ) : DialogResult | ||
p_strMessage | string | The message to display. |
p_strCaption | string | The caption of the message box. |
p_mbbButtons | MessageBoxButtons | The buttons to show on the message box. |
return | DialogResult |
public ShowMessageBox ( string p_strMessage, string p_strCaption, MessageBoxButtons p_mbbButtons, MessageBoxIcon p_mbiIcon ) : DialogResult | ||
p_strMessage | string | The message to display. |
p_strCaption | string | The caption of the message box. |
p_mbbButtons | MessageBoxButtons | The buttons to show on the message box. |
p_mbiIcon | MessageBoxIcon | The icon to show on the message box. |
return | DialogResult |
public UIUtil ( IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, |
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p_gmdGameMode | IGameMode | The current game mode. |
p_eifEnvironmentInfo | IEnvironmentInfo | The application's envrionment info. |
p_scxSyncContext | The synchronization context to use to marshall calls to the UI thread. | |
return | System.Collections.Generic |