C# Class Nexus.Client.Games.Settings.RequiredDirectoriesControl

显示文件 Open project: NexusMods/NexusModManager-4.5

Private Properties

Property Type Description
Errors_ErrorChanged void
InitializeComponent void
butSelectInfoDirectory_Click void
butSelectModDirectory_Click void
butSelectToolDirectory_Click void

Public Methods

Method Description
RequiredDirectoriesControl ( ) : System

The default constructor.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Errors_ErrorChanged ( object sender, ErrorEventArguments e ) : void

Handles the ErrorContainer.ErrorChanged event of the validation errors object.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

butSelectInfoDirectory_Click ( object sender, EventArgs e ) : void

Handles the Control.Click event of the select install info button.

This opens the folder selection dialog for the install info directory.

butSelectModDirectory_Click ( object sender, EventArgs e ) : void

Handles the Control.Click event of the select mod directory button.

This opens the folder selection dialog for the mod directory.

butSelectToolDirectory_Click ( object sender, EventArgs e ) : void

Handles the Control.Click event of the select tool directory button.

This opens the folder selection dialog for the tool directory.

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

RequiredDirectoriesControl() public method

The default constructor.
public RequiredDirectoriesControl ( ) : System
return System