Property | Type | Description | |
---|---|---|---|
m_rx | double | ||
m_ry | double |
Method | Description | |
---|---|---|
Ellipse ( ) : System | ||
Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY ) : System | ||
Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps ) : System | ||
Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps, bool cw ) : System | ||
approximation_scale ( double scale ) : void | ||
init ( double OriginX, double OriginY, double RadiusX, double RadiusY ) : void | ||
init ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps ) : void | ||
init ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps, bool cw ) : void | ||
rewind ( int path_id ) : void | ||
vertex ( double &x, double &y ) : Path.FlagsAndCommand |
Method | Description | |
---|---|---|
calc_num_steps ( ) : void |
public Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY ) : System | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
return | System |
public Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps ) : System | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
num_steps | int | |
return | System |
public Ellipse ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps, bool cw ) : System | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
num_steps | int | |
cw | bool | |
return | System |
public approximation_scale ( double scale ) : void | ||
scale | double | |
return | void |
public init ( double OriginX, double OriginY, double RadiusX, double RadiusY ) : void | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
return | void |
public init ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps ) : void | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
num_steps | int | |
return | void |
public init ( double OriginX, double OriginY, double RadiusX, double RadiusY, int num_steps, bool cw ) : void | ||
OriginX | double | |
OriginY | double | |
RadiusX | double | |
RadiusY | double | |
num_steps | int | |
cw | bool | |
return | void |
public vertex ( double &x, double &y ) : Path.FlagsAndCommand | ||
x | double | |
y | double | |
return | Path.FlagsAndCommand |