Property | Type | Description | |
---|---|---|---|
AnimCmds | long | ||
BasePtr | long | ||
CostumeReader | |||
DataOffsets | long | ||
Format | byte | ||
FrameOffsets | long | ||
Id | int | ||
Mirror | bool | ||
NumAnim | byte | ||
NumColors | byte | ||
Palette | byte[] |
Property | Type | Description | |
---|---|---|---|
_vm | ScummEngine |
Method | Description | |
---|---|---|
ClassicCostumeLoader ( ScummEngine vm ) : System | ||
CostumeDecodeData ( Actor a, int frame, uint usemask ) : void | ||
HasManyDirections ( int id ) : bool | ||
IncreaseAnims ( Actor a ) : int | ||
LoadCostume ( int id ) : void |
Method | Description | |
---|---|---|
IncreaseAnim ( Actor a, int slot ) : bool |
Method | Description | |
---|---|---|
ReadAnimCommand ( int j ) : byte |
public ClassicCostumeLoader ( ScummEngine vm ) : System | ||
vm | ScummEngine | |
return | System |
public CostumeDecodeData ( Actor a, int frame, uint usemask ) : void | ||
a | Actor | |
frame | int | |
usemask | uint | |
return | void |
protected IncreaseAnim ( Actor a, int slot ) : bool | ||
a | Actor | |
slot | int | |
return | bool |
public BinaryReader,System.IO CostumeReader | ||
return |