C# Class NScumm.Core.Audio.Tfmx.PlayerContext

显示文件 Open project: scemino/nscumm

Public Properties

Property Type Description
fadeCount byte
fadeDelta sbyte
fadeEndVolume sbyte
fadeSkip byte
patternCount ushort
patternSkip ushort
signal ushort>.Action
song sbyte
stopWithLastPattern bool
tickCount int
volume sbyte

Property Details

fadeCount public_oe property

public byte fadeCount
return byte

fadeDelta public_oe property

public sbyte fadeDelta
return sbyte

fadeEndVolume public_oe property

public sbyte fadeEndVolume
return sbyte

fadeSkip public_oe property

public byte fadeSkip
return byte

patternCount public_oe property

public ushort patternCount
return ushort

patternSkip public_oe property

skip that amount of CIA-Interrupts
public ushort patternSkip
return ushort

signal public_oe property

public Action signal
return ushort>.Action

song public_oe property

<>= 0 if Song is running (means process Patterns)
public sbyte song
return sbyte

stopWithLastPattern public_oe property

hack to automatically stop the whole player if no Pattern is running
public bool stopWithLastPattern
return bool

tickCount public_oe property

public int tickCount
return int

volume public_oe property

Master Volume
public sbyte volume
return sbyte