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NScumm
Core
Audio
Tfmx.PlayerContext
C# Class NScumm.Core.Audio.Tfmx.PlayerContext
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Open project: scemino/nscumm
Public Properties
Property
Type
Description
fadeCount
byte
fadeDelta
sbyte
fadeEndVolume
sbyte
fadeSkip
byte
patternCount
ushort
patternSkip
ushort
signal
ushort>.Action
song
sbyte
stopWithLastPattern
bool
tickCount
int
volume
sbyte
Property Details
fadeCount
public_oe property
public
byte
fadeCount
return
byte
fadeDelta
public_oe property
public
sbyte
fadeDelta
return
sbyte
fadeEndVolume
public_oe property
public
sbyte
fadeEndVolume
return
sbyte
fadeSkip
public_oe property
public
byte
fadeSkip
return
byte
patternCount
public_oe property
public
ushort
patternCount
return
ushort
patternSkip
public_oe property
skip that amount of CIA-Interrupts
public
ushort
patternSkip
return
ushort
signal
public_oe property
public
Action
signal
return
ushort>.Action
song
public_oe property
<>= 0 if Song is running (means process Patterns)
public
sbyte
song
return
sbyte
stopWithLastPattern
public_oe property
hack to automatically stop the whole player if no Pattern is running
public
bool
stopWithLastPattern
return
bool
tickCount
public_oe property
public
int
tickCount
return
int
volume
public_oe property
Master Volume
public
sbyte
volume
return
sbyte