Property | Type | Description |
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Method | Description | |
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BulletUnit ( |
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update ( |
Allows the unit to update itself.
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public BulletUnit ( |
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game | ||
Position | Vector3 | |
Rotation | Vector3 | |
Scale | Vector3 | |
Direction | Vector3 | |
return | System |
public update ( |
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gameTime | Provides a snapshot of timing values. | |
return | void |