C# Class MyControlLibrary.Skill

显示文件 Open project: darkwisperer/Dungeon-Master-Sheet Class Usage Examples

Public Methods

Method Description
GetAppraise ( ) : int
GetBalance ( ) : int
GetBluff ( ) : int
GetClimb ( ) : int
GetConcentration ( ) : int
GetCraft1 ( ) : int
GetCraft2 ( ) : int
GetDeciferScript ( ) : int
GetDiplomacy ( ) : int
GetDisableDevice ( ) : int
GetDisguise ( ) : int
GetEscapeArtist ( ) : int
GetForgery ( ) : int
GetGatherInfo ( ) : int
GetHandleAnimal ( ) : int
GetHeal ( ) : int
GetHide ( ) : int
GetIntimidate ( ) : int
GetJump ( ) : int
GetKnowledge1 ( ) : int
GetKnowledge2 ( ) : int
GetKnowledgeArcana ( ) : int
GetKnowledgeNature ( ) : int
GetKnowledgeReligion ( ) : int
GetListen ( ) : int
GetMoveSilently ( ) : int
GetOpenLock ( ) : int
GetOther ( ) : int
GetPerform ( ) : int
GetProfession ( ) : int
GetRide ( ) : int
GetSearch ( ) : int
GetSenseMotive ( ) : int
GetSlightOfHand ( ) : int
GetSpellcraft ( ) : int
GetSpot ( ) : int
GetSurvival ( ) : int
GetSwim ( ) : int
GetTumble ( ) : int
GetUseMagicDevice ( ) : int
GetUseRope ( ) : int
SetAppraise ( int iAppraise ) : void
SetBalance ( int iBalance ) : void
SetBluff ( int iBluff ) : void
SetClimb ( int iClimb ) : void
SetConcentration ( int iConcentration ) : void
SetCraft1 ( int iCraft ) : void
SetCraft2 ( int iCraft ) : void
SetDeciferScript ( int iDeciferScript ) : void
SetDiplomacy ( int iDiplomacy ) : void
SetDisableDevice ( int iDisableDevice ) : void
SetDisguise ( int iDisguise ) : void
SetEscapeArtist ( int iEscapeArtist ) : void
SetForgery ( int iForgery ) : void
SetGatherInfo ( int iGatherInfo ) : void
SetHandleAnimal ( int iHandleAnimal ) : void
SetHeal ( int iHeal ) : void
SetHide ( int iHide ) : void
SetIntimidate ( int iIntimidate ) : void
SetJump ( int iJump ) : void
SetKnowledge1 ( int iKnowledge1 ) : void
SetKnowledge2 ( int iKnowledge2 ) : void
SetKnowledgeArcana ( int iKnowledgeArcana ) : void
SetKnowledgeNature ( int iKnowledgeNature ) : void
SetKnowledgeReligion ( int iKnowledgeReligion ) : void
SetListen ( int iListen ) : void
SetMoveSilently ( int iMoveSilently ) : void
SetOpenLock ( int iOpenLock ) : void
SetOther ( int iOther ) : void
SetPerform ( int iPerform ) : void
SetProfession ( int iProfession ) : void
SetRide ( int iRide ) : void
SetSearch ( int iSearch ) : void
SetSenseMotive ( int iSenseMotive ) : void
SetSlightOfHand ( int iSlightOfHand ) : void
SetSpellcraft ( int iSpellcraft ) : void
SetSpot ( int iSpot ) : void
SetSurvival ( int iSurvival ) : void
SetSwim ( int iSwim ) : void
SetTumble ( int iTumble ) : void
SetUseMagicDevice ( int iUseMagicDevice ) : void
SetUseRope ( int iUseRope ) : void
Skill ( ) : System
ToString ( ) : String

Method Details

GetAppraise() public method

public GetAppraise ( ) : int
return int

GetBalance() public method

public GetBalance ( ) : int
return int

GetBluff() public method

public GetBluff ( ) : int
return int

GetClimb() public method

public GetClimb ( ) : int
return int

GetConcentration() public method

public GetConcentration ( ) : int
return int

GetCraft1() public method

public GetCraft1 ( ) : int
return int

GetCraft2() public method

public GetCraft2 ( ) : int
return int

GetDeciferScript() public method

public GetDeciferScript ( ) : int
return int

GetDiplomacy() public method

public GetDiplomacy ( ) : int
return int

GetDisableDevice() public method

public GetDisableDevice ( ) : int
return int

GetDisguise() public method

public GetDisguise ( ) : int
return int

GetEscapeArtist() public method

public GetEscapeArtist ( ) : int
return int

GetForgery() public method

public GetForgery ( ) : int
return int

GetGatherInfo() public method

public GetGatherInfo ( ) : int
return int

GetHandleAnimal() public method

public GetHandleAnimal ( ) : int
return int

GetHeal() public method

public GetHeal ( ) : int
return int

GetHide() public method

public GetHide ( ) : int
return int

GetIntimidate() public method

public GetIntimidate ( ) : int
return int

GetJump() public method

public GetJump ( ) : int
return int

GetKnowledge1() public method

public GetKnowledge1 ( ) : int
return int

GetKnowledge2() public method

public GetKnowledge2 ( ) : int
return int

GetKnowledgeArcana() public method

public GetKnowledgeArcana ( ) : int
return int

GetKnowledgeNature() public method

public GetKnowledgeNature ( ) : int
return int

GetKnowledgeReligion() public method

public GetKnowledgeReligion ( ) : int
return int

GetListen() public method

public GetListen ( ) : int
return int

GetMoveSilently() public method

public GetMoveSilently ( ) : int
return int

GetOpenLock() public method

public GetOpenLock ( ) : int
return int

GetOther() public method

public GetOther ( ) : int
return int

GetPerform() public method

public GetPerform ( ) : int
return int

GetProfession() public method

public GetProfession ( ) : int
return int

GetRide() public method

public GetRide ( ) : int
return int

GetSearch() public method

public GetSearch ( ) : int
return int

GetSenseMotive() public method

public GetSenseMotive ( ) : int
return int

GetSlightOfHand() public method

public GetSlightOfHand ( ) : int
return int

GetSpellcraft() public method

public GetSpellcraft ( ) : int
return int

GetSpot() public method

public GetSpot ( ) : int
return int

GetSurvival() public method

public GetSurvival ( ) : int
return int

GetSwim() public method

public GetSwim ( ) : int
return int

GetTumble() public method

public GetTumble ( ) : int
return int

GetUseMagicDevice() public method

public GetUseMagicDevice ( ) : int
return int

GetUseRope() public method

public GetUseRope ( ) : int
return int

SetAppraise() public method

public SetAppraise ( int iAppraise ) : void
iAppraise int
return void

SetBalance() public method

public SetBalance ( int iBalance ) : void
iBalance int
return void

SetBluff() public method

public SetBluff ( int iBluff ) : void
iBluff int
return void

SetClimb() public method

public SetClimb ( int iClimb ) : void
iClimb int
return void

SetConcentration() public method

public SetConcentration ( int iConcentration ) : void
iConcentration int
return void

SetCraft1() public method

public SetCraft1 ( int iCraft ) : void
iCraft int
return void

SetCraft2() public method

public SetCraft2 ( int iCraft ) : void
iCraft int
return void

SetDeciferScript() public method

public SetDeciferScript ( int iDeciferScript ) : void
iDeciferScript int
return void

SetDiplomacy() public method

public SetDiplomacy ( int iDiplomacy ) : void
iDiplomacy int
return void

SetDisableDevice() public method

public SetDisableDevice ( int iDisableDevice ) : void
iDisableDevice int
return void

SetDisguise() public method

public SetDisguise ( int iDisguise ) : void
iDisguise int
return void

SetEscapeArtist() public method

public SetEscapeArtist ( int iEscapeArtist ) : void
iEscapeArtist int
return void

SetForgery() public method

public SetForgery ( int iForgery ) : void
iForgery int
return void

SetGatherInfo() public method

public SetGatherInfo ( int iGatherInfo ) : void
iGatherInfo int
return void

SetHandleAnimal() public method

public SetHandleAnimal ( int iHandleAnimal ) : void
iHandleAnimal int
return void

SetHeal() public method

public SetHeal ( int iHeal ) : void
iHeal int
return void

SetHide() public method

public SetHide ( int iHide ) : void
iHide int
return void

SetIntimidate() public method

public SetIntimidate ( int iIntimidate ) : void
iIntimidate int
return void

SetJump() public method

public SetJump ( int iJump ) : void
iJump int
return void

SetKnowledge1() public method

public SetKnowledge1 ( int iKnowledge1 ) : void
iKnowledge1 int
return void

SetKnowledge2() public method

public SetKnowledge2 ( int iKnowledge2 ) : void
iKnowledge2 int
return void

SetKnowledgeArcana() public method

public SetKnowledgeArcana ( int iKnowledgeArcana ) : void
iKnowledgeArcana int
return void

SetKnowledgeNature() public method

public SetKnowledgeNature ( int iKnowledgeNature ) : void
iKnowledgeNature int
return void

SetKnowledgeReligion() public method

public SetKnowledgeReligion ( int iKnowledgeReligion ) : void
iKnowledgeReligion int
return void

SetListen() public method

public SetListen ( int iListen ) : void
iListen int
return void

SetMoveSilently() public method

public SetMoveSilently ( int iMoveSilently ) : void
iMoveSilently int
return void

SetOpenLock() public method

public SetOpenLock ( int iOpenLock ) : void
iOpenLock int
return void

SetOther() public method

public SetOther ( int iOther ) : void
iOther int
return void

SetPerform() public method

public SetPerform ( int iPerform ) : void
iPerform int
return void

SetProfession() public method

public SetProfession ( int iProfession ) : void
iProfession int
return void

SetRide() public method

public SetRide ( int iRide ) : void
iRide int
return void

SetSearch() public method

public SetSearch ( int iSearch ) : void
iSearch int
return void

SetSenseMotive() public method

public SetSenseMotive ( int iSenseMotive ) : void
iSenseMotive int
return void

SetSlightOfHand() public method

public SetSlightOfHand ( int iSlightOfHand ) : void
iSlightOfHand int
return void

SetSpellcraft() public method

public SetSpellcraft ( int iSpellcraft ) : void
iSpellcraft int
return void

SetSpot() public method

public SetSpot ( int iSpot ) : void
iSpot int
return void

SetSurvival() public method

public SetSurvival ( int iSurvival ) : void
iSurvival int
return void

SetSwim() public method

public SetSwim ( int iSwim ) : void
iSwim int
return void

SetTumble() public method

public SetTumble ( int iTumble ) : void
iTumble int
return void

SetUseMagicDevice() public method

public SetUseMagicDevice ( int iUseMagicDevice ) : void
iUseMagicDevice int
return void

SetUseRope() public method

public SetUseRope ( int iUseRope ) : void
iUseRope int
return void

Skill() public method

public Skill ( ) : System
return System

ToString() public method

public ToString ( ) : String
return String