C# Class Monobjc.OpenGL.GL

显示文件 Open project: Monobjc/monobjc

Public Methods

Method Description
glAreProgramsResidentNV ( Int32 n, IntPtr ids, Byte &residences ) : Byte

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

glAreProgramsResidentNV ( Int32 n, UInt32 ids, Byte &residences ) : Byte

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

glAreProgramsResidentNV ( Int32 n, UInt32 ids, IntPtr residences ) : Byte

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

glAreTexturesResidentEXT ( Int32 p0, IntPtr p1, Byte &p2 ) : Byte

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

glAreTexturesResidentEXT ( Int32 p0, UInt32 p1, Byte &p2 ) : Byte

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

glAreTexturesResidentEXT ( Int32 p0, UInt32 p1, IntPtr p2 ) : Byte

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

glBindAttribLocationARB ( IntPtr programObj, UInt32 index, SByte name ) : void

Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);'

glBindFragDataLocationEXT ( UInt32 program, UInt32 colorNumber, SByte name ) : void

Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);'

glBinormal3bvEXT ( SByte p0 ) : void

Original signature is 'extern void glBinormal3bvEXT (const GLbyte *);'

glBinormal3dvEXT ( System.Double p0 ) : void

Original signature is 'extern void glBinormal3dvEXT (const GLdouble *);'

glBinormal3fvEXT ( System.Single p0 ) : void

Original signature is 'extern void glBinormal3fvEXT (const GLfloat *);'

glBinormal3ivEXT ( Int32 p0 ) : void

Original signature is 'extern void glBinormal3ivEXT (const GLint *);'

glBinormal3svEXT ( Int16 p0 ) : void

Original signature is 'extern void glBinormal3svEXT (const GLshort *);'

glColor3fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glColor3fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glColor3fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glColor4ubVertex2fvSUN ( Byte p0, IntPtr p1 ) : void

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

glColor4ubVertex2fvSUN ( Byte p0, System.Single p1 ) : void

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

glColor4ubVertex2fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

glColor4ubVertex3fvSUN ( Byte p0, IntPtr p1 ) : void

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

glColor4ubVertex3fvSUN ( Byte p0, System.Single p1 ) : void

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

glColor4ubVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

glColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);'

glColorTableParameterivSGI ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glColorTableParameterivSGI (GLenum, GLenum, const GLint *);'

glCombinerParameterfvNV ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glCombinerParameterfvNV (GLenum, const GLfloat *);'

glCombinerParameterivNV ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glCombinerParameterivNV (GLenum, const GLint *);'

glCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);'

glConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);'

glConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);'

glCullParameterdvEXT ( UInt32 p0, System.Double &p1 ) : void

Original signature is 'extern void glCullParameterdvEXT (GLenum, GLdouble *);'

glCullParameterfvEXT ( UInt32 p0, System.Single &p1 ) : void

Original signature is 'extern void glCullParameterfvEXT (GLenum, GLfloat *);'

glDeformationMap3dSGIX ( UInt32 p0, System.Double p1, System.Double p2, Int32 p3, Int32 p4, System.Double p5, System.Double p6, Int32 p7, Int32 p8, System.Double p9, System.Double p10, Int32 p11, Int32 p12, System.Double p13 ) : void

Original signature is 'extern void glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);'

glDeformationMap3fSGIX ( UInt32 p0, System.Single p1, System.Single p2, Int32 p3, Int32 p4, System.Single p5, System.Single p6, Int32 p7, Int32 p8, System.Single p9, System.Single p10, Int32 p11, Int32 p12, System.Single p13 ) : void

Original signature is 'extern void glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);'

glDeleteBuffersARB ( Int32 n, UInt32 buffers ) : void

Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);'

glDeleteFencesAPPLE ( Int32 n, UInt32 fences ) : void

Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);'

glDeleteFramebuffers ( Int32 p0, UInt32 p1 ) : void

Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);'

glDeleteFramebuffersEXT ( Int32 n, UInt32 framebuffers ) : void

Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);'

glDeleteProgramsARB ( Int32 n, UInt32 programs ) : void

Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);'

glDeleteProgramsNV ( Int32 n, UInt32 ids ) : void

Original signature is 'extern void glDeleteProgramsNV(GLsizei n, const GLuint *ids);'

glDeleteQueriesARB ( Int32 n, UInt32 ids ) : void

Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);'

glDeleteRenderbuffers ( Int32 p0, UInt32 p1 ) : void

Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);'

glDeleteRenderbuffersEXT ( Int32 n, UInt32 renderbuffers ) : void

Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);'

glDeleteTexturesEXT ( Int32 p0, UInt32 p1 ) : void

Original signature is 'extern void glDeleteTexturesEXT (GLsizei, const GLuint *);'

glDeleteVertexArraysAPPLE ( Int32 n, UInt32 ids ) : void

Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);'

glDetailTexFuncSGIS ( UInt32 p0, Int32 p1, System.Single p2 ) : void

Original signature is 'extern void glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);'

glDrawBuffersARB ( Int32 n, UInt32 bufs ) : void

Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);'

glEdgeFlagPointerListIBM ( Int32 p0, Byte p1, Int32 p2 ) : void

Original signature is 'extern void glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);'

glExecuteProgramNV ( UInt32 target, UInt32 id, System.Single @params ) : void

Original signature is 'extern void glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);'

glFinishAsyncSGIX ( UInt32 &p0 ) : Int32

Original signature is 'extern GLint glFinishAsyncSGIX (GLuint *);'

glFogCoorddvEXT ( System.Double p0 ) : void

Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);'

glFogCoordfvEXT ( System.Single p0 ) : void

Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);'

glFogFuncSGIS ( Int32 p0, System.Single p1 ) : void

Original signature is 'extern void glFogFuncSGIS (GLsizei, const GLfloat *);'

glFragmentLightModelfvSGIX ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glFragmentLightModelfvSGIX (GLenum, const GLfloat *);'

glFragmentLightModelivSGIX ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glFragmentLightModelivSGIX (GLenum, const GLint *);'

glFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);'

glFragmentLightivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glFragmentLightivSGIX (GLenum, GLenum, const GLint *);'

glFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);'

glFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);'

glGenBuffersARB ( Int32 n, UInt32 &buffers ) : void

Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);'

glGenFencesAPPLE ( Int32 n, UInt32 &fences ) : void

Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);'

glGenFramebuffers ( Int32 p0, UInt32 &p1 ) : void

Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);'

glGenFramebuffersEXT ( Int32 n, UInt32 &framebuffers ) : void

Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);'

glGenProgramsARB ( Int32 n, UInt32 &programs ) : void

Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);'

glGenProgramsNV ( Int32 n, UInt32 &ids ) : void

Original signature is 'extern void glGenProgramsNV(GLsizei n, GLuint *ids);'

glGenQueriesARB ( Int32 n, UInt32 &ids ) : void

Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);'

glGenRenderbuffers ( Int32 p0, UInt32 &p1 ) : void

Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);'

glGenRenderbuffersEXT ( Int32 n, UInt32 &renderbuffers ) : void

Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);'

glGenTexturesEXT ( Int32 p0, UInt32 &p1 ) : void

Original signature is 'extern void glGenTexturesEXT (GLsizei, GLuint *);'

glGenVertexArraysAPPLE ( Int32 n, UInt32 &ids ) : void

Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, Int32 &length, IntPtr uniformBlockName ) : void

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, Int32 &length, SByte &uniformBlockName ) : void

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, IntPtr length, SByte &uniformBlockName ) : void

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

glGetActiveUniformBlockiv ( UInt32 program, UInt32 uniformBlockIndex, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);'

glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, Int32 &length, IntPtr uniformName ) : void

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, Int32 &length, SByte &uniformName ) : void

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, IntPtr length, SByte &uniformName ) : void

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, IntPtr uniformIndices, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, UInt32 uniformIndices, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, UInt32 uniformIndices, UInt32 pname, IntPtr @params ) : void

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, Int32 &count, IntPtr obj ) : void

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, Int32 &count, IntPtr &obj ) : void

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, IntPtr count, IntPtr &obj ) : void

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

glGetAttribLocationARB ( IntPtr programObj, SByte name ) : Int32

Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);'

glGetBooleanIndexedvEXT ( UInt32 param, UInt32 index, Byte &values ) : void

Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);'

glGetBufferParameterivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);'

glGetColorTableParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);'

glGetColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);'

glGetColorTableParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);'

glGetColorTableParameterivSGI ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);'

glGetCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, System.Single &p4 ) : void

Original signature is 'extern void glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);'

glGetCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, Int32 &p4 ) : void

Original signature is 'extern void glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);'

glGetCombinerOutputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, System.Single &p3 ) : void

Original signature is 'extern void glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);'

glGetCombinerOutputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 &p3 ) : void

Original signature is 'extern void glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);'

glGetCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);'

glGetConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);'

glGetConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);'

glGetDetailTexFuncSGIS ( UInt32 p0, System.Single &p1 ) : void

Original signature is 'extern void glGetDetailTexFuncSGIS (GLenum, GLfloat *);'

glGetFinalCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);'

glGetFinalCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);'

glGetFogFuncSGIS ( System.Single p0 ) : void

Original signature is 'extern void glGetFogFuncSGIS (const GLfloat *);'

glGetFragDataLocationEXT ( UInt32 program, SByte name ) : Int32

Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);'

glGetFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);'

glGetFragmentLightivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);'

glGetFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);'

glGetFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);'

glGetFramebufferAttachmentParameteriv ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 &p3 ) : void

Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);'

glGetFramebufferAttachmentParameterivEXT ( UInt32 target, UInt32 attachment, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);'

glGetHistogramParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);'

glGetHistogramParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);'

glGetImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);'

glGetImageTransformParameterivHP ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);'

glGetInfoLogARB ( IntPtr obj, Int32 maxLength, Int32 &length, IntPtr infoLog ) : void

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

glGetInfoLogARB ( IntPtr obj, Int32 maxLength, Int32 &length, SByte &infoLog ) : void

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

glGetInfoLogARB ( IntPtr obj, Int32 maxLength, IntPtr length, SByte &infoLog ) : void

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

glGetIntegerIndexedvEXT ( UInt32 param, UInt32 index, Int32 &values ) : void

Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);'

glGetIntegeri_v ( UInt32 pname, UInt32 index, Int32 &data ) : void

Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);'

glGetInvariantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void

Original signature is 'extern void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

glGetInvariantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void

Original signature is 'extern void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

glGetInvariantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void

Original signature is 'extern void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);'

glGetListParameterfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);'

glGetListParameterivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetListParameterivSGIX (GLuint, GLenum, GLint *);'

glGetLocalConstantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void

Original signature is 'extern void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

glGetLocalConstantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void

Original signature is 'extern void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

glGetLocalConstantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void

Original signature is 'extern void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);'

glGetMinmaxParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);'

glGetMinmaxParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);'

glGetObjectParameterfvARB ( IntPtr obj, UInt32 pname, System.Single &@params ) : void

Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);'

glGetObjectParameterivAPPLE ( UInt32 objectType, UInt32 name, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);'

glGetObjectParameterivARB ( IntPtr obj, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);'

glGetPixelTexGenParameterfvSGIS ( UInt32 p0, System.Single &p1 ) : void

Original signature is 'extern void glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);'

glGetPixelTexGenParameterivSGIS ( UInt32 p0, Int32 &p1 ) : void

Original signature is 'extern void glGetPixelTexGenParameterivSGIS (GLenum, GLint *);'

glGetProgramEnvParameterdvARB ( UInt32 target, UInt32 index, System.Double &@params ) : void

Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);'

glGetProgramEnvParameterfvARB ( UInt32 target, UInt32 index, System.Single &@params ) : void

Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);'

glGetProgramLocalParameterdvARB ( UInt32 target, UInt32 index, System.Double &@params ) : void

Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);'

glGetProgramLocalParameterfvARB ( UInt32 target, UInt32 index, System.Single &@params ) : void

Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);'

glGetProgramParameterdvNV ( UInt32 target, UInt32 index, UInt32 pname, System.Double &@params ) : void

Original signature is 'extern void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params);'

glGetProgramParameterfvNV ( UInt32 target, UInt32 index, UInt32 pname, System.Single &@params ) : void

Original signature is 'extern void glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params);'

glGetProgramStringNV ( UInt32 id, UInt32 pname, Byte &program ) : void

Original signature is 'extern void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);'

glGetProgramivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);'

glGetProgramivNV ( UInt32 id, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetProgramivNV(GLuint id, GLenum pname, GLint *params);'

glGetQueryObjectivARB ( UInt32 id, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);'

glGetQueryObjectuivARB ( UInt32 id, UInt32 pname, UInt32 &@params ) : void

Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);'

glGetQueryivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);'

glGetRenderbufferParameteriv ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void

Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);'

glGetRenderbufferParameterivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);'

glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, Int32 &length, IntPtr source ) : void

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, Int32 &length, SByte &source ) : void

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, IntPtr length, SByte &source ) : void

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

glGetSharpenTexFuncSGIS ( UInt32 p0, System.Single &p1 ) : void

Original signature is 'extern void glGetSharpenTexFuncSGIS (GLenum, GLfloat *);'

glGetTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void

Original signature is 'extern void glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);'

glGetTexParameterIivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);'

glGetTexParameterIuivEXT ( UInt32 target, UInt32 pname, UInt32 &@params ) : void

Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);'

glGetTrackMatrixivNV ( UInt32 target, UInt32 address, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

glGetUniformBlockIndex ( UInt32 program, SByte uniformBlockName ) : UInt32

Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);'

glGetUniformIndices ( UInt32 program, Int32 uniformCount, IntPtr uniformNames, UInt32 &uniformIndices ) : void

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

glGetUniformIndices ( UInt32 program, Int32 uniformCount, SByte uniformNames, IntPtr uniformIndices ) : void

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

glGetUniformIndices ( UInt32 program, Int32 uniformCount, SByte uniformNames, UInt32 &uniformIndices ) : void

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

glGetUniformLocationARB ( IntPtr programObj, SByte name ) : Int32

Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);'

glGetUniformfvARB ( IntPtr programObj, Int32 location, System.Single &@params ) : void

Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);'

glGetUniformivARB ( IntPtr programObj, Int32 location, Int32 &@params ) : void

Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);'

glGetUniformuivEXT ( UInt32 program, Int32 location, UInt32 &@params ) : void

Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);'

glGetVariantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void

Original signature is 'extern void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

glGetVariantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void

Original signature is 'extern void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

glGetVariantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void

Original signature is 'extern void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);'

glGetVertexAttribIivEXT ( UInt32 index, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);'

glGetVertexAttribIuivEXT ( UInt32 index, UInt32 pname, UInt32 &@params ) : void

Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);'

glGetVertexAttribdvARB ( UInt32 index, UInt32 pname, System.Double &@params ) : void

Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);'

glGetVertexAttribdvNV ( UInt32 index, UInt32 pname, System.Double &@params ) : void

Original signature is 'extern void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params);'

glGetVertexAttribfvARB ( UInt32 index, UInt32 pname, System.Single &@params ) : void

Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);'

glGetVertexAttribfvNV ( UInt32 index, UInt32 pname, System.Single &@params ) : void

Original signature is 'extern void glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params);'

glGetVertexAttribivARB ( UInt32 index, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);'

glGetVertexAttribivNV ( UInt32 index, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params);'

glImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);'

glImageTransformParameterivHP ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glImageTransformParameterivHP (GLenum, GLenum, const GLint *);'

glInstrumentsBufferSGIX ( Int32 p0, Int32 &p1 ) : void

Original signature is 'extern void glInstrumentsBufferSGIX (GLsizei, GLint *);'

glListParameterfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);'

glListParameterivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glListParameterivSGIX (GLuint, GLenum, const GLint *);'

glLoadProgramNV ( UInt32 target, UInt32 id, Int32 len, Byte program ) : void

Original signature is 'extern void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);'

glLoadTransposeMatrixdARB ( System.Double p0 ) : void

Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);'

glLoadTransposeMatrixfARB ( System.Single p0 ) : void

Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);'

glMapVertexAttrib1dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 stride, Int32 order, System.Double points ) : void

Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);'

glMapVertexAttrib1fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 stride, Int32 order, System.Single points ) : void

Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);'

glMapVertexAttrib2dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 ustride, Int32 uorder, System.Double v1, System.Double v2, Int32 vstride, Int32 vorder, System.Double points ) : void

Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);'

glMapVertexAttrib2fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 ustride, Int32 uorder, System.Single v1, System.Single v2, Int32 vstride, Int32 vorder, System.Single points ) : void

Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);'

glMultTransposeMatrixdARB ( System.Double p0 ) : void

Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);'

glMultTransposeMatrixfARB ( System.Single p0 ) : void

Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);'

glMultiDrawArraysEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3 ) : void

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

glMultiDrawArraysEXT ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3 ) : void

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

glMultiDrawArraysEXT ( UInt32 p0, IntPtr p1, Int32 p2, Int32 p3 ) : void

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

glMultiDrawElementArrayAPPLE ( UInt32 mode, Int32 first, Int32 count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiDrawElementArrayAPPLE ( UInt32 mode, Int32 first, IntPtr count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiDrawElementArrayAPPLE ( UInt32 mode, IntPtr first, Int32 count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiDrawElementsEXT ( UInt32 p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4 ) : void

Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);'

glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, Int32 first, Int32 count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, Int32 first, IntPtr count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, IntPtr first, Int32 count, Int32 primcount ) : void

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

glMultiModeDrawArraysIBM ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

glMultiModeDrawArraysIBM ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3, Int32 p4 ) : void

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

glMultiModeDrawArraysIBM ( UInt32 p0, IntPtr p1, Int32 p2, Int32 p3, Int32 p4 ) : void

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

glMultiModeDrawElementsIBM ( IntPtr p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

glMultiModeDrawElementsIBM ( UInt32 p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

glMultiModeDrawElementsIBM ( UInt32 p0, IntPtr p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

glMultiTexCoord1dvARB ( UInt32 p0, System.Double p1 ) : void

Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);'

glMultiTexCoord1fvARB ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);'

glMultiTexCoord1ivARB ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);'

glMultiTexCoord1svARB ( UInt32 p0, Int16 p1 ) : void

Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);'

glMultiTexCoord2dvARB ( UInt32 p0, System.Double p1 ) : void

Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);'

glMultiTexCoord2fvARB ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);'

glMultiTexCoord2ivARB ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);'

glMultiTexCoord2svARB ( UInt32 p0, Int16 p1 ) : void

Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);'

glMultiTexCoord3dvARB ( UInt32 p0, System.Double p1 ) : void

Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);'

glMultiTexCoord3fvARB ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);'

glMultiTexCoord3ivARB ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);'

glMultiTexCoord3svARB ( UInt32 p0, Int16 p1 ) : void

Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);'

glMultiTexCoord4dvARB ( UInt32 p0, System.Double p1 ) : void

Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);'

glMultiTexCoord4fvARB ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);'

glMultiTexCoord4ivARB ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);'

glMultiTexCoord4svARB ( UInt32 p0, Int16 p1 ) : void

Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);'

glNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glNormal3fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glPixelTexGenParameterfvSGIS ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);'

glPixelTexGenParameterivSGIS ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glPixelTexGenParameterivSGIS (GLenum, const GLint *);'

glPixelTransformParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);'

glPixelTransformParameterivEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void

Original signature is 'extern void glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);'

glPointParameterfvARB ( UInt32 pname, System.Single @params ) : void

Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);'

glPointParameterivNV ( UInt32 pname, Int32 @params ) : void

Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);'

glPollAsyncSGIX ( UInt32 &p0 ) : Int32

Original signature is 'extern GLint glPollAsyncSGIX (GLuint *);'

glPollInstrumentsSGIX ( Int32 &p0 ) : Int32

Original signature is 'extern GLint glPollInstrumentsSGIX (GLint *);'

glPrioritizeTexturesEXT ( Int32 p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

glPrioritizeTexturesEXT ( Int32 p0, UInt32 p1, IntPtr p2 ) : void

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

glPrioritizeTexturesEXT ( Int32 p0, UInt32 p1, System.Single p2 ) : void

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

glProgramEnvParameter4dvARB ( UInt32 target, UInt32 index, System.Double @params ) : void

Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);'

glProgramEnvParameter4fvARB ( UInt32 target, UInt32 index, System.Single @params ) : void

Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);'

glProgramEnvParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, System.Single @params ) : void

Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);'

glProgramLocalParameter4dvARB ( UInt32 target, UInt32 index, System.Double @params ) : void

Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);'

glProgramLocalParameter4fvARB ( UInt32 target, UInt32 index, System.Single @params ) : void

Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);'

glProgramLocalParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, System.Single @params ) : void

Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);'

glProgramParameter4dvNV ( UInt32 target, UInt32 index, System.Double @params ) : void

Original signature is 'extern void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params);'

glProgramParameter4fvNV ( UInt32 target, UInt32 index, System.Single @params ) : void

Original signature is 'extern void glProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params);'

glProgramParameters4dvNV ( UInt32 target, UInt32 index, UInt32 num, System.Double @params ) : void

Original signature is 'extern void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params);'

glProgramParameters4fvNV ( UInt32 target, UInt32 index, UInt32 num, System.Single @params ) : void

Original signature is 'extern void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params);'

glReferencePlaneSGIX ( System.Double p0 ) : void

Original signature is 'extern void glReferencePlaneSGIX (const GLdouble *);'

glReplacementCodeubvSUN ( Byte p0 ) : void

Original signature is 'extern void glReplacementCodeubvSUN (const GLubyte *);'

glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, Byte p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, Byte p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, IntPtr p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

glReplacementCodeuiVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

glReplacementCodeuiVertex3fvSUN ( UInt32 p0, IntPtr p1 ) : void

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

glReplacementCodeuiVertex3fvSUN ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

glReplacementCodeuivSUN ( UInt32 p0 ) : void

Original signature is 'extern void glReplacementCodeuivSUN (const GLuint *);'

glReplacementCodeusvSUN ( UInt16 p0 ) : void

Original signature is 'extern void glReplacementCodeusvSUN (const GLushort *);'

glRequestResidentProgramsNV ( Int32 n, UInt32 &ids ) : void

Original signature is 'extern void glRequestResidentProgramsNV(GLsizei n, GLuint *ids);'

glSecondaryColor3bvEXT ( SByte p0 ) : void

Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);'

glSecondaryColor3dvEXT ( System.Double p0 ) : void

Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);'

glSecondaryColor3fvEXT ( System.Single p0 ) : void

Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);'

glSecondaryColor3ivEXT ( Int32 p0 ) : void

Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);'

glSecondaryColor3svEXT ( Int16 p0 ) : void

Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);'

glSecondaryColor3ubvEXT ( Byte p0 ) : void

Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);'

glSecondaryColor3uivEXT ( UInt32 p0 ) : void

Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);'

glSecondaryColor3usvEXT ( UInt16 p0 ) : void

Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);'

glSetFragmentShaderConstantEXT ( UInt32 dst, System.Single value ) : void

Original signature is 'extern void glSetFragmentShaderConstantEXT (GLuint dst, const GLfloat *value);'

glShaderSourceARB ( IntPtr shaderObj, Int32 count, IntPtr @string, Int32 length ) : void

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

glShaderSourceARB ( IntPtr shaderObj, Int32 count, SByte @string, Int32 length ) : void

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

glShaderSourceARB ( IntPtr shaderObj, Int32 count, SByte @string, IntPtr length ) : void

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

glSharpenTexFuncSGIS ( UInt32 p0, Int32 p1, System.Single p2 ) : void

Original signature is 'extern void glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);'

glSpriteParameterfvSGIX ( UInt32 p0, System.Single p1 ) : void

Original signature is 'extern void glSpriteParameterfvSGIX (GLenum, const GLfloat *);'

glSpriteParameterivSGIX ( UInt32 p0, Int32 p1 ) : void

Original signature is 'extern void glSpriteParameterivSGIX (GLenum, const GLint *);'

glTangent3bvEXT ( SByte p0 ) : void

Original signature is 'extern void glTangent3bvEXT (const GLbyte *);'

glTangent3dvEXT ( System.Double p0 ) : void

Original signature is 'extern void glTangent3dvEXT (const GLdouble *);'

glTangent3fvEXT ( System.Single p0 ) : void

Original signature is 'extern void glTangent3fvEXT (const GLfloat *);'

glTangent3ivEXT ( Int32 p0 ) : void

Original signature is 'extern void glTangent3ivEXT (const GLint *);'

glTangent3svEXT ( Int16 p0 ) : void

Original signature is 'extern void glTangent3svEXT (const GLshort *);'

glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, Byte p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, Byte p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glTexCoord2fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glTexCoord2fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, IntPtr p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, System.Single p2, IntPtr p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3 ) : void

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

glTexCoord4fVertex4fvSUN ( IntPtr p0, System.Single p1 ) : void

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

glTexCoord4fVertex4fvSUN ( System.Single p0, IntPtr p1 ) : void

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

glTexCoord4fVertex4fvSUN ( System.Single p0, System.Single p1 ) : void

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

glTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, Int32 p2, System.Single p3 ) : void

Original signature is 'extern void glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);'

glTexParameterIivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void

Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );'

glTexParameterIuivEXT ( UInt32 target, UInt32 pname, UInt32 &@params ) : void

Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );'

glTransformFeedbackVaryingsEXT ( UInt32 program, Int32 count, SByte varyings, UInt32 bufferMode ) : void

Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);'

glUniform1fvARB ( Int32 location, Int32 count, System.Single value ) : void

Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);'

glUniform1ivARB ( Int32 location, Int32 count, Int32 value ) : void

Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);'

glUniform1uivEXT ( Int32 location, Int32 count, UInt32 value ) : void

Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);'

glUniform2fvARB ( Int32 location, Int32 count, System.Single value ) : void

Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);'

glUniform2ivARB ( Int32 location, Int32 count, Int32 value ) : void

Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);'

glUniform2uivEXT ( Int32 location, Int32 count, UInt32 value ) : void

Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);'

glUniform3fvARB ( Int32 location, Int32 count, System.Single value ) : void

Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);'

glUniform3ivARB ( Int32 location, Int32 count, Int32 value ) : void

Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);'

glUniform3uivEXT ( Int32 location, Int32 count, UInt32 value ) : void

Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);'

glUniform4fvARB ( Int32 location, Int32 count, System.Single value ) : void

Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);'

glUniform4ivARB ( Int32 location, Int32 count, Int32 value ) : void

Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);'

glUniform4uivEXT ( Int32 location, Int32 count, UInt32 value ) : void

Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);'

glUniformMatrix2fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void

Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

glUniformMatrix3fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void

Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

glUniformMatrix4fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void

Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

glVariantbvEXT ( UInt32 id, SByte &addr ) : void

Original signature is 'extern void glVariantbvEXT (GLuint id, GLbyte *addr);'

glVariantdvEXT ( UInt32 id, System.Double &addr ) : void

Original signature is 'extern void glVariantdvEXT (GLuint id, GLdouble *addr);'

glVariantfvEXT ( UInt32 id, System.Single &addr ) : void

Original signature is 'extern void glVariantfvEXT (GLuint id, GLfloat *addr);'

glVariantivEXT ( UInt32 id, Int32 &addr ) : void

Original signature is 'extern void glVariantivEXT (GLuint id, GLint *addr);'

glVariantsvEXT ( UInt32 id, Int16 &addr ) : void

Original signature is 'extern void glVariantsvEXT (GLuint id, GLshort *addr);'

glVariantubvEXT ( UInt32 id, Byte &addr ) : void

Original signature is 'extern void glVariantubvEXT (GLuint id, GLubyte *addr);'

glVariantuivEXT ( UInt32 id, UInt32 &addr ) : void

Original signature is 'extern void glVariantuivEXT (GLuint id, GLuint *addr);'

glVariantusvEXT ( UInt32 id, UInt16 &addr ) : void

Original signature is 'extern void glVariantusvEXT (GLuint id, GLushort *addr);'

glVertexAttrib1dvARB ( UInt32 index, System.Double v ) : void

Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);'

glVertexAttrib1dvNV ( UInt32 index, System.Double &v ) : void

Original signature is 'extern void glVertexAttrib1dvNV(GLuint index, GLdouble *v);'

glVertexAttrib1fvARB ( UInt32 index, System.Single v ) : void

Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);'

glVertexAttrib1fvNV ( UInt32 index, System.Single &v ) : void

Original signature is 'extern void glVertexAttrib1fvNV(GLuint index, GLfloat *v);'

glVertexAttrib1svARB ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);'

glVertexAttrib1svNV ( UInt32 index, Int16 &v ) : void

Original signature is 'extern void glVertexAttrib1svNV(GLuint index, GLshort *v);'

glVertexAttrib2dvARB ( UInt32 index, System.Double v ) : void

Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);'

glVertexAttrib2dvNV ( UInt32 index, System.Double &v ) : void

Original signature is 'extern void glVertexAttrib2dvNV(GLuint index, GLdouble *v);'

glVertexAttrib2fvARB ( UInt32 index, System.Single v ) : void

Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);'

glVertexAttrib2fvNV ( UInt32 index, System.Single &v ) : void

Original signature is 'extern void glVertexAttrib2fvNV(GLuint index, GLfloat *v);'

glVertexAttrib2svARB ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);'

glVertexAttrib2svNV ( UInt32 index, Int16 &v ) : void

Original signature is 'extern void glVertexAttrib2svNV(GLuint index, GLshort *v);'

glVertexAttrib3dvARB ( UInt32 index, System.Double v ) : void

Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);'

glVertexAttrib3dvNV ( UInt32 index, System.Double &v ) : void

Original signature is 'extern void glVertexAttrib3dvNV(GLuint index, GLdouble *v);'

glVertexAttrib3fvARB ( UInt32 index, System.Single v ) : void

Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);'

glVertexAttrib3fvNV ( UInt32 index, System.Single &v ) : void

Original signature is 'extern void glVertexAttrib3fvNV(GLuint index, GLfloat *v);'

glVertexAttrib3svARB ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);'

glVertexAttrib3svNV ( UInt32 index, Int16 &v ) : void

Original signature is 'extern void glVertexAttrib3svNV(GLuint index, GLshort *v);'

glVertexAttrib4NbvARB ( UInt32 index, SByte v ) : void

Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);'

glVertexAttrib4NivARB ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);'

glVertexAttrib4NsvARB ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);'

glVertexAttrib4NubvARB ( UInt32 index, Byte v ) : void

Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);'

glVertexAttrib4NuivARB ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);'

glVertexAttrib4NusvARB ( UInt32 index, UInt16 v ) : void

Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);'

glVertexAttrib4bvARB ( UInt32 index, SByte v ) : void

Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);'

glVertexAttrib4dvARB ( UInt32 index, System.Double v ) : void

Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);'

glVertexAttrib4dvNV ( UInt32 index, System.Double &v ) : void

Original signature is 'extern void glVertexAttrib4dvNV(GLuint index, GLdouble *v);'

glVertexAttrib4fvARB ( UInt32 index, System.Single v ) : void

Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);'

glVertexAttrib4fvNV ( UInt32 index, System.Single &v ) : void

Original signature is 'extern void glVertexAttrib4fvNV(GLuint index, GLfloat *v);'

glVertexAttrib4ivARB ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);'

glVertexAttrib4svARB ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);'

glVertexAttrib4svNV ( UInt32 index, Int16 &v ) : void

Original signature is 'extern void glVertexAttrib4svNV(GLuint index, GLshort *v);'

glVertexAttrib4ubvARB ( UInt32 index, Byte v ) : void

Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);'

glVertexAttrib4ubvNV ( UInt32 index, Byte &v ) : void

Original signature is 'extern void glVertexAttrib4ubvNV(GLuint index, GLubyte *v);'

glVertexAttrib4uivARB ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);'

glVertexAttrib4usvARB ( UInt32 index, UInt16 v ) : void

Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);'

glVertexAttribI1ivEXT ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);'

glVertexAttribI1uivEXT ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);'

glVertexAttribI2ivEXT ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);'

glVertexAttribI2uivEXT ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);'

glVertexAttribI3ivEXT ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);'

glVertexAttribI3uivEXT ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);'

glVertexAttribI4bvEXT ( UInt32 index, SByte v ) : void

Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);'

glVertexAttribI4ivEXT ( UInt32 index, Int32 v ) : void

Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);'

glVertexAttribI4svEXT ( UInt32 index, Int16 v ) : void

Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);'

glVertexAttribI4ubvEXT ( UInt32 index, Byte v ) : void

Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);'

glVertexAttribI4uivEXT ( UInt32 index, UInt32 v ) : void

Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);'

glVertexAttribI4usvEXT ( UInt32 index, UInt16 v ) : void

Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);'

glVertexAttribs1dvNV ( UInt32 index, Int32 n, System.Double &v ) : void

Original signature is 'extern void glVertexAttribs1dvNV(GLuint index, GLsizei n, GLdouble *v);'

glVertexAttribs1fvNV ( UInt32 index, Int32 n, System.Single &v ) : void

Original signature is 'extern void glVertexAttribs1fvNV(GLuint index, GLsizei n, GLfloat *v);'

glVertexAttribs1svNV ( UInt32 index, Int32 n, Int16 &v ) : void

Original signature is 'extern void glVertexAttribs1svNV(GLuint index, GLsizei n, GLshort *v);'

glVertexAttribs2dvNV ( UInt32 index, Int32 n, System.Double &v ) : void

Original signature is 'extern void glVertexAttribs2dvNV(GLuint index, GLsizei n, GLdouble *v);'

glVertexAttribs2fvNV ( UInt32 index, Int32 n, System.Single &v ) : void

Original signature is 'extern void glVertexAttribs2fvNV(GLuint index, GLsizei n, GLfloat *v);'

glVertexAttribs2svNV ( UInt32 index, Int32 n, Int16 &v ) : void

Original signature is 'extern void glVertexAttribs2svNV(GLuint index, GLsizei n, GLshort *v);'

glVertexAttribs3dvNV ( UInt32 index, Int32 n, System.Double &v ) : void

Original signature is 'extern void glVertexAttribs3dvNV(GLuint index, GLsizei n, GLdouble *v);'

glVertexAttribs3fvNV ( UInt32 index, Int32 n, System.Single &v ) : void

Original signature is 'extern void glVertexAttribs3fvNV(GLuint index, GLsizei n, GLfloat *v);'

glVertexAttribs3svNV ( UInt32 index, Int32 n, Int16 &v ) : void

Original signature is 'extern void glVertexAttribs3svNV(GLuint index, GLsizei n, GLshort *v);'

glVertexAttribs4dvNV ( UInt32 index, Int32 n, System.Double &v ) : void

Original signature is 'extern void glVertexAttribs4dvNV(GLuint index, GLsizei n, GLdouble *v);'

glVertexAttribs4fvNV ( UInt32 index, Int32 n, System.Single &v ) : void

Original signature is 'extern void glVertexAttribs4fvNV(GLuint index, GLsizei n, GLfloat *v);'

glVertexAttribs4svNV ( UInt32 index, Int32 n, Int16 &v ) : void

Original signature is 'extern void glVertexAttribs4svNV(GLuint index, GLsizei n, GLshort *v);'

glVertexAttribs4ubvNV ( UInt32 index, Int32 n, Byte &v ) : void

Original signature is 'extern void glVertexAttribs4ubvNV(GLuint index, GLsizei n, GLubyte *v);'

glVertexWeightfvEXT ( System.Single p0 ) : void

Original signature is 'extern void glVertexWeightfvEXT (const GLfloat *);'

glWeightbvARB ( Int32 p0, SByte p1 ) : void

Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);'

glWeightdvARB ( Int32 p0, System.Double p1 ) : void

Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);'

glWeightfvARB ( Int32 p0, System.Single p1 ) : void

Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);'

glWeightivARB ( Int32 p0, Int32 p1 ) : void

Original signature is 'extern void glWeightivARB(GLint, const GLint *);'

glWeightsvARB ( Int32 p0, Int16 p1 ) : void

Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);'

glWeightubvARB ( Int32 p0, Byte p1 ) : void

Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);'

glWeightuivARB ( Int32 p0, UInt32 p1 ) : void

Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);'

glWeightusvARB ( Int32 p0, UInt16 p1 ) : void

Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);'

glWindowPos2dvARB ( System.Double p0 ) : void

Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);'

glWindowPos2fvARB ( System.Single p0 ) : void

Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);'

glWindowPos2ivARB ( Int32 p0 ) : void

Original signature is 'extern void glWindowPos2ivARB (const GLint *);'

glWindowPos2svARB ( Int16 p0 ) : void

Original signature is 'extern void glWindowPos2svARB (const GLshort *);'

glWindowPos3dvARB ( System.Double p0 ) : void

Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);'

glWindowPos3fvARB ( System.Single p0 ) : void

Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);'

glWindowPos3ivARB ( Int32 p0 ) : void

Original signature is 'extern void glWindowPos3ivARB (const GLint *);'

glWindowPos3svARB ( Int16 p0 ) : void

Original signature is 'extern void glWindowPos3svARB (const GLshort *);'

gluCheckExtension ( Byte extName, Byte extString ) : Byte

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

gluCheckExtension ( Byte extName, IntPtr extString ) : Byte

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

gluCheckExtension ( IntPtr extName, Byte extString ) : Byte

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

gluGetNurbsProperty ( IntPtr nurb, UInt32 property, System.Single &data ) : void

Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);'

gluGetTessProperty ( IntPtr tess, UInt32 which, System.Double &data ) : void

Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);'

gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, IntPtr perspective, Int32 view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, System.Single perspective, Int32 view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, System.Single perspective, IntPtr view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, IntPtr perspective, Int32 view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, IntPtr perspective, IntPtr view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, System.Single perspective, Int32 view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, System.Single perspective, IntPtr view ) : void

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

gluNurbsCurve ( IntPtr nurb, Int32 knotCount, IntPtr knots, Int32 stride, System.Single &control, Int32 order, UInt32 type ) : void

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

gluNurbsCurve ( IntPtr nurb, Int32 knotCount, System.Single &knots, Int32 stride, IntPtr control, Int32 order, UInt32 type ) : void

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

gluNurbsCurve ( IntPtr nurb, Int32 knotCount, System.Single &knots, Int32 stride, System.Single &control, Int32 order, UInt32 type ) : void

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

gluPickMatrix ( System.Double x, System.Double y, System.Double delX, System.Double delY, Int32 &viewport ) : void

Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

gluPwlCurve ( IntPtr nurb, Int32 count, System.Single &data, Int32 stride, UInt32 type ) : void

Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);'

gluTessVertex ( IntPtr tess, System.Double &location, IntPtr data ) : void

Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

Private Methods

Method Description
glActiveStencilFaceEXT ( UInt32 face ) : void
glActiveTextureARB ( UInt32 p0 ) : void
glAlphaFragmentOp1EXT ( UInt32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod ) : void
glAlphaFragmentOp2EXT ( UInt32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod ) : void
glAlphaFragmentOp3EXT ( UInt32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod ) : void
glApplyTextureEXT ( UInt32 p0 ) : void
glAreProgramsResidentNV ( Int32 n, IntPtr ids, IntPtr residences ) : Byte
glAreTexturesResidentEXT ( Int32 p0, IntPtr p1, IntPtr p2 ) : Byte
glArrayElementEXT ( Int32 p0 ) : void
glAsyncMarkerSGIX ( UInt32 p0 ) : void
glAttachObjectARB ( IntPtr containerObj, IntPtr obj ) : void
glBeginConditionalRenderNV ( UInt32 id, UInt32 mode ) : void
glBeginFragmentShaderEXT ( ) : void
glBeginQueryARB ( UInt32 target, UInt32 id ) : void
glBeginTransformFeedbackEXT ( UInt32 primitiveMode ) : void
glBeginVertexShaderEXT ( ) : void
glBindAttribLocationARB ( IntPtr programObj, UInt32 index, IntPtr name ) : void
glBindBufferARB ( UInt32 target, UInt32 buffer ) : void
glBindBufferBase ( UInt32 target, UInt32 index, UInt32 buffer ) : void
glBindBufferBaseEXT ( UInt32 target, UInt32 index, UInt32 buffer ) : void
glBindBufferOffsetEXT ( UInt32 target, UInt32 index, UInt32 buffer, IntPtr offset ) : void
glBindBufferRange ( UInt32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size ) : void
glBindBufferRangeEXT ( UInt32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size ) : void
glBindFragDataLocationEXT ( UInt32 program, UInt32 colorNumber, IntPtr name ) : void
glBindFragmentShaderEXT ( UInt32 id ) : void
glBindFramebuffer ( UInt32 p0, UInt32 p1 ) : void
glBindFramebufferEXT ( UInt32 target, UInt32 framebuffer ) : void
glBindLightParameterEXT ( UInt32 light, UInt32 value ) : UInt32
glBindMaterialParameterEXT ( UInt32 face, UInt32 value ) : UInt32
glBindParameterEXT ( UInt32 value ) : UInt32
glBindProgramARB ( UInt32 target, UInt32 program ) : void
glBindProgramNV ( UInt32 target, UInt32 id ) : void
glBindRenderbuffer ( UInt32 p0, UInt32 p1 ) : void
glBindRenderbufferEXT ( UInt32 target, UInt32 renderbuffer ) : void
glBindTexGenParameterEXT ( UInt32 unit, UInt32 coord, UInt32 value ) : UInt32
glBindTextureEXT ( UInt32 p0, UInt32 p1 ) : void
glBindTextureUnitParameterEXT ( UInt32 unit, UInt32 value ) : UInt32
glBindVertexArrayAPPLE ( UInt32 id ) : void
glBindVertexShaderEXT ( UInt32 id ) : void
glBinormal3bEXT ( SByte p0, SByte p1, SByte p2 ) : void
glBinormal3bvEXT ( IntPtr p0 ) : void
glBinormal3dEXT ( System.Double p0, System.Double p1, System.Double p2 ) : void
glBinormal3dvEXT ( IntPtr p0 ) : void
glBinormal3fEXT ( System.Single p0, System.Single p1, System.Single p2 ) : void
glBinormal3fvEXT ( IntPtr p0 ) : void
glBinormal3iEXT ( Int32 p0, Int32 p1, Int32 p2 ) : void
glBinormal3ivEXT ( IntPtr p0 ) : void
glBinormal3sEXT ( Int16 p0, Int16 p1, Int16 p2 ) : void
glBinormal3svEXT ( IntPtr p0 ) : void
glBinormalPointerEXT ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glBlendColorEXT ( System.Single p0, System.Single p1, System.Single p2, System.Single p3 ) : void
glBlendEquationEXT ( UInt32 p0 ) : void
glBlendEquationSeparateATI ( UInt32 equationRGB, UInt32 equationAlpha ) : void
glBlendEquationSeparateEXT ( UInt32 modeRGB, UInt32 modeAlpha ) : void
glBlendFuncSeparateEXT ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3 ) : void
glBlitFramebuffer ( Int32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, UInt32 p8, UInt32 p9 ) : void
glBlitFramebufferEXT ( Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, UInt32 filter ) : void
glBufferDataARB ( UInt32 target, IntPtr size, IntPtr data, UInt32 usage ) : void
glBufferParameteriAPPLE ( UInt32 target, UInt32 pname, Int32 param ) : void
glBufferSubDataARB ( UInt32 target, IntPtr offset, IntPtr size, IntPtr data ) : void
glCheckFramebufferStatus ( UInt32 p0 ) : UInt32
glCheckFramebufferStatusEXT ( UInt32 target ) : UInt32
glClampColorARB ( UInt32 target, UInt32 clamp ) : void
glClearColorIiEXT ( Int32 r, Int32 g, Int32 b, Int32 a ) : void
glClearColorIuiEXT ( UInt32 r, UInt32 g, UInt32 b, UInt32 a ) : void
glClientActiveTextureARB ( UInt32 p0 ) : void
glColor3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5 ) : void
glColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1 ) : void
glColor4fNormal3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8, System.Single p9 ) : void
glColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glColor4ubVertex2fSUN ( Byte p0, Byte p1, Byte p2, Byte p3, System.Single p4, System.Single p5 ) : void
glColor4ubVertex2fvSUN ( IntPtr p0, IntPtr p1 ) : void
glColor4ubVertex3fSUN ( Byte p0, Byte p1, Byte p2, Byte p3, System.Single p4, System.Single p5, System.Single p6 ) : void
glColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1 ) : void
glColorFragmentOp1EXT ( UInt32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod ) : void
glColorFragmentOp2EXT ( UInt32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod ) : void
glColorFragmentOp3EXT ( UInt32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod ) : void
glColorMaskIndexedEXT ( UInt32 index, Byte r, Byte g, Byte b, Byte a ) : void
glColorPointerEXT ( Int32 p0, UInt32 p1, Int32 p2, Int32 p3, IntPtr p4 ) : void
glColorPointerListIBM ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3, Int32 p4 ) : void
glColorPointervINTEL ( Int32 p0, UInt32 p1, IntPtr p2 ) : void
glColorSubTableEXT ( UInt32 p0, Int32 p1, Int32 p2, UInt32 p3, UInt32 p4, IntPtr p5 ) : void
glColorTableEXT ( UInt32 p0, UInt32 p1, Int32 p2, UInt32 p3, UInt32 p4, IntPtr p5 ) : void
glColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glColorTableParameterivSGI ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glColorTableSGI ( UInt32 p0, UInt32 p1, Int32 p2, UInt32 p3, UInt32 p4, IntPtr p5 ) : void
glCombinerInputNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, UInt32 p4, UInt32 p5 ) : void
glCombinerOutputNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, UInt32 p4, UInt32 p5, UInt32 p6, Byte p7, Byte p8, Byte p9 ) : void
glCombinerParameterfNV ( UInt32 p0, System.Single p1 ) : void
glCombinerParameterfvNV ( UInt32 p0, IntPtr p1 ) : void
glCombinerParameteriNV ( UInt32 p0, Int32 p1 ) : void
glCombinerParameterivNV ( UInt32 p0, IntPtr p1 ) : void
glCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glCompileShaderARB ( IntPtr shaderObj ) : void
glCompressedTexImage1DARB ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, IntPtr p6 ) : void
glCompressedTexImage2DARB ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, IntPtr p7 ) : void
glCompressedTexImage3DARB ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, IntPtr p8 ) : void
glCompressedTexSubImage1DARB ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, UInt32 p4, Int32 p5, IntPtr p6 ) : void
glCompressedTexSubImage2DARB ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, UInt32 p6, Int32 p7, IntPtr p8 ) : void
glCompressedTexSubImage3DARB ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, UInt32 p8, Int32 p9, IntPtr p10 ) : void
glConvolutionFilter1DEXT ( UInt32 p0, UInt32 p1, Int32 p2, UInt32 p3, UInt32 p4, IntPtr p5 ) : void
glConvolutionFilter2DEXT ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3, UInt32 p4, UInt32 p5, IntPtr p6 ) : void
glConvolutionParameterfEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glConvolutionParameteriEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glCopyColorSubTableEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void
glCopyColorTableSGI ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void
glCopyConvolutionFilter1DEXT ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void
glCopyConvolutionFilter2DEXT ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5 ) : void
glCopyTexImage1DEXT ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6 ) : void
glCopyTexImage2DEXT ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7 ) : void
glCopyTexSubImage1DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5 ) : void
glCopyTexSubImage2DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7 ) : void
glCopyTexSubImage3DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, Int32 p8 ) : void
glCreateProgramObjectARB ( ) : IntPtr
glCreateShaderObjectARB ( UInt32 shaderType ) : IntPtr
glCullParameterdvEXT ( UInt32 p0, IntPtr p1 ) : void
glCullParameterfvEXT ( UInt32 p0, IntPtr p1 ) : void
glDeformSGIX ( UInt32 p0 ) : void
glDeformationMap3dSGIX ( UInt32 p0, System.Double p1, System.Double p2, Int32 p3, Int32 p4, System.Double p5, System.Double p6, Int32 p7, Int32 p8, System.Double p9, System.Double p10, Int32 p11, Int32 p12, IntPtr p13 ) : void
glDeformationMap3fSGIX ( UInt32 p0, System.Single p1, System.Single p2, Int32 p3, Int32 p4, System.Single p5, System.Single p6, Int32 p7, Int32 p8, System.Single p9, System.Single p10, Int32 p11, Int32 p12, IntPtr p13 ) : void
glDeleteAsyncMarkersSGIX ( UInt32 p0, Int32 p1 ) : void
glDeleteBuffersARB ( Int32 n, IntPtr buffers ) : void
glDeleteFencesAPPLE ( Int32 n, IntPtr fences ) : void
glDeleteFragmentShaderEXT ( UInt32 id ) : void
glDeleteFramebuffers ( Int32 p0, IntPtr p1 ) : void
glDeleteFramebuffersEXT ( Int32 n, IntPtr framebuffers ) : void
glDeleteObjectARB ( IntPtr obj ) : void
glDeleteProgramsARB ( Int32 n, IntPtr programs ) : void
glDeleteProgramsNV ( Int32 n, IntPtr ids ) : void
glDeleteQueriesARB ( Int32 n, IntPtr ids ) : void
glDeleteRenderbuffers ( Int32 p0, IntPtr p1 ) : void
glDeleteRenderbuffersEXT ( Int32 n, IntPtr renderbuffers ) : void
glDeleteTexturesEXT ( Int32 p0, IntPtr p1 ) : void
glDeleteVertexArraysAPPLE ( Int32 n, IntPtr ids ) : void
glDeleteVertexShaderEXT ( UInt32 id ) : void
glDepthBoundsEXT ( System.Double zmin, System.Double zmax ) : void
glDetachObjectARB ( IntPtr containerObj, IntPtr attachedObj ) : void
glDetailTexFuncSGIS ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glDisableIndexedEXT ( UInt32 target, UInt32 index ) : void
glDisableVariantClientStateEXT ( UInt32 id ) : void
glDisableVertexAttribAPPLE ( UInt32 index, UInt32 pname ) : void
glDisableVertexAttribArrayARB ( UInt32 index ) : void
glDrawArraysEXT ( UInt32 p0, Int32 p1, Int32 p2 ) : void
glDrawArraysInstancedARB ( UInt32 mode, Int32 first, Int32 count, Int32 primcount ) : void
glDrawBuffersARB ( Int32 n, IntPtr bufs ) : void
glDrawElementArrayAPPLE ( UInt32 mode, Int32 first, Int32 count ) : void
glDrawElementsInstancedARB ( UInt32 mode, Int32 count, UInt32 type, IntPtr indices, Int32 primcount ) : void
glDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, Int32 first, Int32 count ) : void
glDrawRangeElementsEXT ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 p3, UInt32 p4, IntPtr p5 ) : void
glEdgeFlagPointerEXT ( Int32 p0, Int32 p1, IntPtr p2 ) : void
glEdgeFlagPointerListIBM ( Int32 p0, IntPtr p1, Int32 p2 ) : void
glElementPointerAPPLE ( UInt32 type, IntPtr pointer ) : void
glEnableIndexedEXT ( UInt32 target, UInt32 index ) : void
glEnableVariantClientStateEXT ( UInt32 id ) : void
glEnableVertexAttribAPPLE ( UInt32 index, UInt32 pname ) : void
glEnableVertexAttribArrayARB ( UInt32 index ) : void
glEndConditionalRenderNV ( ) : void
glEndFragmentShaderEXT ( ) : void
glEndQueryARB ( UInt32 target ) : void
glEndTransformFeedbackEXT ( ) : void
glEndVertexShaderEXT ( ) : void
glExecuteProgramNV ( UInt32 target, UInt32 id, IntPtr @params ) : void
glExtractComponentEXT ( UInt32 res, UInt32 src, UInt32 num ) : void
glFinalCombinerInputNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3 ) : void
glFinishAsyncSGIX ( IntPtr p0 ) : Int32
glFinishFenceAPPLE ( UInt32 fence ) : void
glFinishObjectAPPLE ( UInt32 @object, UInt32 name ) : void
glFinishRenderAPPLE ( ) : void
glFinishTextureSUNX ( ) : void
glFlushMappedBufferRangeAPPLE ( UInt32 target, IntPtr offset, IntPtr size ) : void
glFlushRasterSGIX ( ) : void
glFlushRenderAPPLE ( ) : void
glFlushVertexArrayRangeAPPLE ( Int32 length, IntPtr pointer ) : void
glFlushVertexArrayRangeNV ( ) : void
glFogCoordPointerEXT ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glFogCoordPointerListIBM ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3 ) : void
glFogCoorddEXT ( System.Double p0 ) : void
glFogCoorddvEXT ( IntPtr p0 ) : void
glFogCoordfEXT ( System.Single p0 ) : void
glFogCoordfvEXT ( IntPtr p0 ) : void
glFogFuncSGIS ( Int32 p0, IntPtr p1 ) : void
glFragmentColorMaterialSGIX ( UInt32 p0, UInt32 p1 ) : void
glFragmentLightModelfSGIX ( UInt32 p0, System.Single p1 ) : void
glFragmentLightModelfvSGIX ( UInt32 p0, IntPtr p1 ) : void
glFragmentLightModeliSGIX ( UInt32 p0, Int32 p1 ) : void
glFragmentLightModelivSGIX ( UInt32 p0, IntPtr p1 ) : void
glFragmentLightfSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glFragmentLightiSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glFragmentLightivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glFragmentMaterialfSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glFragmentMaterialiSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glFrameZoomSGIX ( Int32 p0 ) : void
glFramebufferRenderbuffer ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3 ) : void
glFramebufferRenderbufferEXT ( UInt32 target, UInt32 attachment, UInt32 renderbuffertarget, UInt32 renderbuffer ) : void
glFramebufferTexture1D ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, Int32 p4 ) : void
glFramebufferTexture1DEXT ( UInt32 target, UInt32 attachment, UInt32 textarget, UInt32 texture, Int32 level ) : void
glFramebufferTexture2D ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, Int32 p4 ) : void
glFramebufferTexture2DEXT ( UInt32 target, UInt32 attachment, UInt32 textarget, UInt32 texture, Int32 level ) : void
glFramebufferTexture3D ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, Int32 p4, Int32 p5 ) : void
glFramebufferTexture3DEXT ( UInt32 target, UInt32 attachment, UInt32 textarget, UInt32 texture, Int32 level, Int32 zoffset ) : void
glFramebufferTextureEXT ( UInt32 target, UInt32 attachment, UInt32 texture, Int32 level ) : void
glFramebufferTextureFaceEXT ( UInt32 target, UInt32 attachment, UInt32 texture, Int32 level, UInt32 face ) : void
glFramebufferTextureLayer ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 p3, Int32 p4 ) : void
glFramebufferTextureLayerEXT ( UInt32 target, UInt32 attachment, UInt32 texture, Int32 level, Int32 layer ) : void
glGenAsyncMarkersSGIX ( Int32 p0 ) : UInt32
glGenBuffersARB ( Int32 n, IntPtr buffers ) : void
glGenFencesAPPLE ( Int32 n, IntPtr fences ) : void
glGenFragmentShadersEXT ( UInt32 range ) : UInt32
glGenFramebuffers ( Int32 p0, IntPtr p1 ) : void
glGenFramebuffersEXT ( Int32 n, IntPtr framebuffers ) : void
glGenProgramsARB ( Int32 n, IntPtr programs ) : void
glGenProgramsNV ( Int32 n, IntPtr ids ) : void
glGenQueriesARB ( Int32 n, IntPtr ids ) : void
glGenRenderbuffers ( Int32 p0, IntPtr p1 ) : void
glGenRenderbuffersEXT ( Int32 n, IntPtr renderbuffers ) : void
glGenSymbolsEXT ( UInt32 datatype, UInt32 storagetype, UInt32 range, UInt32 components ) : UInt32
glGenTexturesEXT ( Int32 p0, IntPtr p1 ) : void
glGenVertexArraysAPPLE ( Int32 n, IntPtr ids ) : void
glGenVertexShadersEXT ( UInt32 range ) : UInt32
glGenerateMipmap ( UInt32 p0 ) : void
glGenerateMipmapEXT ( UInt32 target ) : void
glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, IntPtr name ) : void
glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, IntPtr name ) : void
glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, IntPtr length, IntPtr uniformBlockName ) : void
glGetActiveUniformBlockiv ( UInt32 program, UInt32 uniformBlockIndex, UInt32 pname, IntPtr @params ) : void
glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, IntPtr length, IntPtr uniformName ) : void
glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, IntPtr uniformIndices, UInt32 pname, IntPtr @params ) : void
glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, IntPtr count, IntPtr obj ) : void
glGetAttribLocationARB ( IntPtr programObj, IntPtr name ) : Int32
glGetBooleanIndexedvEXT ( UInt32 param, UInt32 index, IntPtr values ) : void
glGetBufferParameterivARB ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetBufferPointervARB ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetBufferSubDataARB ( UInt32 target, IntPtr offset, IntPtr size, IntPtr data ) : void
glGetColorTableEXT ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetColorTableParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetColorTableParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetColorTableParameterivSGI ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetColorTableSGI ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, IntPtr p4 ) : void
glGetCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, IntPtr p4 ) : void
glGetCombinerOutputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetCombinerOutputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetCompressedTexImageARB ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glGetConvolutionFilterEXT ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetDetailTexFuncSGIS ( UInt32 p0, IntPtr p1 ) : void
glGetFinalCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFinalCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFogFuncSGIS ( IntPtr p0 ) : void
glGetFragDataLocationEXT ( UInt32 program, IntPtr name ) : Int32
glGetFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFragmentLightivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetFramebufferAttachmentParameteriv ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3 ) : void
glGetFramebufferAttachmentParameterivEXT ( UInt32 target, UInt32 attachment, UInt32 pname, IntPtr @params ) : void
glGetHandleARB ( UInt32 pname ) : IntPtr
glGetHistogramEXT ( UInt32 p0, Byte p1, UInt32 p2, UInt32 p3, IntPtr p4 ) : void
glGetHistogramParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetHistogramParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetImageTransformParameterivHP ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetInfoLogARB ( IntPtr obj, Int32 maxLength, IntPtr length, IntPtr infoLog ) : void
glGetInstrumentsSGIX ( ) : Int32
glGetIntegerIndexedvEXT ( UInt32 param, UInt32 index, IntPtr values ) : void
glGetIntegeri_v ( UInt32 pname, UInt32 index, IntPtr data ) : void
glGetInvariantBooleanvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetInvariantFloatvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetInvariantIntegervEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetListParameterfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetListParameterivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetLocalConstantBooleanvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetLocalConstantFloatvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetLocalConstantIntegervEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetMinmaxEXT ( UInt32 p0, Byte p1, UInt32 p2, UInt32 p3, IntPtr p4 ) : void
glGetMinmaxParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetMinmaxParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetObjectParameterfvARB ( IntPtr obj, UInt32 pname, IntPtr @params ) : void
glGetObjectParameterivAPPLE ( UInt32 objectType, UInt32 name, UInt32 pname, IntPtr @params ) : void
glGetObjectParameterivARB ( IntPtr obj, UInt32 pname, IntPtr @params ) : void
glGetPixelTexGenParameterfvSGIS ( UInt32 p0, IntPtr p1 ) : void
glGetPixelTexGenParameterivSGIS ( UInt32 p0, IntPtr p1 ) : void
glGetPointervEXT ( UInt32 p0, IntPtr p1 ) : void
glGetProgramEnvParameterdvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glGetProgramEnvParameterfvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glGetProgramLocalParameterdvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glGetProgramLocalParameterfvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glGetProgramParameterdvNV ( UInt32 target, UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetProgramParameterfvNV ( UInt32 target, UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetProgramStringARB ( UInt32 target, UInt32 pname, IntPtr @string ) : void
glGetProgramStringNV ( UInt32 id, UInt32 pname, IntPtr program ) : void
glGetProgramivARB ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetProgramivNV ( UInt32 id, UInt32 pname, IntPtr @params ) : void
glGetQueryObjectivARB ( UInt32 id, UInt32 pname, IntPtr @params ) : void
glGetQueryObjectuivARB ( UInt32 id, UInt32 pname, IntPtr @params ) : void
glGetQueryivARB ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetRenderbufferParameteriv ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetRenderbufferParameterivEXT ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetSeparableFilterEXT ( UInt32 p0, UInt32 p1, UInt32 p2, IntPtr p3, IntPtr p4, IntPtr p5 ) : void
glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, IntPtr length, IntPtr source ) : void
glGetSharpenTexFuncSGIS ( UInt32 p0, IntPtr p1 ) : void
glGetTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glGetTexParameterIivEXT ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetTexParameterIuivEXT ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetTexParameterPointervAPPLE ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glGetTrackMatrixivNV ( UInt32 target, UInt32 address, UInt32 pname, IntPtr @params ) : void
glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, IntPtr type, IntPtr name ) : void
glGetUniformBlockIndex ( UInt32 program, IntPtr uniformBlockName ) : UInt32
glGetUniformBufferSizeEXT ( UInt32 program, Int32 location ) : Int32
glGetUniformIndices ( UInt32 program, Int32 uniformCount, IntPtr uniformNames, IntPtr uniformIndices ) : void
glGetUniformLocationARB ( IntPtr programObj, IntPtr name ) : Int32
glGetUniformOffsetEXT ( UInt32 program, Int32 location ) : IntPtr
glGetUniformfvARB ( IntPtr programObj, Int32 location, IntPtr @params ) : void
glGetUniformivARB ( IntPtr programObj, Int32 location, IntPtr @params ) : void
glGetUniformuivEXT ( UInt32 program, Int32 location, IntPtr @params ) : void
glGetVariantBooleanvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetVariantFloatvEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetVariantIntegervEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetVariantPointervEXT ( UInt32 id, UInt32 value, IntPtr data ) : void
glGetVertexAttribIivEXT ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribIuivEXT ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribPointervARB ( UInt32 index, UInt32 pname, IntPtr pointer ) : void
glGetVertexAttribPointervNV ( UInt32 index, UInt32 pname, IntPtr pointer ) : void
glGetVertexAttribdvARB ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribdvNV ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribfvARB ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribfvNV ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribivARB ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGetVertexAttribivNV ( UInt32 index, UInt32 pname, IntPtr @params ) : void
glGlobalAlphaFactorbSUN ( SByte p0 ) : void
glGlobalAlphaFactordSUN ( System.Double p0 ) : void
glGlobalAlphaFactorfSUN ( System.Single p0 ) : void
glGlobalAlphaFactoriSUN ( Int32 p0 ) : void
glGlobalAlphaFactorsSUN ( Int16 p0 ) : void
glGlobalAlphaFactorubSUN ( Byte p0 ) : void
glGlobalAlphaFactoruiSUN ( UInt32 p0 ) : void
glGlobalAlphaFactorusSUN ( UInt16 p0 ) : void
glHintPGI ( UInt32 p0, Int32 p1 ) : void
glHistogramEXT ( UInt32 p0, Int32 p1, UInt32 p2, Byte p3 ) : void
glIglooInterfaceSGIX ( UInt32 p0, IntPtr p1 ) : void
glImageTransformParameterfHP ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glImageTransformParameteriHP ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glImageTransformParameterivHP ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glIndexFuncEXT ( UInt32 p0, System.Single p1 ) : void
glIndexMaterialEXT ( UInt32 p0, UInt32 p1 ) : void
glIndexPointerEXT ( UInt32 p0, Int32 p1, Int32 p2, IntPtr p3 ) : void
glIndexPointerListIBM ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3 ) : void
glInsertComponentEXT ( UInt32 res, UInt32 src, UInt32 num ) : void
glInstrumentsBufferSGIX ( Int32 p0, IntPtr p1 ) : void
glIsAsyncMarkerSGIX ( UInt32 p0 ) : Byte
glIsBufferARB ( UInt32 buffer ) : Byte
glIsEnabledIndexedEXT ( UInt32 target, UInt32 index ) : Byte
glIsFenceAPPLE ( UInt32 fence ) : Byte
glIsFramebuffer ( UInt32 p0 ) : Byte
glIsFramebufferEXT ( UInt32 framebuffer ) : Byte
glIsProgramARB ( UInt32 program ) : Byte
glIsProgramNV ( UInt32 id ) : Byte
glIsQueryARB ( UInt32 id ) : Byte
glIsRenderbuffer ( UInt32 p0 ) : Byte
glIsRenderbufferEXT ( UInt32 renderbuffer ) : Byte
glIsTextureEXT ( UInt32 p0 ) : Byte
glIsVariantEnabledEXT ( UInt32 id, UInt32 cap ) : Byte
glIsVertexArrayAPPLE ( UInt32 id ) : Byte
glIsVertexAttribEnabledAPPLE ( UInt32 index, UInt32 pname ) : Byte
glLightEnviSGIX ( UInt32 p0, Int32 p1 ) : void
glLinkProgramARB ( IntPtr programObj ) : void
glListParameterfSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glListParameterfvSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glListParameteriSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glListParameterivSGIX ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glLoadIdentityDeformationMapSGIX ( UInt32 p0 ) : void
glLoadProgramNV ( UInt32 target, UInt32 id, Int32 len, IntPtr program ) : void
glLoadTransposeMatrixdARB ( IntPtr p0 ) : void
glLoadTransposeMatrixfARB ( IntPtr p0 ) : void
glLockArraysEXT ( Int32 p0, Int32 p1 ) : void
glMapBufferARB ( UInt32 target, UInt32 access ) : IntPtr
glMapVertexAttrib1dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 stride, Int32 order, IntPtr points ) : void
glMapVertexAttrib1fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 stride, Int32 order, IntPtr points ) : void
glMapVertexAttrib2dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 ustride, Int32 uorder, System.Double v1, System.Double v2, Int32 vstride, Int32 vorder, IntPtr points ) : void
glMapVertexAttrib2fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 ustride, Int32 uorder, System.Single v1, System.Single v2, Int32 vstride, Int32 vorder, IntPtr points ) : void
glMinmaxEXT ( UInt32 p0, UInt32 p1, Byte p2 ) : void
glMultTransposeMatrixdARB ( IntPtr p0 ) : void
glMultTransposeMatrixfARB ( IntPtr p0 ) : void
glMultiDrawArraysEXT ( UInt32 p0, IntPtr p1, IntPtr p2, Int32 p3 ) : void
glMultiDrawElementArrayAPPLE ( UInt32 mode, IntPtr first, IntPtr count, Int32 primcount ) : void
glMultiDrawElementsEXT ( UInt32 p0, IntPtr p1, UInt32 p2, IntPtr p3, Int32 p4 ) : void
glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, IntPtr first, IntPtr count, Int32 primcount ) : void
glMultiModeDrawArraysIBM ( UInt32 p0, IntPtr p1, IntPtr p2, Int32 p3, Int32 p4 ) : void
glMultiModeDrawElementsIBM ( IntPtr p0, IntPtr p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void
glMultiTexCoord1dARB ( UInt32 p0, System.Double p1 ) : void
glMultiTexCoord1dvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord1fARB ( UInt32 p0, System.Single p1 ) : void
glMultiTexCoord1fvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord1iARB ( UInt32 p0, Int32 p1 ) : void
glMultiTexCoord1ivARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord1sARB ( UInt32 p0, Int16 p1 ) : void
glMultiTexCoord1svARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord2dARB ( UInt32 p0, System.Double p1, System.Double p2 ) : void
glMultiTexCoord2dvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord2fARB ( UInt32 p0, System.Single p1, System.Single p2 ) : void
glMultiTexCoord2fvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord2iARB ( UInt32 p0, Int32 p1, Int32 p2 ) : void
glMultiTexCoord2ivARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord2sARB ( UInt32 p0, Int16 p1, Int16 p2 ) : void
glMultiTexCoord2svARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord3dARB ( UInt32 p0, System.Double p1, System.Double p2, System.Double p3 ) : void
glMultiTexCoord3dvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord3fARB ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void
glMultiTexCoord3fvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord3iARB ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3 ) : void
glMultiTexCoord3ivARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord3sARB ( UInt32 p0, Int16 p1, Int16 p2, Int16 p3 ) : void
glMultiTexCoord3svARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord4dARB ( UInt32 p0, System.Double p1, System.Double p2, System.Double p3, System.Double p4 ) : void
glMultiTexCoord4dvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord4fARB ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void
glMultiTexCoord4fvARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord4iARB ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void
glMultiTexCoord4ivARB ( UInt32 p0, IntPtr p1 ) : void
glMultiTexCoord4sARB ( UInt32 p0, Int16 p1, Int16 p2, Int16 p3, Int16 p4 ) : void
glMultiTexCoord4svARB ( UInt32 p0, IntPtr p1 ) : void
glNormal3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5 ) : void
glNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1 ) : void
glNormalPointerEXT ( UInt32 p0, Int32 p1, Int32 p2, IntPtr p3 ) : void
glNormalPointerListIBM ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3 ) : void
glNormalPointervINTEL ( UInt32 p0, IntPtr p1 ) : void
glObjectPurgeableAPPLE ( UInt32 objectType, UInt32 name, UInt32 option ) : UInt32
glObjectUnpurgeableAPPLE ( UInt32 objectType, UInt32 name, UInt32 option ) : UInt32
glPNTrianglesfATI ( UInt32 pname, System.Single param ) : void
glPNTrianglesfATIX ( UInt32 pname, System.Single param ) : void
glPNTrianglesiATI ( UInt32 pname, Int32 param ) : void
glPNTrianglesiATIX ( UInt32 pname, Int32 param ) : void
glPassTexCoordEXT ( UInt32 dst, UInt32 coord, UInt32 swizzle ) : void
glPixelTexGenParameterfSGIS ( UInt32 p0, System.Single p1 ) : void
glPixelTexGenParameterfvSGIS ( UInt32 p0, IntPtr p1 ) : void
glPixelTexGenParameteriSGIS ( UInt32 p0, Int32 p1 ) : void
glPixelTexGenParameterivSGIS ( UInt32 p0, IntPtr p1 ) : void
glPixelTexGenSGIX ( UInt32 p0 ) : void
glPixelTransformParameterfEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
glPixelTransformParameterfvEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glPixelTransformParameteriEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
glPixelTransformParameterivEXT ( UInt32 p0, UInt32 p1, IntPtr p2 ) : void
glPointParameterfARB ( UInt32 pname, System.Single param ) : void
glPointParameterfvARB ( UInt32 pname, IntPtr @params ) : void
glPointParameteriNV ( UInt32 pname, Int32 param ) : void
glPointParameterivNV ( UInt32 pname, IntPtr @params ) : void
glPointSizePointerAPPLE ( UInt32 type, Int32 stride, IntPtr pointer ) : void
glPollAsyncSGIX ( IntPtr p0 ) : Int32
glPollInstrumentsSGIX ( IntPtr p0 ) : Int32
glPolygonOffsetEXT ( System.Single p0, System.Single p1 ) : void
glPrioritizeTexturesEXT ( Int32 p0, IntPtr p1, IntPtr p2 ) : void
glProgramEnvParameter4dARB ( UInt32 target, UInt32 index, System.Double x, System.Double y, System.Double z, System.Double w ) : void
glProgramEnvParameter4dvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramEnvParameter4fARB ( UInt32 target, UInt32 index, System.Single x, System.Single y, System.Single z, System.Single w ) : void
glProgramEnvParameter4fvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramEnvParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, IntPtr @params ) : void
glProgramLocalParameter4dARB ( UInt32 target, UInt32 index, System.Double x, System.Double y, System.Double z, System.Double w ) : void
glProgramLocalParameter4dvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramLocalParameter4fARB ( UInt32 target, UInt32 index, System.Single x, System.Single y, System.Single z, System.Single w ) : void
glProgramLocalParameter4fvARB ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramLocalParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, IntPtr @params ) : void
glProgramParameter4dNV ( UInt32 target, UInt32 index, System.Double x, System.Double y, System.Double z, System.Double w ) : void
glProgramParameter4dvNV ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramParameter4fNV ( UInt32 target, UInt32 index, System.Single x, System.Single y, System.Single z, System.Single w ) : void
glProgramParameter4fvNV ( UInt32 target, UInt32 index, IntPtr @params ) : void
glProgramParameteriEXT ( UInt32 program, UInt32 pname, Int32 value ) : void
glProgramParameters4dvNV ( UInt32 target, UInt32 index, UInt32 num, IntPtr @params ) : void
glProgramParameters4fvNV ( UInt32 target, UInt32 index, UInt32 num, IntPtr @params ) : void
glProgramStringARB ( UInt32 target, UInt32 format, Int32 len, IntPtr @string ) : void
glProvokingVertexEXT ( UInt32 mode ) : void
glReadInstrumentsSGIX ( Int32 p0 ) : void
glReferencePlaneSGIX ( IntPtr p0 ) : void
glRenderbufferStorage ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3 ) : void
glRenderbufferStorageEXT ( UInt32 target, UInt32 internalformat, Int32 width, Int32 height ) : void
glRenderbufferStorageMultisample ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4 ) : void
glRenderbufferStorageMultisampleEXT ( UInt32 target, Int32 samples, UInt32 internalformat, Int32 width, Int32 height ) : void
glReplacementCodePointerSUN ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glReplacementCodeubSUN ( Byte p0 ) : void
glReplacementCodeubvSUN ( IntPtr p0 ) : void
glReplacementCodeuiColor3fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6 ) : void
glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glReplacementCodeuiColor4fNormal3fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8, System.Single p9, System.Single p10 ) : void
glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
glReplacementCodeuiColor4ubVertex3fSUN ( UInt32 p0, Byte p1, Byte p2, Byte p3, Byte p4, System.Single p5, System.Single p6, System.Single p7 ) : void
glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glReplacementCodeuiNormal3fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6 ) : void
glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glReplacementCodeuiSUN ( UInt32 p0 ) : void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8, System.Single p9, System.Single p10, System.Single p11, System.Single p12 ) : void
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8 ) : void
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
glReplacementCodeuiTexCoord2fVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5 ) : void
glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glReplacementCodeuiVertex3fSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void
glReplacementCodeuiVertex3fvSUN ( IntPtr p0, IntPtr p1 ) : void
glReplacementCodeuivSUN ( IntPtr p0 ) : void
glReplacementCodeusSUN ( UInt16 p0 ) : void
glReplacementCodeusvSUN ( IntPtr p0 ) : void
glRequestResidentProgramsNV ( Int32 n, IntPtr ids ) : void
glResetHistogramEXT ( UInt32 p0 ) : void
glResetMinmaxEXT ( UInt32 p0 ) : void
glResizeBuffersMESA ( ) : void
glSampleCoverageARB ( System.Single p0, Byte p1 ) : void
glSampleMapEXT ( UInt32 dst, UInt32 interp, UInt32 swizzle ) : void
glSampleMaskEXT ( System.Single p0, Byte p1 ) : void
glSampleMaskSGIS ( System.Single p0, Byte p1 ) : void
glSamplePassARB ( UInt32 p0 ) : void
glSamplePatternEXT ( UInt32 p0 ) : void
glSamplePatternSGIS ( UInt32 p0 ) : void
glSecondaryColor3bEXT ( SByte p0, SByte p1, SByte p2 ) : void
glSecondaryColor3bvEXT ( IntPtr p0 ) : void
glSecondaryColor3dEXT ( System.Double p0, System.Double p1, System.Double p2 ) : void
glSecondaryColor3dvEXT ( IntPtr p0 ) : void
glSecondaryColor3fEXT ( System.Single p0, System.Single p1, System.Single p2 ) : void
glSecondaryColor3fvEXT ( IntPtr p0 ) : void
glSecondaryColor3iEXT ( Int32 p0, Int32 p1, Int32 p2 ) : void
glSecondaryColor3ivEXT ( IntPtr p0 ) : void
glSecondaryColor3sEXT ( Int16 p0, Int16 p1, Int16 p2 ) : void
glSecondaryColor3svEXT ( IntPtr p0 ) : void
glSecondaryColor3ubEXT ( Byte p0, Byte p1, Byte p2 ) : void
glSecondaryColor3ubvEXT ( IntPtr p0 ) : void
glSecondaryColor3uiEXT ( UInt32 p0, UInt32 p1, UInt32 p2 ) : void
glSecondaryColor3uivEXT ( IntPtr p0 ) : void
glSecondaryColor3usEXT ( UInt16 p0, UInt16 p1, UInt16 p2 ) : void
glSecondaryColor3usvEXT ( IntPtr p0 ) : void
glSecondaryColorPointerEXT ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3 ) : void
glSecondaryColorPointerListIBM ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3, Int32 p4 ) : void
glSeparableFilter2DEXT ( UInt32 p0, UInt32 p1, Int32 p2, Int32 p3, UInt32 p4, UInt32 p5, IntPtr p6, IntPtr p7 ) : void
glSetFenceAPPLE ( UInt32 fence ) : void
glSetFragmentShaderConstantEXT ( UInt32 dst, IntPtr value ) : void
glSetInvariantEXT ( UInt32 id, UInt32 type, IntPtr addr ) : void
glSetLocalConstantEXT ( UInt32 id, UInt32 type, IntPtr addr ) : void
glShaderOp1EXT ( UInt32 op, UInt32 res, UInt32 arg1 ) : void
glShaderOp2EXT ( UInt32 op, UInt32 res, UInt32 arg1, UInt32 arg2 ) : void
glShaderOp3EXT ( UInt32 op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3 ) : void
glShaderSourceARB ( IntPtr shaderObj, Int32 count, IntPtr @string, IntPtr length ) : void
glSharpenTexFuncSGIS ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glSpriteParameterfSGIX ( UInt32 p0, System.Single p1 ) : void
glSpriteParameterfvSGIX ( UInt32 p0, IntPtr p1 ) : void
glSpriteParameteriSGIX ( UInt32 p0, Int32 p1 ) : void
glSpriteParameterivSGIX ( UInt32 p0, IntPtr p1 ) : void
glStartInstrumentsSGIX ( ) : void
glStencilFuncSeparateATI ( UInt32 frontfunc, UInt32 backfunc, Int32 @ref, UInt32 mask ) : void
glStencilOpSeparateATI ( UInt32 face, UInt32 sfail, UInt32 dpfail, UInt32 dppass ) : void
glStopInstrumentsSGIX ( Int32 p0 ) : void
glSwapAPPLE ( ) : void
glSwizzleEXT ( UInt32 res, UInt32 @in, UInt32 outX, UInt32 outY, UInt32 outZ, UInt32 outW ) : void
glTagSampleBufferSGIX ( ) : void
glTangent3bEXT ( SByte p0, SByte p1, SByte p2 ) : void
glTangent3bvEXT ( IntPtr p0 ) : void
glTangent3dEXT ( System.Double p0, System.Double p1, System.Double p2 ) : void
glTangent3dvEXT ( IntPtr p0 ) : void
glTangent3fEXT ( System.Single p0, System.Single p1, System.Single p2 ) : void
glTangent3fvEXT ( IntPtr p0 ) : void
glTangent3iEXT ( Int32 p0, Int32 p1, Int32 p2 ) : void
glTangent3ivEXT ( IntPtr p0 ) : void
glTangent3sEXT ( Int16 p0, Int16 p1, Int16 p2 ) : void
glTangent3svEXT ( IntPtr p0 ) : void
glTangentPointerEXT ( UInt32 p0, Int32 p1, IntPtr p2 ) : void
glTbufferMask3DFX ( UInt32 p0 ) : void
glTestFenceAPPLE ( UInt32 fence ) : Byte
glTestObjectAPPLE ( UInt32 @object, UInt32 name ) : Byte
glTexCoord2fColor3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7 ) : void
glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glTexCoord2fColor4fNormal3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8, System.Single p9, System.Single p10, System.Single p11 ) : void
glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
glTexCoord2fColor4ubVertex3fSUN ( System.Single p0, System.Single p1, Byte p2, Byte p3, Byte p4, Byte p5, System.Single p6, System.Single p7, System.Single p8 ) : void
glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glTexCoord2fNormal3fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7 ) : void
glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2 ) : void
glTexCoord2fVertex3fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void
glTexCoord2fVertex3fvSUN ( IntPtr p0, IntPtr p1 ) : void
glTexCoord4fColor4fNormal3fVertex4fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7, System.Single p8, System.Single p9, System.Single p10, System.Single p11, System.Single p12, System.Single p13, System.Single p14 ) : void
glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
glTexCoord4fVertex4fSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4, System.Single p5, System.Single p6, System.Single p7 ) : void
glTexCoord4fVertex4fvSUN ( IntPtr p0, IntPtr p1 ) : void
glTexCoordPointerEXT ( Int32 p0, UInt32 p1, Int32 p2, Int32 p3, IntPtr p4 ) : void
glTexCoordPointerListIBM ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3, Int32 p4 ) : void
glTexCoordPointervINTEL ( Int32 p0, UInt32 p1, IntPtr p2 ) : void
glTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, Int32 p2, IntPtr p3 ) : void
glTexImage3DEXT ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, UInt32 p7, UInt32 p8, IntPtr p9 ) : void
glTexImage4DSGIS ( UInt32 p0, Int32 p1, UInt32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, UInt32 p8, UInt32 p9, IntPtr p10 ) : void
glTexParameterIivEXT ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glTexParameterIuivEXT ( UInt32 target, UInt32 pname, IntPtr @params ) : void
glTexSubImage1DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, UInt32 p4, UInt32 p5, IntPtr p6 ) : void
glTexSubImage2DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, UInt32 p6, UInt32 p7, IntPtr p8 ) : void
glTexSubImage3DEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, UInt32 p8, UInt32 p9, IntPtr p10 ) : void
glTexSubImage4DSGIS ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6, Int32 p7, Int32 p8, Int32 p9, UInt32 p10, UInt32 p11, IntPtr p12 ) : void
glTextureColorMaskSGIS ( Byte p0, Byte p1, Byte p2, Byte p3 ) : void
glTextureLightEXT ( UInt32 p0 ) : void
glTextureMaterialEXT ( UInt32 p0, UInt32 p1 ) : void
glTextureNormalEXT ( UInt32 p0 ) : void
glTextureRangeAPPLE ( UInt32 target, Int32 length, IntPtr pointer ) : void
glTrackMatrixNV ( UInt32 target, UInt32 address, UInt32 matrix, UInt32 transform ) : void
glTransformFeedbackVaryingsEXT ( UInt32 program, Int32 count, IntPtr varyings, UInt32 bufferMode ) : void
glUniform1fARB ( Int32 location, System.Single v0 ) : void
glUniform1fvARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform1iARB ( Int32 location, Int32 v0 ) : void
glUniform1ivARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform1uiEXT ( Int32 location, UInt32 v0 ) : void
glUniform1uivEXT ( Int32 location, Int32 count, IntPtr value ) : void
glUniform2fARB ( Int32 location, System.Single v0, System.Single v1 ) : void
glUniform2fvARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform2iARB ( Int32 location, Int32 v0, Int32 v1 ) : void
glUniform2ivARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform2uiEXT ( Int32 location, UInt32 v0, UInt32 v1 ) : void
glUniform2uivEXT ( Int32 location, Int32 count, IntPtr value ) : void
glUniform3fARB ( Int32 location, System.Single v0, System.Single v1, System.Single v2 ) : void
glUniform3fvARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform3iARB ( Int32 location, Int32 v0, Int32 v1, Int32 v2 ) : void
glUniform3ivARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform3uiEXT ( Int32 location, UInt32 v0, UInt32 v1, UInt32 v2 ) : void
glUniform3uivEXT ( Int32 location, Int32 count, IntPtr value ) : void
glUniform4fARB ( Int32 location, System.Single v0, System.Single v1, System.Single v2, System.Single v3 ) : void
glUniform4fvARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform4iARB ( Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3 ) : void
glUniform4ivARB ( Int32 location, Int32 count, IntPtr value ) : void
glUniform4uiEXT ( Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3 ) : void
glUniform4uivEXT ( Int32 location, Int32 count, IntPtr value ) : void
glUniformBlockBinding ( UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding ) : void
glUniformBufferEXT ( UInt32 program, Int32 location, UInt32 buffer ) : void
glUniformMatrix2fvARB ( Int32 location, Int32 count, Byte transpose, IntPtr value ) : void
glUniformMatrix3fvARB ( Int32 location, Int32 count, Byte transpose, IntPtr value ) : void
glUniformMatrix4fvARB ( Int32 location, Int32 count, Byte transpose, IntPtr value ) : void
glUnlockArraysEXT ( ) : void
glUnmapBufferARB ( UInt32 target ) : Byte
glUseProgramObjectARB ( IntPtr programObj ) : void
glValidateProgramARB ( IntPtr programObj ) : void
glVariantPointerEXT ( UInt32 id, UInt32 type, UInt32 stride, IntPtr addr ) : void
glVariantbvEXT ( UInt32 id, IntPtr addr ) : void
glVariantdvEXT ( UInt32 id, IntPtr addr ) : void
glVariantfvEXT ( UInt32 id, IntPtr addr ) : void
glVariantivEXT ( UInt32 id, IntPtr addr ) : void
glVariantsvEXT ( UInt32 id, IntPtr addr ) : void
glVariantubvEXT ( UInt32 id, IntPtr addr ) : void
glVariantuivEXT ( UInt32 id, IntPtr addr ) : void
glVariantusvEXT ( UInt32 id, IntPtr addr ) : void
glVertexArrayParameteriAPPLE ( UInt32 pname, Int32 param ) : void
glVertexArrayRangeAPPLE ( Int32 length, IntPtr pointer ) : void
glVertexArrayRangeNV ( Int32 p0, IntPtr p1 ) : void
glVertexAttrib1dARB ( UInt32 index, System.Double x ) : void
glVertexAttrib1dNV ( UInt32 index, System.Double x ) : void
glVertexAttrib1dvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib1dvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib1fARB ( UInt32 index, System.Single x ) : void
glVertexAttrib1fNV ( UInt32 index, System.Single x ) : void
glVertexAttrib1fvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib1fvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib1sARB ( UInt32 index, Int16 x ) : void
glVertexAttrib1sNV ( UInt32 index, Int16 x ) : void
glVertexAttrib1svARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib1svNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib2dARB ( UInt32 index, System.Double x, System.Double y ) : void
glVertexAttrib2dNV ( UInt32 index, System.Double x, System.Double y ) : void
glVertexAttrib2dvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib2dvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib2fARB ( UInt32 index, System.Single x, System.Single y ) : void
glVertexAttrib2fNV ( UInt32 index, System.Single x, System.Single y ) : void
glVertexAttrib2fvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib2fvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib2sARB ( UInt32 index, Int16 x, Int16 y ) : void
glVertexAttrib2sNV ( UInt32 index, Int16 x, Int16 y ) : void
glVertexAttrib2svARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib2svNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib3dARB ( UInt32 index, System.Double x, System.Double y, System.Double z ) : void
glVertexAttrib3dNV ( UInt32 index, System.Double x, System.Double y, System.Double z ) : void
glVertexAttrib3dvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib3dvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib3fARB ( UInt32 index, System.Single x, System.Single y, System.Single z ) : void
glVertexAttrib3fNV ( UInt32 index, System.Single x, System.Single y, System.Single z ) : void
glVertexAttrib3fvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib3fvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib3sARB ( UInt32 index, Int16 x, Int16 y, Int16 z ) : void
glVertexAttrib3sNV ( UInt32 index, Int16 x, Int16 y, Int16 z ) : void
glVertexAttrib3svARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib3svNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NbvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NivARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NsvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NubARB ( UInt32 index, Byte x, Byte y, Byte z, Byte w ) : void
glVertexAttrib4NubvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NuivARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4NusvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4bvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4dARB ( UInt32 index, System.Double x, System.Double y, System.Double z, System.Double w ) : void
glVertexAttrib4dNV ( UInt32 index, System.Double x, System.Double y, System.Double z, System.Double w ) : void
glVertexAttrib4dvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4dvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib4fARB ( UInt32 index, System.Single x, System.Single y, System.Single z, System.Single w ) : void
glVertexAttrib4fNV ( UInt32 index, System.Single x, System.Single y, System.Single z, System.Single w ) : void
glVertexAttrib4fvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4fvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib4ivARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4sARB ( UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w ) : void
glVertexAttrib4sNV ( UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w ) : void
glVertexAttrib4svARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4svNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib4ubNV ( UInt32 index, Byte x, Byte y, Byte z, Byte w ) : void
glVertexAttrib4ubvARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4ubvNV ( UInt32 index, IntPtr v ) : void
glVertexAttrib4uivARB ( UInt32 index, IntPtr v ) : void
glVertexAttrib4usvARB ( UInt32 index, IntPtr v ) : void
glVertexAttribDivisorARB ( UInt32 index, UInt32 divisor ) : void
glVertexAttribI1iEXT ( UInt32 index, Int32 x ) : void
glVertexAttribI1ivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI1uiEXT ( UInt32 index, UInt32 x ) : void
glVertexAttribI1uivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI2iEXT ( UInt32 index, Int32 x, Int32 y ) : void
glVertexAttribI2ivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI2uiEXT ( UInt32 index, UInt32 x, UInt32 y ) : void
glVertexAttribI2uivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI3iEXT ( UInt32 index, Int32 x, Int32 y, Int32 z ) : void
glVertexAttribI3ivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI3uiEXT ( UInt32 index, UInt32 x, UInt32 y, UInt32 z ) : void
glVertexAttribI3uivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4bvEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4iEXT ( UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w ) : void
glVertexAttribI4ivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4svEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4ubvEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4uiEXT ( UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w ) : void
glVertexAttribI4uivEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribI4usvEXT ( UInt32 index, IntPtr v ) : void
glVertexAttribIPointerEXT ( UInt32 index, Int32 size, UInt32 type, Int32 stride, IntPtr pointer ) : void
glVertexAttribPointerARB ( UInt32 index, Int32 size, UInt32 type, Byte normalized, Int32 stride, IntPtr pointer ) : void
glVertexAttribPointerNV ( UInt32 index, Int32 size, UInt32 type, Int32 stride, IntPtr pointer ) : void
glVertexAttribs1dvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs1fvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs1svNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs2dvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs2fvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs2svNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs3dvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs3fvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs3svNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs4dvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs4fvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs4svNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexAttribs4ubvNV ( UInt32 index, Int32 n, IntPtr v ) : void
glVertexBlendARB ( Int32 p0 ) : void
glVertexPointSizefAPPLE ( System.Single size ) : void
glVertexPointerEXT ( Int32 p0, UInt32 p1, Int32 p2, Int32 p3, IntPtr p4 ) : void
glVertexPointerListIBM ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3, Int32 p4 ) : void
glVertexPointervINTEL ( Int32 p0, UInt32 p1, IntPtr p2 ) : void
glVertexWeightPointerEXT ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3 ) : void
glVertexWeightfEXT ( System.Single p0 ) : void
glVertexWeightfvEXT ( IntPtr p0 ) : void
glWeightPointerARB ( Int32 p0, UInt32 p1, Int32 p2, IntPtr p3 ) : void
glWeightbvARB ( Int32 p0, IntPtr p1 ) : void
glWeightdvARB ( Int32 p0, IntPtr p1 ) : void
glWeightfvARB ( Int32 p0, IntPtr p1 ) : void
glWeightivARB ( Int32 p0, IntPtr p1 ) : void
glWeightsvARB ( Int32 p0, IntPtr p1 ) : void
glWeightubvARB ( Int32 p0, IntPtr p1 ) : void
glWeightuivARB ( Int32 p0, IntPtr p1 ) : void
glWeightusvARB ( Int32 p0, IntPtr p1 ) : void
glWindowPos2dARB ( System.Double p0, System.Double p1 ) : void
glWindowPos2dvARB ( IntPtr p0 ) : void
glWindowPos2fARB ( System.Single p0, System.Single p1 ) : void
glWindowPos2fvARB ( IntPtr p0 ) : void
glWindowPos2iARB ( Int32 p0, Int32 p1 ) : void
glWindowPos2ivARB ( IntPtr p0 ) : void
glWindowPos2sARB ( Int16 p0, Int16 p1 ) : void
glWindowPos2svARB ( IntPtr p0 ) : void
glWindowPos3dARB ( System.Double p0, System.Double p1, System.Double p2 ) : void
glWindowPos3dvARB ( IntPtr p0 ) : void
glWindowPos3fARB ( System.Single p0, System.Single p1, System.Single p2 ) : void
glWindowPos3fvARB ( IntPtr p0 ) : void
glWindowPos3iARB ( Int32 p0, Int32 p1, Int32 p2 ) : void
glWindowPos3ivARB ( IntPtr p0 ) : void
glWindowPos3sARB ( Int16 p0, Int16 p1, Int16 p2 ) : void
glWindowPos3svARB ( IntPtr p0 ) : void
glWriteMaskEXT ( UInt32 res, UInt32 @in, UInt32 outX, UInt32 outY, UInt32 outZ, UInt32 outW ) : void
gluBeginCurve ( IntPtr nurb ) : void
gluBeginPolygon ( IntPtr tess ) : void
gluBeginSurface ( IntPtr nurb ) : void
gluBeginTrim ( IntPtr nurb ) : void
gluBuild1DMipmapLevels ( UInt32 target, Int32 internalFormat, Int32 width, UInt32 format, UInt32 type, Int32 level, Int32 @base, Int32 max ) : Int32
gluBuild1DMipmaps ( UInt32 target, Int32 internalFormat, Int32 width, UInt32 format, UInt32 type ) : Int32
gluBuild2DMipmapLevels ( UInt32 target, Int32 internalFormat, Int32 width, Int32 height, UInt32 format, UInt32 type, Int32 level, Int32 @base, Int32 max ) : Int32
gluBuild2DMipmaps ( UInt32 target, Int32 internalFormat, Int32 width, Int32 height, UInt32 format, UInt32 type ) : Int32
gluBuild3DMipmapLevels ( UInt32 target, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 format, UInt32 type, Int32 level, Int32 @base, Int32 max ) : Int32
gluBuild3DMipmaps ( UInt32 target, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 format, UInt32 type ) : Int32
gluCheckExtension ( IntPtr extName, IntPtr extString ) : Byte
gluCylinder ( IntPtr quad, System.Double @base, System.Double top, System.Double height, Int32 slices, Int32 stacks ) : void
gluDeleteNurbsRenderer ( IntPtr nurb ) : void
gluDeleteQuadric ( IntPtr quad ) : void
gluDeleteTess ( IntPtr tess ) : void
gluDisk ( IntPtr quad, System.Double inner, System.Double outer, Int32 slices, Int32 loops ) : void
gluEndCurve ( IntPtr nurb ) : void
gluEndPolygon ( IntPtr tess ) : void
gluEndSurface ( IntPtr nurb ) : void
gluEndTrim ( IntPtr nurb ) : void
gluErrorString ( UInt32 error ) : IntPtr
gluGetNurbsProperty ( IntPtr nurb, UInt32 property, IntPtr data ) : void
gluGetString ( UInt32 name ) : IntPtr
gluGetTessProperty ( IntPtr tess, UInt32 which, IntPtr data ) : void
gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, IntPtr perspective, IntPtr view ) : void
gluLookAt ( System.Double eyeX, System.Double eyeY, System.Double eyeZ, System.Double centerX, System.Double centerY, System.Double centerZ, System.Double upX, System.Double upY, System.Double upZ ) : void
gluNewNurbsRenderer ( ) : IntPtr
gluNewQuadric ( ) : IntPtr
gluNewTess ( ) : IntPtr
gluNextContour ( IntPtr tess, UInt32 type ) : void
gluNurbsCallbackData ( IntPtr nurb, IntPtr userData ) : void
gluNurbsCallbackDataEXT ( IntPtr nurb, IntPtr userData ) : void
gluNurbsCurve ( IntPtr nurb, Int32 knotCount, IntPtr knots, Int32 stride, IntPtr control, Int32 order, UInt32 type ) : void
gluNurbsProperty ( IntPtr nurb, UInt32 property, System.Single value ) : void
gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
gluOrtho2D ( System.Double left, System.Double right, System.Double bottom, System.Double top ) : void
gluPartialDisk ( IntPtr quad, System.Double inner, System.Double outer, Int32 slices, Int32 loops, System.Double start, System.Double sweep ) : void
gluPerspective ( System.Double fovy, System.Double aspect, System.Double zNear, System.Double zFar ) : void
gluPickMatrix ( System.Double x, System.Double y, System.Double delX, System.Double delY, IntPtr viewport ) : void
gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
gluPwlCurve ( IntPtr nurb, Int32 count, IntPtr data, Int32 stride, UInt32 type ) : void
gluQuadricDrawStyle ( IntPtr quad, UInt32 draw ) : void
gluQuadricNormals ( IntPtr quad, UInt32 normal ) : void
gluQuadricOrientation ( IntPtr quad, UInt32 orientation ) : void
gluQuadricTexture ( IntPtr quad, Byte texture ) : void
gluScaleImage ( UInt32 format, Int32 wIn, Int32 hIn, UInt32 typeIn, Int32 wOut, Int32 hOut, UInt32 typeOut, IntPtr dataOut ) : Int32
gluSphere ( IntPtr quad, System.Double radius, Int32 slices, Int32 stacks ) : void
gluTessBeginContour ( IntPtr tess ) : void
gluTessBeginPolygon ( IntPtr tess, IntPtr data ) : void
gluTessEndContour ( IntPtr tess ) : void
gluTessEndPolygon ( IntPtr tess ) : void
gluTessNormal ( IntPtr tess, System.Double valueX, System.Double valueY, System.Double valueZ ) : void
gluTessProperty ( IntPtr tess, UInt32 which, System.Double data ) : void
gluTessVertex ( IntPtr tess, IntPtr location, IntPtr data ) : void
gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32

Method Details

glAreProgramsResidentNV() public static method

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

public static glAreProgramsResidentNV ( Int32 n, IntPtr ids, Byte &residences ) : Byte
n System.Int32
ids IntPtr
residences System.Byte
return System.Byte

glAreProgramsResidentNV() public static method

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

public static glAreProgramsResidentNV ( Int32 n, UInt32 ids, Byte &residences ) : Byte
n System.Int32
ids System.UInt32
residences System.Byte
return System.Byte

glAreProgramsResidentNV() public static method

Original signature is 'extern GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);'

public static glAreProgramsResidentNV ( Int32 n, UInt32 ids, IntPtr residences ) : Byte
n System.Int32
ids System.UInt32
residences IntPtr
return System.Byte

glAreTexturesResidentEXT() public static method

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

public static glAreTexturesResidentEXT ( Int32 p0, IntPtr p1, Byte &p2 ) : Byte
p0 System.Int32
p1 IntPtr
p2 System.Byte
return System.Byte

glAreTexturesResidentEXT() public static method

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

public static glAreTexturesResidentEXT ( Int32 p0, UInt32 p1, Byte &p2 ) : Byte
p0 System.Int32
p1 System.UInt32
p2 System.Byte
return System.Byte

glAreTexturesResidentEXT() public static method

Original signature is 'extern GLboolean glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);'

public static glAreTexturesResidentEXT ( Int32 p0, UInt32 p1, IntPtr p2 ) : Byte
p0 System.Int32
p1 System.UInt32
p2 IntPtr
return System.Byte

glBindAttribLocationARB() public static method

Original signature is 'extern void glBindAttribLocationARB(GLhandleARB programObj, GLuint index, const GLcharARB *name);'

public static glBindAttribLocationARB ( IntPtr programObj, UInt32 index, SByte name ) : void
programObj System.IntPtr
index System.UInt32
name System.SByte
return void

glBindFragDataLocationEXT() public static method

Original signature is 'extern void glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name);'

public static glBindFragDataLocationEXT ( UInt32 program, UInt32 colorNumber, SByte name ) : void
program System.UInt32
colorNumber System.UInt32
name System.SByte
return void

glBinormal3bvEXT() public static method

Original signature is 'extern void glBinormal3bvEXT (const GLbyte *);'

public static glBinormal3bvEXT ( SByte p0 ) : void
p0 System.SByte
return void

glBinormal3dvEXT() public static method

Original signature is 'extern void glBinormal3dvEXT (const GLdouble *);'

public static glBinormal3dvEXT ( System.Double p0 ) : void
p0 System.Double
return void

glBinormal3fvEXT() public static method

Original signature is 'extern void glBinormal3fvEXT (const GLfloat *);'

public static glBinormal3fvEXT ( System.Single p0 ) : void
p0 System.Single
return void

glBinormal3ivEXT() public static method

Original signature is 'extern void glBinormal3ivEXT (const GLint *);'

public static glBinormal3ivEXT ( Int32 p0 ) : void
p0 System.Int32
return void

glBinormal3svEXT() public static method

Original signature is 'extern void glBinormal3svEXT (const GLshort *);'

public static glBinormal3svEXT ( Int16 p0 ) : void
p0 System.Int16
return void

glColor3fVertex3fvSUN() public static method

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glColor3fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glColor3fVertex3fvSUN() public static method

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glColor3fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void
p0 System.Single
p1 IntPtr
return void

glColor3fVertex3fvSUN() public static method

Original signature is 'extern void glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glColor3fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void
p0 System.Single
p1 System.Single
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
return void

glColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
return void

glColor4ubVertex2fvSUN() public static method

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex2fvSUN ( Byte p0, IntPtr p1 ) : void
p0 System.Byte
p1 IntPtr
return void

glColor4ubVertex2fvSUN() public static method

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex2fvSUN ( Byte p0, System.Single p1 ) : void
p0 System.Byte
p1 System.Single
return void

glColor4ubVertex2fvSUN() public static method

Original signature is 'extern void glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex2fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex3fvSUN ( Byte p0, IntPtr p1 ) : void
p0 System.Byte
p1 IntPtr
return void

glColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex3fvSUN ( Byte p0, System.Single p1 ) : void
p0 System.Byte
p1 System.Single
return void

glColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);'

public static glColor4ubVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glColorTableParameterfvSGI() public static method

Original signature is 'extern void glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);'

public static glColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glColorTableParameterivSGI() public static method

Original signature is 'extern void glColorTableParameterivSGI (GLenum, GLenum, const GLint *);'

public static glColorTableParameterivSGI ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glCombinerParameterfvNV() public static method

Original signature is 'extern void glCombinerParameterfvNV (GLenum, const GLfloat *);'

public static glCombinerParameterfvNV ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glCombinerParameterivNV() public static method

Original signature is 'extern void glCombinerParameterivNV (GLenum, const GLint *);'

public static glCombinerParameterivNV ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glCombinerStageParameterfvNV() public static method

Original signature is 'extern void glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);'

public static glCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glConvolutionParameterfvEXT() public static method

Original signature is 'extern void glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);'

public static glConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glConvolutionParameterivEXT() public static method

Original signature is 'extern void glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);'

public static glConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glCullParameterdvEXT() public static method

Original signature is 'extern void glCullParameterdvEXT (GLenum, GLdouble *);'

public static glCullParameterdvEXT ( UInt32 p0, System.Double &p1 ) : void
p0 System.UInt32
p1 System.Double
return void

glCullParameterfvEXT() public static method

Original signature is 'extern void glCullParameterfvEXT (GLenum, GLfloat *);'

public static glCullParameterfvEXT ( UInt32 p0, System.Single &p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glDeformationMap3dSGIX() public static method

Original signature is 'extern void glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);'

public static glDeformationMap3dSGIX ( UInt32 p0, System.Double p1, System.Double p2, Int32 p3, Int32 p4, System.Double p5, System.Double p6, Int32 p7, Int32 p8, System.Double p9, System.Double p10, Int32 p11, Int32 p12, System.Double p13 ) : void
p0 System.UInt32
p1 System.Double
p2 System.Double
p3 System.Int32
p4 System.Int32
p5 System.Double
p6 System.Double
p7 System.Int32
p8 System.Int32
p9 System.Double
p10 System.Double
p11 System.Int32
p12 System.Int32
p13 System.Double
return void

glDeformationMap3fSGIX() public static method

Original signature is 'extern void glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);'

public static glDeformationMap3fSGIX ( UInt32 p0, System.Single p1, System.Single p2, Int32 p3, Int32 p4, System.Single p5, System.Single p6, Int32 p7, Int32 p8, System.Single p9, System.Single p10, Int32 p11, Int32 p12, System.Single p13 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 System.Int32
p4 System.Int32
p5 System.Single
p6 System.Single
p7 System.Int32
p8 System.Int32
p9 System.Single
p10 System.Single
p11 System.Int32
p12 System.Int32
p13 System.Single
return void

glDeleteBuffersARB() public static method

Original signature is 'extern void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);'

public static glDeleteBuffersARB ( Int32 n, UInt32 buffers ) : void
n System.Int32
buffers System.UInt32
return void

glDeleteFencesAPPLE() public static method

Original signature is 'extern void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);'

public static glDeleteFencesAPPLE ( Int32 n, UInt32 fences ) : void
n System.Int32
fences System.UInt32
return void

glDeleteFramebuffers() public static method

Original signature is 'extern void glDeleteFramebuffers (GLsizei, const GLuint *);'

public static glDeleteFramebuffers ( Int32 p0, UInt32 p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glDeleteFramebuffersEXT() public static method

Original signature is 'extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);'

public static glDeleteFramebuffersEXT ( Int32 n, UInt32 framebuffers ) : void
n System.Int32
framebuffers System.UInt32
return void

glDeleteProgramsARB() public static method

Original signature is 'extern void glDeleteProgramsARB(GLsizei n, const GLuint *programs);'

public static glDeleteProgramsARB ( Int32 n, UInt32 programs ) : void
n System.Int32
programs System.UInt32
return void

glDeleteProgramsNV() public static method

Original signature is 'extern void glDeleteProgramsNV(GLsizei n, const GLuint *ids);'

public static glDeleteProgramsNV ( Int32 n, UInt32 ids ) : void
n System.Int32
ids System.UInt32
return void

glDeleteQueriesARB() public static method

Original signature is 'extern void glDeleteQueriesARB(GLsizei n, const GLuint *ids);'

public static glDeleteQueriesARB ( Int32 n, UInt32 ids ) : void
n System.Int32
ids System.UInt32
return void

glDeleteRenderbuffers() public static method

Original signature is 'extern void glDeleteRenderbuffers (GLsizei, const GLuint *);'

public static glDeleteRenderbuffers ( Int32 p0, UInt32 p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glDeleteRenderbuffersEXT() public static method

Original signature is 'extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);'

public static glDeleteRenderbuffersEXT ( Int32 n, UInt32 renderbuffers ) : void
n System.Int32
renderbuffers System.UInt32
return void

glDeleteTexturesEXT() public static method

Original signature is 'extern void glDeleteTexturesEXT (GLsizei, const GLuint *);'

public static glDeleteTexturesEXT ( Int32 p0, UInt32 p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glDeleteVertexArraysAPPLE() public static method

Original signature is 'extern void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);'

public static glDeleteVertexArraysAPPLE ( Int32 n, UInt32 ids ) : void
n System.Int32
ids System.UInt32
return void

glDetailTexFuncSGIS() public static method

Original signature is 'extern void glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);'

public static glDetailTexFuncSGIS ( UInt32 p0, Int32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.Single
return void

glDrawBuffersARB() public static method

Original signature is 'extern void glDrawBuffersARB(GLsizei n, const GLenum *bufs);'

public static glDrawBuffersARB ( Int32 n, UInt32 bufs ) : void
n System.Int32
bufs System.UInt32
return void

glEdgeFlagPointerListIBM() public static method

Original signature is 'extern void glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);'

public static glEdgeFlagPointerListIBM ( Int32 p0, Byte p1, Int32 p2 ) : void
p0 System.Int32
p1 System.Byte
p2 System.Int32
return void

glExecuteProgramNV() public static method

Original signature is 'extern void glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);'

public static glExecuteProgramNV ( UInt32 target, UInt32 id, System.Single @params ) : void
target System.UInt32
id System.UInt32
@params System.Single
return void

glFinishAsyncSGIX() public static method

Original signature is 'extern GLint glFinishAsyncSGIX (GLuint *);'

public static glFinishAsyncSGIX ( UInt32 &p0 ) : Int32
p0 System.UInt32
return System.Int32

glFogCoorddvEXT() public static method

Original signature is 'extern void glFogCoorddvEXT (const GLdouble *);'

public static glFogCoorddvEXT ( System.Double p0 ) : void
p0 System.Double
return void

glFogCoordfvEXT() public static method

Original signature is 'extern void glFogCoordfvEXT (const GLfloat *);'

public static glFogCoordfvEXT ( System.Single p0 ) : void
p0 System.Single
return void

glFogFuncSGIS() public static method

Original signature is 'extern void glFogFuncSGIS (GLsizei, const GLfloat *);'

public static glFogFuncSGIS ( Int32 p0, System.Single p1 ) : void
p0 System.Int32
p1 System.Single
return void

glFragmentLightModelfvSGIX() public static method

Original signature is 'extern void glFragmentLightModelfvSGIX (GLenum, const GLfloat *);'

public static glFragmentLightModelfvSGIX ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glFragmentLightModelivSGIX() public static method

Original signature is 'extern void glFragmentLightModelivSGIX (GLenum, const GLint *);'

public static glFragmentLightModelivSGIX ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glFragmentLightfvSGIX() public static method

Original signature is 'extern void glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);'

public static glFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glFragmentLightivSGIX() public static method

Original signature is 'extern void glFragmentLightivSGIX (GLenum, GLenum, const GLint *);'

public static glFragmentLightivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glFragmentMaterialfvSGIX() public static method

Original signature is 'extern void glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);'

public static glFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glFragmentMaterialivSGIX() public static method

Original signature is 'extern void glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);'

public static glFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGenBuffersARB() public static method

Original signature is 'extern void glGenBuffersARB(GLsizei n, GLuint *buffers);'

public static glGenBuffersARB ( Int32 n, UInt32 &buffers ) : void
n System.Int32
buffers System.UInt32
return void

glGenFencesAPPLE() public static method

Original signature is 'extern void glGenFencesAPPLE(GLsizei n, GLuint *fences);'

public static glGenFencesAPPLE ( Int32 n, UInt32 &fences ) : void
n System.Int32
fences System.UInt32
return void

glGenFramebuffers() public static method

Original signature is 'extern void glGenFramebuffers (GLsizei, GLuint *);'

public static glGenFramebuffers ( Int32 p0, UInt32 &p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glGenFramebuffersEXT() public static method

Original signature is 'extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);'

public static glGenFramebuffersEXT ( Int32 n, UInt32 &framebuffers ) : void
n System.Int32
framebuffers System.UInt32
return void

glGenProgramsARB() public static method

Original signature is 'extern void glGenProgramsARB(GLsizei n, GLuint *programs);'

public static glGenProgramsARB ( Int32 n, UInt32 &programs ) : void
n System.Int32
programs System.UInt32
return void

glGenProgramsNV() public static method

Original signature is 'extern void glGenProgramsNV(GLsizei n, GLuint *ids);'

public static glGenProgramsNV ( Int32 n, UInt32 &ids ) : void
n System.Int32
ids System.UInt32
return void

glGenQueriesARB() public static method

Original signature is 'extern void glGenQueriesARB(GLsizei n, GLuint *ids);'

public static glGenQueriesARB ( Int32 n, UInt32 &ids ) : void
n System.Int32
ids System.UInt32
return void

glGenRenderbuffers() public static method

Original signature is 'extern void glGenRenderbuffers (GLsizei, GLuint *);'

public static glGenRenderbuffers ( Int32 p0, UInt32 &p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glGenRenderbuffersEXT() public static method

Original signature is 'extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);'

public static glGenRenderbuffersEXT ( Int32 n, UInt32 &renderbuffers ) : void
n System.Int32
renderbuffers System.UInt32
return void

glGenTexturesEXT() public static method

Original signature is 'extern void glGenTexturesEXT (GLsizei, GLuint *);'

public static glGenTexturesEXT ( Int32 p0, UInt32 &p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glGenVertexArraysAPPLE() public static method

Original signature is 'extern void glGenVertexArraysAPPLE(GLsizei n, GLuint *ids);'

public static glGenVertexArraysAPPLE ( Int32 n, UInt32 &ids ) : void
n System.Int32
ids System.UInt32
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type IntPtr
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type IntPtr
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type System.UInt32
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type System.UInt32
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type IntPtr
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type IntPtr
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type System.UInt32
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type System.UInt32
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type IntPtr
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type IntPtr
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type System.UInt32
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type System.UInt32
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type IntPtr
name System.SByte
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type System.UInt32
name IntPtr
return void

glGetActiveAttribARB() public static method

Original signature is 'extern void glGetActiveAttribARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveAttribARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type System.UInt32
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type IntPtr
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type IntPtr
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type System.UInt32
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size System.Int32
type System.UInt32
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type IntPtr
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type IntPtr
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type System.UInt32
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length System.Int32
size IntPtr
type System.UInt32
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type IntPtr
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type IntPtr
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type System.UInt32
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size System.Int32
type System.UInt32
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type IntPtr
name System.SByte
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type System.UInt32
name IntPtr
return void

glGetActiveUniformARB() public static method

Original signature is 'extern void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);'

public static glGetActiveUniformARB ( IntPtr programObj, UInt32 index, Int32 maxLength, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void
programObj System.IntPtr
index System.UInt32
maxLength System.Int32
length IntPtr
size IntPtr
type System.UInt32
name System.SByte
return void

glGetActiveUniformBlockName() public static method

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

public static glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, Int32 &length, IntPtr uniformBlockName ) : void
program System.UInt32
uniformBlockIndex System.UInt32
bufSize System.Int32
length System.Int32
uniformBlockName IntPtr
return void

glGetActiveUniformBlockName() public static method

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

public static glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, Int32 &length, SByte &uniformBlockName ) : void
program System.UInt32
uniformBlockIndex System.UInt32
bufSize System.Int32
length System.Int32
uniformBlockName System.SByte
return void

glGetActiveUniformBlockName() public static method

Original signature is 'extern void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);'

public static glGetActiveUniformBlockName ( UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, IntPtr length, SByte &uniformBlockName ) : void
program System.UInt32
uniformBlockIndex System.UInt32
bufSize System.Int32
length IntPtr
uniformBlockName System.SByte
return void

glGetActiveUniformBlockiv() public static method

Original signature is 'extern void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);'

public static glGetActiveUniformBlockiv ( UInt32 program, UInt32 uniformBlockIndex, UInt32 pname, Int32 &@params ) : void
program System.UInt32
uniformBlockIndex System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetActiveUniformName() public static method

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

public static glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, Int32 &length, IntPtr uniformName ) : void
program System.UInt32
uniformIndex System.UInt32
bufSize System.Int32
length System.Int32
uniformName IntPtr
return void

glGetActiveUniformName() public static method

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

public static glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, Int32 &length, SByte &uniformName ) : void
program System.UInt32
uniformIndex System.UInt32
bufSize System.Int32
length System.Int32
uniformName System.SByte
return void

glGetActiveUniformName() public static method

Original signature is 'extern void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);'

public static glGetActiveUniformName ( UInt32 program, UInt32 uniformIndex, Int32 bufSize, IntPtr length, SByte &uniformName ) : void
program System.UInt32
uniformIndex System.UInt32
bufSize System.Int32
length IntPtr
uniformName System.SByte
return void

glGetActiveUniformsiv() public static method

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

public static glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, IntPtr uniformIndices, UInt32 pname, Int32 &@params ) : void
program System.UInt32
uniformCount System.Int32
uniformIndices IntPtr
pname System.UInt32
@params System.Int32
return void

glGetActiveUniformsiv() public static method

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

public static glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, UInt32 uniformIndices, UInt32 pname, Int32 &@params ) : void
program System.UInt32
uniformCount System.Int32
uniformIndices System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetActiveUniformsiv() public static method

Original signature is 'extern void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);'

public static glGetActiveUniformsiv ( UInt32 program, Int32 uniformCount, UInt32 uniformIndices, UInt32 pname, IntPtr @params ) : void
program System.UInt32
uniformCount System.Int32
uniformIndices System.UInt32
pname System.UInt32
@params IntPtr
return void

glGetAttachedObjectsARB() public static method

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

public static glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, Int32 &count, IntPtr obj ) : void
containerObj System.IntPtr
maxCount System.Int32
count System.Int32
obj IntPtr
return void

glGetAttachedObjectsARB() public static method

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

public static glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, Int32 &count, IntPtr &obj ) : void
containerObj System.IntPtr
maxCount System.Int32
count System.Int32
obj System.IntPtr
return void

glGetAttachedObjectsARB() public static method

Original signature is 'extern void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);'

public static glGetAttachedObjectsARB ( IntPtr containerObj, Int32 maxCount, IntPtr count, IntPtr &obj ) : void
containerObj System.IntPtr
maxCount System.Int32
count IntPtr
obj System.IntPtr
return void

glGetAttribLocationARB() public static method

Original signature is 'extern GLint glGetAttribLocationARB(GLhandleARB programObj, const GLcharARB *name);'

public static glGetAttribLocationARB ( IntPtr programObj, SByte name ) : Int32
programObj System.IntPtr
name System.SByte
return System.Int32

glGetBooleanIndexedvEXT() public static method

Original signature is 'extern void glGetBooleanIndexedvEXT(GLenum param, GLuint index, GLboolean *values);'

public static glGetBooleanIndexedvEXT ( UInt32 param, UInt32 index, Byte &values ) : void
param System.UInt32
index System.UInt32
values System.Byte
return void

glGetBufferParameterivARB() public static method

Original signature is 'extern void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);'

public static glGetBufferParameterivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetColorTableParameterfvEXT() public static method

Original signature is 'extern void glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);'

public static glGetColorTableParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetColorTableParameterfvSGI() public static method

Original signature is 'extern void glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);'

public static glGetColorTableParameterfvSGI ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetColorTableParameterivEXT() public static method

Original signature is 'extern void glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);'

public static glGetColorTableParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetColorTableParameterivSGI() public static method

Original signature is 'extern void glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);'

public static glGetColorTableParameterivSGI ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetCombinerInputParameterfvNV() public static method

Original signature is 'extern void glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);'

public static glGetCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, System.Single &p4 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.UInt32
p3 System.UInt32
p4 System.Single
return void

glGetCombinerInputParameterivNV() public static method

Original signature is 'extern void glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);'

public static glGetCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, UInt32 p3, Int32 &p4 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.UInt32
p3 System.UInt32
p4 System.Int32
return void

glGetCombinerOutputParameterfvNV() public static method

Original signature is 'extern void glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);'

public static glGetCombinerOutputParameterfvNV ( UInt32 p0, UInt32 p1, UInt32 p2, System.Single &p3 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.UInt32
p3 System.Single
return void

glGetCombinerOutputParameterivNV() public static method

Original signature is 'extern void glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);'

public static glGetCombinerOutputParameterivNV ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 &p3 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.UInt32
p3 System.Int32
return void

glGetCombinerStageParameterfvNV() public static method

Original signature is 'extern void glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);'

public static glGetCombinerStageParameterfvNV ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetConvolutionParameterfvEXT() public static method

Original signature is 'extern void glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);'

public static glGetConvolutionParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetConvolutionParameterivEXT() public static method

Original signature is 'extern void glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);'

public static glGetConvolutionParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetDetailTexFuncSGIS() public static method

Original signature is 'extern void glGetDetailTexFuncSGIS (GLenum, GLfloat *);'

public static glGetDetailTexFuncSGIS ( UInt32 p0, System.Single &p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glGetFinalCombinerInputParameterfvNV() public static method

Original signature is 'extern void glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);'

public static glGetFinalCombinerInputParameterfvNV ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetFinalCombinerInputParameterivNV() public static method

Original signature is 'extern void glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);'

public static glGetFinalCombinerInputParameterivNV ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetFogFuncSGIS() public static method

Original signature is 'extern void glGetFogFuncSGIS (const GLfloat *);'

public static glGetFogFuncSGIS ( System.Single p0 ) : void
p0 System.Single
return void

glGetFragDataLocationEXT() public static method

Original signature is 'extern GLint glGetFragDataLocationEXT(GLuint program, const GLchar *name);'

public static glGetFragDataLocationEXT ( UInt32 program, SByte name ) : Int32
program System.UInt32
name System.SByte
return System.Int32

glGetFragmentLightfvSGIX() public static method

Original signature is 'extern void glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);'

public static glGetFragmentLightfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetFragmentLightivSGIX() public static method

Original signature is 'extern void glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);'

public static glGetFragmentLightivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetFragmentMaterialfvSGIX() public static method

Original signature is 'extern void glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);'

public static glGetFragmentMaterialfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetFragmentMaterialivSGIX() public static method

Original signature is 'extern void glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);'

public static glGetFragmentMaterialivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetFramebufferAttachmentParameteriv() public static method

Original signature is 'extern void glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);'

public static glGetFramebufferAttachmentParameteriv ( UInt32 p0, UInt32 p1, UInt32 p2, Int32 &p3 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.UInt32
p3 System.Int32
return void

glGetFramebufferAttachmentParameterivEXT() public static method

Original signature is 'extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);'

public static glGetFramebufferAttachmentParameterivEXT ( UInt32 target, UInt32 attachment, UInt32 pname, Int32 &@params ) : void
target System.UInt32
attachment System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetHistogramParameterfvEXT() public static method

Original signature is 'extern void glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);'

public static glGetHistogramParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetHistogramParameterivEXT() public static method

Original signature is 'extern void glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);'

public static glGetHistogramParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetImageTransformParameterfvHP() public static method

Original signature is 'extern void glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);'

public static glGetImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetImageTransformParameterivHP() public static method

Original signature is 'extern void glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);'

public static glGetImageTransformParameterivHP ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetInfoLogARB() public static method

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

public static glGetInfoLogARB ( IntPtr obj, Int32 maxLength, Int32 &length, IntPtr infoLog ) : void
obj System.IntPtr
maxLength System.Int32
length System.Int32
infoLog IntPtr
return void

glGetInfoLogARB() public static method

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

public static glGetInfoLogARB ( IntPtr obj, Int32 maxLength, Int32 &length, SByte &infoLog ) : void
obj System.IntPtr
maxLength System.Int32
length System.Int32
infoLog System.SByte
return void

glGetInfoLogARB() public static method

Original signature is 'extern void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);'

public static glGetInfoLogARB ( IntPtr obj, Int32 maxLength, IntPtr length, SByte &infoLog ) : void
obj System.IntPtr
maxLength System.Int32
length IntPtr
infoLog System.SByte
return void

glGetIntegerIndexedvEXT() public static method

Original signature is 'extern void glGetIntegerIndexedvEXT(GLenum param, GLuint index, GLint *values);'

public static glGetIntegerIndexedvEXT ( UInt32 param, UInt32 index, Int32 &values ) : void
param System.UInt32
index System.UInt32
values System.Int32
return void

glGetIntegeri_v() public static method

Original signature is 'extern void glGetIntegeri_v(GLenum pname, GLuint index, GLint* data);'

public static glGetIntegeri_v ( UInt32 pname, UInt32 index, Int32 &data ) : void
pname System.UInt32
index System.UInt32
data System.Int32
return void

glGetInvariantBooleanvEXT() public static method

Original signature is 'extern void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

public static glGetInvariantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void
id System.UInt32
value System.UInt32
data System.Byte
return void

glGetInvariantFloatvEXT() public static method

Original signature is 'extern void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

public static glGetInvariantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void
id System.UInt32
value System.UInt32
data System.Single
return void

glGetInvariantIntegervEXT() public static method

Original signature is 'extern void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);'

public static glGetInvariantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void
id System.UInt32
value System.UInt32
data System.Int32
return void

glGetListParameterfvSGIX() public static method

Original signature is 'extern void glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);'

public static glGetListParameterfvSGIX ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetListParameterivSGIX() public static method

Original signature is 'extern void glGetListParameterivSGIX (GLuint, GLenum, GLint *);'

public static glGetListParameterivSGIX ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetLocalConstantBooleanvEXT() public static method

Original signature is 'extern void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

public static glGetLocalConstantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void
id System.UInt32
value System.UInt32
data System.Byte
return void

glGetLocalConstantFloatvEXT() public static method

Original signature is 'extern void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

public static glGetLocalConstantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void
id System.UInt32
value System.UInt32
data System.Single
return void

glGetLocalConstantIntegervEXT() public static method

Original signature is 'extern void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);'

public static glGetLocalConstantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void
id System.UInt32
value System.UInt32
data System.Int32
return void

glGetMinmaxParameterfvEXT() public static method

Original signature is 'extern void glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);'

public static glGetMinmaxParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetMinmaxParameterivEXT() public static method

Original signature is 'extern void glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);'

public static glGetMinmaxParameterivEXT ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetObjectParameterfvARB() public static method

Original signature is 'extern void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);'

public static glGetObjectParameterfvARB ( IntPtr obj, UInt32 pname, System.Single &@params ) : void
obj System.IntPtr
pname System.UInt32
@params System.Single
return void

glGetObjectParameterivAPPLE() public static method

Original signature is 'extern void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);'

public static glGetObjectParameterivAPPLE ( UInt32 objectType, UInt32 name, UInt32 pname, Int32 &@params ) : void
objectType System.UInt32
name System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetObjectParameterivARB() public static method

Original signature is 'extern void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);'

public static glGetObjectParameterivARB ( IntPtr obj, UInt32 pname, Int32 &@params ) : void
obj System.IntPtr
pname System.UInt32
@params System.Int32
return void

glGetPixelTexGenParameterfvSGIS() public static method

Original signature is 'extern void glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);'

public static glGetPixelTexGenParameterfvSGIS ( UInt32 p0, System.Single &p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glGetPixelTexGenParameterivSGIS() public static method

Original signature is 'extern void glGetPixelTexGenParameterivSGIS (GLenum, GLint *);'

public static glGetPixelTexGenParameterivSGIS ( UInt32 p0, Int32 &p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glGetProgramEnvParameterdvARB() public static method

Original signature is 'extern void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params);'

public static glGetProgramEnvParameterdvARB ( UInt32 target, UInt32 index, System.Double &@params ) : void
target System.UInt32
index System.UInt32
@params System.Double
return void

glGetProgramEnvParameterfvARB() public static method

Original signature is 'extern void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params);'

public static glGetProgramEnvParameterfvARB ( UInt32 target, UInt32 index, System.Single &@params ) : void
target System.UInt32
index System.UInt32
@params System.Single
return void

glGetProgramLocalParameterdvARB() public static method

Original signature is 'extern void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params);'

public static glGetProgramLocalParameterdvARB ( UInt32 target, UInt32 index, System.Double &@params ) : void
target System.UInt32
index System.UInt32
@params System.Double
return void

glGetProgramLocalParameterfvARB() public static method

Original signature is 'extern void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params);'

public static glGetProgramLocalParameterfvARB ( UInt32 target, UInt32 index, System.Single &@params ) : void
target System.UInt32
index System.UInt32
@params System.Single
return void

glGetProgramParameterdvNV() public static method

Original signature is 'extern void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params);'

public static glGetProgramParameterdvNV ( UInt32 target, UInt32 index, UInt32 pname, System.Double &@params ) : void
target System.UInt32
index System.UInt32
pname System.UInt32
@params System.Double
return void

glGetProgramParameterfvNV() public static method

Original signature is 'extern void glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params);'

public static glGetProgramParameterfvNV ( UInt32 target, UInt32 index, UInt32 pname, System.Single &@params ) : void
target System.UInt32
index System.UInt32
pname System.UInt32
@params System.Single
return void

glGetProgramStringNV() public static method

Original signature is 'extern void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);'

public static glGetProgramStringNV ( UInt32 id, UInt32 pname, Byte &program ) : void
id System.UInt32
pname System.UInt32
program System.Byte
return void

glGetProgramivARB() public static method

Original signature is 'extern void glGetProgramivARB(GLenum target, GLenum pname, GLint *params);'

public static glGetProgramivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetProgramivNV() public static method

Original signature is 'extern void glGetProgramivNV(GLuint id, GLenum pname, GLint *params);'

public static glGetProgramivNV ( UInt32 id, UInt32 pname, Int32 &@params ) : void
id System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetQueryObjectivARB() public static method

Original signature is 'extern void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);'

public static glGetQueryObjectivARB ( UInt32 id, UInt32 pname, Int32 &@params ) : void
id System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetQueryObjectuivARB() public static method

Original signature is 'extern void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);'

public static glGetQueryObjectuivARB ( UInt32 id, UInt32 pname, UInt32 &@params ) : void
id System.UInt32
pname System.UInt32
@params System.UInt32
return void

glGetQueryivARB() public static method

Original signature is 'extern void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);'

public static glGetQueryivARB ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetRenderbufferParameteriv() public static method

Original signature is 'extern void glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);'

public static glGetRenderbufferParameteriv ( UInt32 p0, UInt32 p1, Int32 &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glGetRenderbufferParameterivEXT() public static method

Original signature is 'extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);'

public static glGetRenderbufferParameterivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetShaderSourceARB() public static method

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

public static glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, Int32 &length, IntPtr source ) : void
obj System.IntPtr
maxLength System.Int32
length System.Int32
source IntPtr
return void

glGetShaderSourceARB() public static method

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

public static glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, Int32 &length, SByte &source ) : void
obj System.IntPtr
maxLength System.Int32
length System.Int32
source System.SByte
return void

glGetShaderSourceARB() public static method

Original signature is 'extern void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);'

public static glGetShaderSourceARB ( IntPtr obj, Int32 maxLength, IntPtr length, SByte &source ) : void
obj System.IntPtr
maxLength System.Int32
length IntPtr
source System.SByte
return void

glGetSharpenTexFuncSGIS() public static method

Original signature is 'extern void glGetSharpenTexFuncSGIS (GLenum, GLfloat *);'

public static glGetSharpenTexFuncSGIS ( UInt32 p0, System.Single &p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glGetTexFilterFuncSGIS() public static method

Original signature is 'extern void glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);'

public static glGetTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, System.Single &p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glGetTexParameterIivEXT() public static method

Original signature is 'extern void glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint *params);'

public static glGetTexParameterIivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetTexParameterIuivEXT() public static method

Original signature is 'extern void glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params);'

public static glGetTexParameterIuivEXT ( UInt32 target, UInt32 pname, UInt32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.UInt32
return void

glGetTrackMatrixivNV() public static method

Original signature is 'extern void glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params);'

public static glGetTrackMatrixivNV ( UInt32 target, UInt32 address, UInt32 pname, Int32 &@params ) : void
target System.UInt32
address System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, IntPtr type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size System.Int32
type IntPtr
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, IntPtr type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size System.Int32
type IntPtr
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, UInt32 &type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size System.Int32
type System.UInt32
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, Int32 &size, UInt32 &type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size System.Int32
type System.UInt32
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, IntPtr type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size IntPtr
type IntPtr
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, IntPtr type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size IntPtr
type IntPtr
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, UInt32 &type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size IntPtr
type System.UInt32
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, Int32 &length, IntPtr size, UInt32 &type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length System.Int32
size IntPtr
type System.UInt32
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, IntPtr type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size System.Int32
type IntPtr
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, IntPtr type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size System.Int32
type IntPtr
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, UInt32 &type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size System.Int32
type System.UInt32
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, Int32 &size, UInt32 &type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size System.Int32
type System.UInt32
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, IntPtr type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size IntPtr
type IntPtr
name System.SByte
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, UInt32 &type, IntPtr name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size IntPtr
type System.UInt32
name IntPtr
return void

glGetTransformFeedbackVaryingEXT() public static method

Original signature is 'extern void glGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);'

public static glGetTransformFeedbackVaryingEXT ( UInt32 program, UInt32 index, Int32 bufSize, IntPtr length, IntPtr size, UInt32 &type, SByte &name ) : void
program System.UInt32
index System.UInt32
bufSize System.Int32
length IntPtr
size IntPtr
type System.UInt32
name System.SByte
return void

glGetUniformBlockIndex() public static method

Original signature is 'extern GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName);'

public static glGetUniformBlockIndex ( UInt32 program, SByte uniformBlockName ) : UInt32
program System.UInt32
uniformBlockName System.SByte
return System.UInt32

glGetUniformIndices() public static method

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

public static glGetUniformIndices ( UInt32 program, Int32 uniformCount, IntPtr uniformNames, UInt32 &uniformIndices ) : void
program System.UInt32
uniformCount System.Int32
uniformNames IntPtr
uniformIndices System.UInt32
return void

glGetUniformIndices() public static method

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

public static glGetUniformIndices ( UInt32 program, Int32 uniformCount, SByte uniformNames, IntPtr uniformIndices ) : void
program System.UInt32
uniformCount System.Int32
uniformNames System.SByte
uniformIndices IntPtr
return void

glGetUniformIndices() public static method

Original signature is 'extern void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);'

public static glGetUniformIndices ( UInt32 program, Int32 uniformCount, SByte uniformNames, UInt32 &uniformIndices ) : void
program System.UInt32
uniformCount System.Int32
uniformNames System.SByte
uniformIndices System.UInt32
return void

glGetUniformLocationARB() public static method

Original signature is 'extern GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);'

public static glGetUniformLocationARB ( IntPtr programObj, SByte name ) : Int32
programObj System.IntPtr
name System.SByte
return System.Int32

glGetUniformfvARB() public static method

Original signature is 'extern void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);'

public static glGetUniformfvARB ( IntPtr programObj, Int32 location, System.Single &@params ) : void
programObj System.IntPtr
location System.Int32
@params System.Single
return void

glGetUniformivARB() public static method

Original signature is 'extern void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);'

public static glGetUniformivARB ( IntPtr programObj, Int32 location, Int32 &@params ) : void
programObj System.IntPtr
location System.Int32
@params System.Int32
return void

glGetUniformuivEXT() public static method

Original signature is 'extern void glGetUniformuivEXT(GLuint program, GLint location, GLuint *params);'

public static glGetUniformuivEXT ( UInt32 program, Int32 location, UInt32 &@params ) : void
program System.UInt32
location System.Int32
@params System.UInt32
return void

glGetVariantBooleanvEXT() public static method

Original signature is 'extern void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);'

public static glGetVariantBooleanvEXT ( UInt32 id, UInt32 value, Byte &data ) : void
id System.UInt32
value System.UInt32
data System.Byte
return void

glGetVariantFloatvEXT() public static method

Original signature is 'extern void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);'

public static glGetVariantFloatvEXT ( UInt32 id, UInt32 value, System.Single &data ) : void
id System.UInt32
value System.UInt32
data System.Single
return void

glGetVariantIntegervEXT() public static method

Original signature is 'extern void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);'

public static glGetVariantIntegervEXT ( UInt32 id, UInt32 value, Int32 &data ) : void
id System.UInt32
value System.UInt32
data System.Int32
return void

glGetVertexAttribIivEXT() public static method

Original signature is 'extern void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params);'

public static glGetVertexAttribIivEXT ( UInt32 index, UInt32 pname, Int32 &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetVertexAttribIuivEXT() public static method

Original signature is 'extern void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params);'

public static glGetVertexAttribIuivEXT ( UInt32 index, UInt32 pname, UInt32 &@params ) : void
index System.UInt32
pname System.UInt32
@params System.UInt32
return void

glGetVertexAttribdvARB() public static method

Original signature is 'extern void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);'

public static glGetVertexAttribdvARB ( UInt32 index, UInt32 pname, System.Double &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Double
return void

glGetVertexAttribdvNV() public static method

Original signature is 'extern void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params);'

public static glGetVertexAttribdvNV ( UInt32 index, UInt32 pname, System.Double &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Double
return void

glGetVertexAttribfvARB() public static method

Original signature is 'extern void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);'

public static glGetVertexAttribfvARB ( UInt32 index, UInt32 pname, System.Single &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Single
return void

glGetVertexAttribfvNV() public static method

Original signature is 'extern void glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params);'

public static glGetVertexAttribfvNV ( UInt32 index, UInt32 pname, System.Single &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Single
return void

glGetVertexAttribivARB() public static method

Original signature is 'extern void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);'

public static glGetVertexAttribivARB ( UInt32 index, UInt32 pname, Int32 &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Int32
return void

glGetVertexAttribivNV() public static method

Original signature is 'extern void glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params);'

public static glGetVertexAttribivNV ( UInt32 index, UInt32 pname, Int32 &@params ) : void
index System.UInt32
pname System.UInt32
@params System.Int32
return void

glImageTransformParameterfvHP() public static method

Original signature is 'extern void glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);'

public static glImageTransformParameterfvHP ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glImageTransformParameterivHP() public static method

Original signature is 'extern void glImageTransformParameterivHP (GLenum, GLenum, const GLint *);'

public static glImageTransformParameterivHP ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glInstrumentsBufferSGIX() public static method

Original signature is 'extern void glInstrumentsBufferSGIX (GLsizei, GLint *);'

public static glInstrumentsBufferSGIX ( Int32 p0, Int32 &p1 ) : void
p0 System.Int32
p1 System.Int32
return void

glListParameterfvSGIX() public static method

Original signature is 'extern void glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);'

public static glListParameterfvSGIX ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glListParameterivSGIX() public static method

Original signature is 'extern void glListParameterivSGIX (GLuint, GLenum, const GLint *);'

public static glListParameterivSGIX ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glLoadProgramNV() public static method

Original signature is 'extern void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);'

public static glLoadProgramNV ( UInt32 target, UInt32 id, Int32 len, Byte program ) : void
target System.UInt32
id System.UInt32
len System.Int32
program System.Byte
return void

glLoadTransposeMatrixdARB() public static method

Original signature is 'extern void glLoadTransposeMatrixdARB (const GLdouble *);'

public static glLoadTransposeMatrixdARB ( System.Double p0 ) : void
p0 System.Double
return void

glLoadTransposeMatrixfARB() public static method

Original signature is 'extern void glLoadTransposeMatrixfARB (const GLfloat *);'

public static glLoadTransposeMatrixfARB ( System.Single p0 ) : void
p0 System.Single
return void

glMapVertexAttrib1dAPPLE() public static method

Original signature is 'extern void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);'

public static glMapVertexAttrib1dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 stride, Int32 order, System.Double points ) : void
index System.UInt32
size System.UInt32
u1 System.Double
u2 System.Double
stride System.Int32
order System.Int32
points System.Double
return void

glMapVertexAttrib1fAPPLE() public static method

Original signature is 'extern void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);'

public static glMapVertexAttrib1fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 stride, Int32 order, System.Single points ) : void
index System.UInt32
size System.UInt32
u1 System.Single
u2 System.Single
stride System.Int32
order System.Int32
points System.Single
return void

glMapVertexAttrib2dAPPLE() public static method

Original signature is 'extern void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);'

public static glMapVertexAttrib2dAPPLE ( UInt32 index, UInt32 size, System.Double u1, System.Double u2, Int32 ustride, Int32 uorder, System.Double v1, System.Double v2, Int32 vstride, Int32 vorder, System.Double points ) : void
index System.UInt32
size System.UInt32
u1 System.Double
u2 System.Double
ustride System.Int32
uorder System.Int32
v1 System.Double
v2 System.Double
vstride System.Int32
vorder System.Int32
points System.Double
return void

glMapVertexAttrib2fAPPLE() public static method

Original signature is 'extern void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);'

public static glMapVertexAttrib2fAPPLE ( UInt32 index, UInt32 size, System.Single u1, System.Single u2, Int32 ustride, Int32 uorder, System.Single v1, System.Single v2, Int32 vstride, Int32 vorder, System.Single points ) : void
index System.UInt32
size System.UInt32
u1 System.Single
u2 System.Single
ustride System.Int32
uorder System.Int32
v1 System.Single
v2 System.Single
vstride System.Int32
vorder System.Int32
points System.Single
return void

glMultTransposeMatrixdARB() public static method

Original signature is 'extern void glMultTransposeMatrixdARB (const GLdouble *);'

public static glMultTransposeMatrixdARB ( System.Double p0 ) : void
p0 System.Double
return void

glMultTransposeMatrixfARB() public static method

Original signature is 'extern void glMultTransposeMatrixfARB (const GLfloat *);'

public static glMultTransposeMatrixfARB ( System.Single p0 ) : void
p0 System.Single
return void

glMultiDrawArraysEXT() public static method

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

public static glMultiDrawArraysEXT ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.Int32
p3 System.Int32
return void

glMultiDrawArraysEXT() public static method

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

public static glMultiDrawArraysEXT ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3 ) : void
p0 System.UInt32
p1 System.Int32
p2 IntPtr
p3 System.Int32
return void

glMultiDrawArraysEXT() public static method

Original signature is 'extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);'

public static glMultiDrawArraysEXT ( UInt32 p0, IntPtr p1, Int32 p2, Int32 p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Int32
p3 System.Int32
return void

glMultiDrawElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawElementArrayAPPLE ( UInt32 mode, Int32 first, Int32 count, Int32 primcount ) : void
mode System.UInt32
first System.Int32
count System.Int32
primcount System.Int32
return void

glMultiDrawElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawElementArrayAPPLE ( UInt32 mode, Int32 first, IntPtr count, Int32 primcount ) : void
mode System.UInt32
first System.Int32
count IntPtr
primcount System.Int32
return void

glMultiDrawElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawElementArrayAPPLE ( UInt32 mode, IntPtr first, Int32 count, Int32 primcount ) : void
mode System.UInt32
first IntPtr
count System.Int32
primcount System.Int32
return void

glMultiDrawElementsEXT() public static method

Original signature is 'extern void glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);'

public static glMultiDrawElementsEXT ( UInt32 p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.UInt32
p3 IntPtr
p4 System.Int32
return void

glMultiDrawRangeElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, Int32 first, Int32 count, Int32 primcount ) : void
mode System.UInt32
start System.UInt32
end System.UInt32
first System.Int32
count System.Int32
primcount System.Int32
return void

glMultiDrawRangeElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, Int32 first, IntPtr count, Int32 primcount ) : void
mode System.UInt32
start System.UInt32
end System.UInt32
first System.Int32
count IntPtr
primcount System.Int32
return void

glMultiDrawRangeElementArrayAPPLE() public static method

Original signature is 'extern void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);'

public static glMultiDrawRangeElementArrayAPPLE ( UInt32 mode, UInt32 start, UInt32 end, IntPtr first, Int32 count, Int32 primcount ) : void
mode System.UInt32
start System.UInt32
end System.UInt32
first IntPtr
count System.Int32
primcount System.Int32
return void

glMultiModeDrawArraysIBM() public static method

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

public static glMultiModeDrawArraysIBM ( UInt32 p0, Int32 p1, Int32 p2, Int32 p3, Int32 p4 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.Int32
p3 System.Int32
p4 System.Int32
return void

glMultiModeDrawArraysIBM() public static method

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

public static glMultiModeDrawArraysIBM ( UInt32 p0, Int32 p1, IntPtr p2, Int32 p3, Int32 p4 ) : void
p0 System.UInt32
p1 System.Int32
p2 IntPtr
p3 System.Int32
p4 System.Int32
return void

glMultiModeDrawArraysIBM() public static method

Original signature is 'extern void glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);'

public static glMultiModeDrawArraysIBM ( UInt32 p0, IntPtr p1, Int32 p2, Int32 p3, Int32 p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Int32
p3 System.Int32
p4 System.Int32
return void

glMultiModeDrawElementsIBM() public static method

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

public static glMultiModeDrawElementsIBM ( IntPtr p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void
p0 IntPtr
p1 System.Int32
p2 System.UInt32
p3 IntPtr
p4 System.Int32
p5 System.Int32
return void

glMultiModeDrawElementsIBM() public static method

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

public static glMultiModeDrawElementsIBM ( UInt32 p0, Int32 p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.UInt32
p3 IntPtr
p4 System.Int32
p5 System.Int32
return void

glMultiModeDrawElementsIBM() public static method

Original signature is 'extern void glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);'

public static glMultiModeDrawElementsIBM ( UInt32 p0, IntPtr p1, UInt32 p2, IntPtr p3, Int32 p4, Int32 p5 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.UInt32
p3 IntPtr
p4 System.Int32
p5 System.Int32
return void

glMultiTexCoord1dvARB() public static method

Original signature is 'extern void glMultiTexCoord1dvARB (GLenum, const GLdouble *);'

public static glMultiTexCoord1dvARB ( UInt32 p0, System.Double p1 ) : void
p0 System.UInt32
p1 System.Double
return void

glMultiTexCoord1fvARB() public static method

Original signature is 'extern void glMultiTexCoord1fvARB (GLenum, const GLfloat *);'

public static glMultiTexCoord1fvARB ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glMultiTexCoord1ivARB() public static method

Original signature is 'extern void glMultiTexCoord1ivARB (GLenum, const GLint *);'

public static glMultiTexCoord1ivARB ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glMultiTexCoord1svARB() public static method

Original signature is 'extern void glMultiTexCoord1svARB (GLenum, const GLshort *);'

public static glMultiTexCoord1svARB ( UInt32 p0, Int16 p1 ) : void
p0 System.UInt32
p1 System.Int16
return void

glMultiTexCoord2dvARB() public static method

Original signature is 'extern void glMultiTexCoord2dvARB (GLenum, const GLdouble *);'

public static glMultiTexCoord2dvARB ( UInt32 p0, System.Double p1 ) : void
p0 System.UInt32
p1 System.Double
return void

glMultiTexCoord2fvARB() public static method

Original signature is 'extern void glMultiTexCoord2fvARB (GLenum, const GLfloat *);'

public static glMultiTexCoord2fvARB ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glMultiTexCoord2ivARB() public static method

Original signature is 'extern void glMultiTexCoord2ivARB (GLenum, const GLint *);'

public static glMultiTexCoord2ivARB ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glMultiTexCoord2svARB() public static method

Original signature is 'extern void glMultiTexCoord2svARB (GLenum, const GLshort *);'

public static glMultiTexCoord2svARB ( UInt32 p0, Int16 p1 ) : void
p0 System.UInt32
p1 System.Int16
return void

glMultiTexCoord3dvARB() public static method

Original signature is 'extern void glMultiTexCoord3dvARB (GLenum, const GLdouble *);'

public static glMultiTexCoord3dvARB ( UInt32 p0, System.Double p1 ) : void
p0 System.UInt32
p1 System.Double
return void

glMultiTexCoord3fvARB() public static method

Original signature is 'extern void glMultiTexCoord3fvARB (GLenum, const GLfloat *);'

public static glMultiTexCoord3fvARB ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glMultiTexCoord3ivARB() public static method

Original signature is 'extern void glMultiTexCoord3ivARB (GLenum, const GLint *);'

public static glMultiTexCoord3ivARB ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glMultiTexCoord3svARB() public static method

Original signature is 'extern void glMultiTexCoord3svARB (GLenum, const GLshort *);'

public static glMultiTexCoord3svARB ( UInt32 p0, Int16 p1 ) : void
p0 System.UInt32
p1 System.Int16
return void

glMultiTexCoord4dvARB() public static method

Original signature is 'extern void glMultiTexCoord4dvARB (GLenum, const GLdouble *);'

public static glMultiTexCoord4dvARB ( UInt32 p0, System.Double p1 ) : void
p0 System.UInt32
p1 System.Double
return void

glMultiTexCoord4fvARB() public static method

Original signature is 'extern void glMultiTexCoord4fvARB (GLenum, const GLfloat *);'

public static glMultiTexCoord4fvARB ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glMultiTexCoord4ivARB() public static method

Original signature is 'extern void glMultiTexCoord4ivARB (GLenum, const GLint *);'

public static glMultiTexCoord4ivARB ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glMultiTexCoord4svARB() public static method

Original signature is 'extern void glMultiTexCoord4svARB (GLenum, const GLshort *);'

public static glMultiTexCoord4svARB ( UInt32 p0, Int16 p1 ) : void
p0 System.UInt32
p1 System.Int16
return void

glNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void
p0 System.Single
p1 IntPtr
return void

glNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glNormal3fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void
p0 System.Single
p1 System.Single
return void

glPixelTexGenParameterfvSGIS() public static method

Original signature is 'extern void glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);'

public static glPixelTexGenParameterfvSGIS ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glPixelTexGenParameterivSGIS() public static method

Original signature is 'extern void glPixelTexGenParameterivSGIS (GLenum, const GLint *);'

public static glPixelTexGenParameterivSGIS ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glPixelTransformParameterfvEXT() public static method

Original signature is 'extern void glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);'

public static glPixelTransformParameterfvEXT ( UInt32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Single
return void

glPixelTransformParameterivEXT() public static method

Original signature is 'extern void glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);'

public static glPixelTransformParameterivEXT ( UInt32 p0, UInt32 p1, Int32 p2 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
return void

glPointParameterfvARB() public static method

Original signature is 'extern void glPointParameterfvARB(GLenum pname, const GLfloat *params);'

public static glPointParameterfvARB ( UInt32 pname, System.Single @params ) : void
pname System.UInt32
@params System.Single
return void

glPointParameterivNV() public static method

Original signature is 'extern void glPointParameterivNV(GLenum pname, const GLint *params);'

public static glPointParameterivNV ( UInt32 pname, Int32 @params ) : void
pname System.UInt32
@params System.Int32
return void

glPollAsyncSGIX() public static method

Original signature is 'extern GLint glPollAsyncSGIX (GLuint *);'

public static glPollAsyncSGIX ( UInt32 &p0 ) : Int32
p0 System.UInt32
return System.Int32

glPollInstrumentsSGIX() public static method

Original signature is 'extern GLint glPollInstrumentsSGIX (GLint *);'

public static glPollInstrumentsSGIX ( Int32 &p0 ) : Int32
p0 System.Int32
return System.Int32

glPrioritizeTexturesEXT() public static method

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

public static glPrioritizeTexturesEXT ( Int32 p0, IntPtr p1, System.Single p2 ) : void
p0 System.Int32
p1 IntPtr
p2 System.Single
return void

glPrioritizeTexturesEXT() public static method

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

public static glPrioritizeTexturesEXT ( Int32 p0, UInt32 p1, IntPtr p2 ) : void
p0 System.Int32
p1 System.UInt32
p2 IntPtr
return void

glPrioritizeTexturesEXT() public static method

Original signature is 'extern void glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);'

public static glPrioritizeTexturesEXT ( Int32 p0, UInt32 p1, System.Single p2 ) : void
p0 System.Int32
p1 System.UInt32
p2 System.Single
return void

glProgramEnvParameter4dvARB() public static method

Original signature is 'extern void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);'

public static glProgramEnvParameter4dvARB ( UInt32 target, UInt32 index, System.Double @params ) : void
target System.UInt32
index System.UInt32
@params System.Double
return void

glProgramEnvParameter4fvARB() public static method

Original signature is 'extern void glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);'

public static glProgramEnvParameter4fvARB ( UInt32 target, UInt32 index, System.Single @params ) : void
target System.UInt32
index System.UInt32
@params System.Single
return void

glProgramEnvParameters4fvEXT() public static method

Original signature is 'extern void glProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);'

public static glProgramEnvParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, System.Single @params ) : void
target System.UInt32
index System.UInt32
count System.Int32
@params System.Single
return void

glProgramLocalParameter4dvARB() public static method

Original signature is 'extern void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params);'

public static glProgramLocalParameter4dvARB ( UInt32 target, UInt32 index, System.Double @params ) : void
target System.UInt32
index System.UInt32
@params System.Double
return void

glProgramLocalParameter4fvARB() public static method

Original signature is 'extern void glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params);'

public static glProgramLocalParameter4fvARB ( UInt32 target, UInt32 index, System.Single @params ) : void
target System.UInt32
index System.UInt32
@params System.Single
return void

glProgramLocalParameters4fvEXT() public static method

Original signature is 'extern void glProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params);'

public static glProgramLocalParameters4fvEXT ( UInt32 target, UInt32 index, Int32 count, System.Single @params ) : void
target System.UInt32
index System.UInt32
count System.Int32
@params System.Single
return void

glProgramParameter4dvNV() public static method

Original signature is 'extern void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params);'

public static glProgramParameter4dvNV ( UInt32 target, UInt32 index, System.Double @params ) : void
target System.UInt32
index System.UInt32
@params System.Double
return void

glProgramParameter4fvNV() public static method

Original signature is 'extern void glProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params);'

public static glProgramParameter4fvNV ( UInt32 target, UInt32 index, System.Single @params ) : void
target System.UInt32
index System.UInt32
@params System.Single
return void

glProgramParameters4dvNV() public static method

Original signature is 'extern void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params);'

public static glProgramParameters4dvNV ( UInt32 target, UInt32 index, UInt32 num, System.Double @params ) : void
target System.UInt32
index System.UInt32
num System.UInt32
@params System.Double
return void

glProgramParameters4fvNV() public static method

Original signature is 'extern void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params);'

public static glProgramParameters4fvNV ( UInt32 target, UInt32 index, UInt32 num, System.Single @params ) : void
target System.UInt32
index System.UInt32
num System.UInt32
@params System.Single
return void

glReferencePlaneSGIX() public static method

Original signature is 'extern void glReferencePlaneSGIX (const GLdouble *);'

public static glReferencePlaneSGIX ( System.Double p0 ) : void
p0 System.Double
return void

glReplacementCodeubvSUN() public static method

Original signature is 'extern void glReplacementCodeubvSUN (const GLubyte *);'

public static glReplacementCodeubvSUN ( Byte p0 ) : void
p0 System.Byte
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiColor3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Byte
p2 IntPtr
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Byte
p2 System.Single
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, Byte p1, IntPtr p2 ) : void
p0 System.UInt32
p1 System.Byte
p2 IntPtr
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, Byte p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Byte
p2 System.Single
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
return void

glReplacementCodeuiColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);'

public static glReplacementCodeuiColor4ubVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3, System.Single p4 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3, System.Single p4 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3, IntPtr p4 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3, System.Single p4 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3, System.Single p4 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3, System.Single p4 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3, IntPtr p4 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3, System.Single p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3, System.Single p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3, IntPtr p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3, System.Single p4 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3, IntPtr p4 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3, System.Single p4 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3, IntPtr p4 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3, System.Single p4 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3, IntPtr p4 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 IntPtr
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3, System.Single p4 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 IntPtr
p4 System.Single
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, IntPtr p4 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 System.Single
p4 IntPtr
return void

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3, System.Single p4 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 System.Single
p4 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
p3 System.Single
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, IntPtr p1, IntPtr p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 IntPtr
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, IntPtr p1, System.Single p2 ) : void
p0 System.UInt32
p1 IntPtr
p2 System.Single
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, System.Single p1, IntPtr p2 ) : void
p0 System.UInt32
p1 System.Single
p2 IntPtr
return void

glReplacementCodeuiTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);'

public static glReplacementCodeuiTexCoord2fVertex3fvSUN ( UInt32 p0, System.Single p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Single
p2 System.Single
return void

glReplacementCodeuiVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

public static glReplacementCodeuiVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glReplacementCodeuiVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

public static glReplacementCodeuiVertex3fvSUN ( UInt32 p0, IntPtr p1 ) : void
p0 System.UInt32
p1 IntPtr
return void

glReplacementCodeuiVertex3fvSUN() public static method

Original signature is 'extern void glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);'

public static glReplacementCodeuiVertex3fvSUN ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glReplacementCodeuivSUN() public static method

Original signature is 'extern void glReplacementCodeuivSUN (const GLuint *);'

public static glReplacementCodeuivSUN ( UInt32 p0 ) : void
p0 System.UInt32
return void

glReplacementCodeusvSUN() public static method

Original signature is 'extern void glReplacementCodeusvSUN (const GLushort *);'

public static glReplacementCodeusvSUN ( UInt16 p0 ) : void
p0 System.UInt16
return void

glRequestResidentProgramsNV() public static method

Original signature is 'extern void glRequestResidentProgramsNV(GLsizei n, GLuint *ids);'

public static glRequestResidentProgramsNV ( Int32 n, UInt32 &ids ) : void
n System.Int32
ids System.UInt32
return void

glSecondaryColor3bvEXT() public static method

Original signature is 'extern void glSecondaryColor3bvEXT (const GLbyte *);'

public static glSecondaryColor3bvEXT ( SByte p0 ) : void
p0 System.SByte
return void

glSecondaryColor3dvEXT() public static method

Original signature is 'extern void glSecondaryColor3dvEXT (const GLdouble *);'

public static glSecondaryColor3dvEXT ( System.Double p0 ) : void
p0 System.Double
return void

glSecondaryColor3fvEXT() public static method

Original signature is 'extern void glSecondaryColor3fvEXT (const GLfloat *);'

public static glSecondaryColor3fvEXT ( System.Single p0 ) : void
p0 System.Single
return void

glSecondaryColor3ivEXT() public static method

Original signature is 'extern void glSecondaryColor3ivEXT (const GLint *);'

public static glSecondaryColor3ivEXT ( Int32 p0 ) : void
p0 System.Int32
return void

glSecondaryColor3svEXT() public static method

Original signature is 'extern void glSecondaryColor3svEXT (const GLshort *);'

public static glSecondaryColor3svEXT ( Int16 p0 ) : void
p0 System.Int16
return void

glSecondaryColor3ubvEXT() public static method

Original signature is 'extern void glSecondaryColor3ubvEXT (const GLubyte *);'

public static glSecondaryColor3ubvEXT ( Byte p0 ) : void
p0 System.Byte
return void

glSecondaryColor3uivEXT() public static method

Original signature is 'extern void glSecondaryColor3uivEXT (const GLuint *);'

public static glSecondaryColor3uivEXT ( UInt32 p0 ) : void
p0 System.UInt32
return void

glSecondaryColor3usvEXT() public static method

Original signature is 'extern void glSecondaryColor3usvEXT (const GLushort *);'

public static glSecondaryColor3usvEXT ( UInt16 p0 ) : void
p0 System.UInt16
return void

glSetFragmentShaderConstantEXT() public static method

Original signature is 'extern void glSetFragmentShaderConstantEXT (GLuint dst, const GLfloat *value);'

public static glSetFragmentShaderConstantEXT ( UInt32 dst, System.Single value ) : void
dst System.UInt32
value System.Single
return void

glShaderSourceARB() public static method

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

public static glShaderSourceARB ( IntPtr shaderObj, Int32 count, IntPtr @string, Int32 length ) : void
shaderObj System.IntPtr
count System.Int32
@string IntPtr
length System.Int32
return void

glShaderSourceARB() public static method

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

public static glShaderSourceARB ( IntPtr shaderObj, Int32 count, SByte @string, Int32 length ) : void
shaderObj System.IntPtr
count System.Int32
@string System.SByte
length System.Int32
return void

glShaderSourceARB() public static method

Original signature is 'extern void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);'

public static glShaderSourceARB ( IntPtr shaderObj, Int32 count, SByte @string, IntPtr length ) : void
shaderObj System.IntPtr
count System.Int32
@string System.SByte
length IntPtr
return void

glSharpenTexFuncSGIS() public static method

Original signature is 'extern void glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);'

public static glSharpenTexFuncSGIS ( UInt32 p0, Int32 p1, System.Single p2 ) : void
p0 System.UInt32
p1 System.Int32
p2 System.Single
return void

glSpriteParameterfvSGIX() public static method

Original signature is 'extern void glSpriteParameterfvSGIX (GLenum, const GLfloat *);'

public static glSpriteParameterfvSGIX ( UInt32 p0, System.Single p1 ) : void
p0 System.UInt32
p1 System.Single
return void

glSpriteParameterivSGIX() public static method

Original signature is 'extern void glSpriteParameterivSGIX (GLenum, const GLint *);'

public static glSpriteParameterivSGIX ( UInt32 p0, Int32 p1 ) : void
p0 System.UInt32
p1 System.Int32
return void

glTangent3bvEXT() public static method

Original signature is 'extern void glTangent3bvEXT (const GLbyte *);'

public static glTangent3bvEXT ( SByte p0 ) : void
p0 System.SByte
return void

glTangent3dvEXT() public static method

Original signature is 'extern void glTangent3dvEXT (const GLdouble *);'

public static glTangent3dvEXT ( System.Double p0 ) : void
p0 System.Double
return void

glTangent3fvEXT() public static method

Original signature is 'extern void glTangent3fvEXT (const GLfloat *);'

public static glTangent3fvEXT ( System.Single p0 ) : void
p0 System.Single
return void

glTangent3ivEXT() public static method

Original signature is 'extern void glTangent3ivEXT (const GLint *);'

public static glTangent3ivEXT ( Int32 p0 ) : void
p0 System.Int32
return void

glTangent3svEXT() public static method

Original signature is 'extern void glTangent3svEXT (const GLshort *);'

public static glTangent3svEXT ( Int16 p0 ) : void
p0 System.Int16
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
return void

glTexCoord2fColor3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glTexCoord2fColor4fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fColor4fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
p3 System.Single
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Byte
p2 IntPtr
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, Byte p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Byte
p2 System.Single
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, Byte p1, IntPtr p2 ) : void
p0 System.Single
p1 System.Byte
p2 IntPtr
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, Byte p1, System.Single p2 ) : void
p0 System.Single
p1 System.Byte
p2 System.Single
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
return void

glTexCoord2fColor4ubVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);'

public static glTexCoord2fColor4ubVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, IntPtr p1, System.Single p2 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, IntPtr p2 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( IntPtr p0, System.Single p1, System.Single p2 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, IntPtr p2 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, IntPtr p1, System.Single p2 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, IntPtr p2 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
return void

glTexCoord2fNormal3fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord2fNormal3fVertex3fvSUN ( System.Single p0, System.Single p1, System.Single p2 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
return void

glTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord2fVertex3fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord2fVertex3fvSUN ( System.Single p0, IntPtr p1 ) : void
p0 System.Single
p1 IntPtr
return void

glTexCoord2fVertex3fvSUN() public static method

Original signature is 'extern void glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord2fVertex3fvSUN ( System.Single p0, System.Single p1 ) : void
p0 System.Single
p1 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( IntPtr p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 IntPtr
p1 System.Single
p2 System.Single
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, IntPtr p3 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, IntPtr p2, System.Single p3 ) : void
p0 System.Single
p1 IntPtr
p2 IntPtr
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, System.Single p2, IntPtr p3 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, IntPtr p1, System.Single p2, System.Single p3 ) : void
p0 System.Single
p1 IntPtr
p2 System.Single
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, IntPtr p2, IntPtr p3 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, IntPtr p2, System.Single p3 ) : void
p0 System.Single
p1 System.Single
p2 IntPtr
p3 System.Single
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, System.Single p2, IntPtr p3 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
p3 IntPtr
return void

glTexCoord4fColor4fNormal3fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);'

public static glTexCoord4fColor4fNormal3fVertex4fvSUN ( System.Single p0, System.Single p1, System.Single p2, System.Single p3 ) : void
p0 System.Single
p1 System.Single
p2 System.Single
p3 System.Single
return void

glTexCoord4fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord4fVertex4fvSUN ( IntPtr p0, System.Single p1 ) : void
p0 IntPtr
p1 System.Single
return void

glTexCoord4fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord4fVertex4fvSUN ( System.Single p0, IntPtr p1 ) : void
p0 System.Single
p1 IntPtr
return void

glTexCoord4fVertex4fvSUN() public static method

Original signature is 'extern void glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);'

public static glTexCoord4fVertex4fvSUN ( System.Single p0, System.Single p1 ) : void
p0 System.Single
p1 System.Single
return void

glTexFilterFuncSGIS() public static method

Original signature is 'extern void glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);'

public static glTexFilterFuncSGIS ( UInt32 p0, UInt32 p1, Int32 p2, System.Single p3 ) : void
p0 System.UInt32
p1 System.UInt32
p2 System.Int32
p3 System.Single
return void

glTexParameterIivEXT() public static method

Original signature is 'extern void glTexParameterIivEXT( GLenum target, GLenum pname, GLint *params );'

public static glTexParameterIivEXT ( UInt32 target, UInt32 pname, Int32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.Int32
return void

glTexParameterIuivEXT() public static method

Original signature is 'extern void glTexParameterIuivEXT( GLenum target, GLenum pname, GLuint *params );'

public static glTexParameterIuivEXT ( UInt32 target, UInt32 pname, UInt32 &@params ) : void
target System.UInt32
pname System.UInt32
@params System.UInt32
return void

glTransformFeedbackVaryingsEXT() public static method

Original signature is 'extern void glTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);'

public static glTransformFeedbackVaryingsEXT ( UInt32 program, Int32 count, SByte varyings, UInt32 bufferMode ) : void
program System.UInt32
count System.Int32
varyings System.SByte
bufferMode System.UInt32
return void

glUniform1fvARB() public static method

Original signature is 'extern void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);'

public static glUniform1fvARB ( Int32 location, Int32 count, System.Single value ) : void
location System.Int32
count System.Int32
value System.Single
return void

glUniform1ivARB() public static method

Original signature is 'extern void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);'

public static glUniform1ivARB ( Int32 location, Int32 count, Int32 value ) : void
location System.Int32
count System.Int32
value System.Int32
return void

glUniform1uivEXT() public static method

Original signature is 'extern void glUniform1uivEXT(GLint location, GLsizei count, const GLuint *value);'

public static glUniform1uivEXT ( Int32 location, Int32 count, UInt32 value ) : void
location System.Int32
count System.Int32
value System.UInt32
return void

glUniform2fvARB() public static method

Original signature is 'extern void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);'

public static glUniform2fvARB ( Int32 location, Int32 count, System.Single value ) : void
location System.Int32
count System.Int32
value System.Single
return void

glUniform2ivARB() public static method

Original signature is 'extern void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);'

public static glUniform2ivARB ( Int32 location, Int32 count, Int32 value ) : void
location System.Int32
count System.Int32
value System.Int32
return void

glUniform2uivEXT() public static method

Original signature is 'extern void glUniform2uivEXT(GLint location, GLsizei count, const GLuint *value);'

public static glUniform2uivEXT ( Int32 location, Int32 count, UInt32 value ) : void
location System.Int32
count System.Int32
value System.UInt32
return void

glUniform3fvARB() public static method

Original signature is 'extern void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);'

public static glUniform3fvARB ( Int32 location, Int32 count, System.Single value ) : void
location System.Int32
count System.Int32
value System.Single
return void

glUniform3ivARB() public static method

Original signature is 'extern void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);'

public static glUniform3ivARB ( Int32 location, Int32 count, Int32 value ) : void
location System.Int32
count System.Int32
value System.Int32
return void

glUniform3uivEXT() public static method

Original signature is 'extern void glUniform3uivEXT(GLint location, GLsizei count, const GLuint *value);'

public static glUniform3uivEXT ( Int32 location, Int32 count, UInt32 value ) : void
location System.Int32
count System.Int32
value System.UInt32
return void

glUniform4fvARB() public static method

Original signature is 'extern void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);'

public static glUniform4fvARB ( Int32 location, Int32 count, System.Single value ) : void
location System.Int32
count System.Int32
value System.Single
return void

glUniform4ivARB() public static method

Original signature is 'extern void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);'

public static glUniform4ivARB ( Int32 location, Int32 count, Int32 value ) : void
location System.Int32
count System.Int32
value System.Int32
return void

glUniform4uivEXT() public static method

Original signature is 'extern void glUniform4uivEXT(GLint location, GLsizei count, const GLuint *value);'

public static glUniform4uivEXT ( Int32 location, Int32 count, UInt32 value ) : void
location System.Int32
count System.Int32
value System.UInt32
return void

glUniformMatrix2fvARB() public static method

Original signature is 'extern void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

public static glUniformMatrix2fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void
location System.Int32
count System.Int32
transpose System.Byte
value System.Single
return void

glUniformMatrix3fvARB() public static method

Original signature is 'extern void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

public static glUniformMatrix3fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void
location System.Int32
count System.Int32
transpose System.Byte
value System.Single
return void

glUniformMatrix4fvARB() public static method

Original signature is 'extern void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);'

public static glUniformMatrix4fvARB ( Int32 location, Int32 count, Byte transpose, System.Single value ) : void
location System.Int32
count System.Int32
transpose System.Byte
value System.Single
return void

glVariantbvEXT() public static method

Original signature is 'extern void glVariantbvEXT (GLuint id, GLbyte *addr);'

public static glVariantbvEXT ( UInt32 id, SByte &addr ) : void
id System.UInt32
addr System.SByte
return void

glVariantdvEXT() public static method

Original signature is 'extern void glVariantdvEXT (GLuint id, GLdouble *addr);'

public static glVariantdvEXT ( UInt32 id, System.Double &addr ) : void
id System.UInt32
addr System.Double
return void

glVariantfvEXT() public static method

Original signature is 'extern void glVariantfvEXT (GLuint id, GLfloat *addr);'

public static glVariantfvEXT ( UInt32 id, System.Single &addr ) : void
id System.UInt32
addr System.Single
return void

glVariantivEXT() public static method

Original signature is 'extern void glVariantivEXT (GLuint id, GLint *addr);'

public static glVariantivEXT ( UInt32 id, Int32 &addr ) : void
id System.UInt32
addr System.Int32
return void

glVariantsvEXT() public static method

Original signature is 'extern void glVariantsvEXT (GLuint id, GLshort *addr);'

public static glVariantsvEXT ( UInt32 id, Int16 &addr ) : void
id System.UInt32
addr System.Int16
return void

glVariantubvEXT() public static method

Original signature is 'extern void glVariantubvEXT (GLuint id, GLubyte *addr);'

public static glVariantubvEXT ( UInt32 id, Byte &addr ) : void
id System.UInt32
addr System.Byte
return void

glVariantuivEXT() public static method

Original signature is 'extern void glVariantuivEXT (GLuint id, GLuint *addr);'

public static glVariantuivEXT ( UInt32 id, UInt32 &addr ) : void
id System.UInt32
addr System.UInt32
return void

glVariantusvEXT() public static method

Original signature is 'extern void glVariantusvEXT (GLuint id, GLushort *addr);'

public static glVariantusvEXT ( UInt32 id, UInt16 &addr ) : void
id System.UInt32
addr System.UInt16
return void

glVertexAttrib1dvARB() public static method

Original signature is 'extern void glVertexAttrib1dvARB(GLuint index, const GLdouble *v);'

public static glVertexAttrib1dvARB ( UInt32 index, System.Double v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib1dvNV() public static method

Original signature is 'extern void glVertexAttrib1dvNV(GLuint index, GLdouble *v);'

public static glVertexAttrib1dvNV ( UInt32 index, System.Double &v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib1fvARB() public static method

Original signature is 'extern void glVertexAttrib1fvARB(GLuint index, const GLfloat *v);'

public static glVertexAttrib1fvARB ( UInt32 index, System.Single v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib1fvNV() public static method

Original signature is 'extern void glVertexAttrib1fvNV(GLuint index, GLfloat *v);'

public static glVertexAttrib1fvNV ( UInt32 index, System.Single &v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib1svARB() public static method

Original signature is 'extern void glVertexAttrib1svARB(GLuint index, const GLshort *v);'

public static glVertexAttrib1svARB ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib1svNV() public static method

Original signature is 'extern void glVertexAttrib1svNV(GLuint index, GLshort *v);'

public static glVertexAttrib1svNV ( UInt32 index, Int16 &v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib2dvARB() public static method

Original signature is 'extern void glVertexAttrib2dvARB(GLuint index, const GLdouble *v);'

public static glVertexAttrib2dvARB ( UInt32 index, System.Double v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib2dvNV() public static method

Original signature is 'extern void glVertexAttrib2dvNV(GLuint index, GLdouble *v);'

public static glVertexAttrib2dvNV ( UInt32 index, System.Double &v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib2fvARB() public static method

Original signature is 'extern void glVertexAttrib2fvARB(GLuint index, const GLfloat *v);'

public static glVertexAttrib2fvARB ( UInt32 index, System.Single v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib2fvNV() public static method

Original signature is 'extern void glVertexAttrib2fvNV(GLuint index, GLfloat *v);'

public static glVertexAttrib2fvNV ( UInt32 index, System.Single &v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib2svARB() public static method

Original signature is 'extern void glVertexAttrib2svARB(GLuint index, const GLshort *v);'

public static glVertexAttrib2svARB ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib2svNV() public static method

Original signature is 'extern void glVertexAttrib2svNV(GLuint index, GLshort *v);'

public static glVertexAttrib2svNV ( UInt32 index, Int16 &v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib3dvARB() public static method

Original signature is 'extern void glVertexAttrib3dvARB(GLuint index, const GLdouble *v);'

public static glVertexAttrib3dvARB ( UInt32 index, System.Double v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib3dvNV() public static method

Original signature is 'extern void glVertexAttrib3dvNV(GLuint index, GLdouble *v);'

public static glVertexAttrib3dvNV ( UInt32 index, System.Double &v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib3fvARB() public static method

Original signature is 'extern void glVertexAttrib3fvARB(GLuint index, const GLfloat *v);'

public static glVertexAttrib3fvARB ( UInt32 index, System.Single v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib3fvNV() public static method

Original signature is 'extern void glVertexAttrib3fvNV(GLuint index, GLfloat *v);'

public static glVertexAttrib3fvNV ( UInt32 index, System.Single &v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib3svARB() public static method

Original signature is 'extern void glVertexAttrib3svARB(GLuint index, const GLshort *v);'

public static glVertexAttrib3svARB ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib3svNV() public static method

Original signature is 'extern void glVertexAttrib3svNV(GLuint index, GLshort *v);'

public static glVertexAttrib3svNV ( UInt32 index, Int16 &v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib4NbvARB() public static method

Original signature is 'extern void glVertexAttrib4NbvARB(GLuint index, const GLbyte *v);'

public static glVertexAttrib4NbvARB ( UInt32 index, SByte v ) : void
index System.UInt32
v System.SByte
return void

glVertexAttrib4NivARB() public static method

Original signature is 'extern void glVertexAttrib4NivARB(GLuint index, const GLint *v);'

public static glVertexAttrib4NivARB ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttrib4NsvARB() public static method

Original signature is 'extern void glVertexAttrib4NsvARB(GLuint index, const GLshort *v);'

public static glVertexAttrib4NsvARB ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib4NubvARB() public static method

Original signature is 'extern void glVertexAttrib4NubvARB(GLuint index, const GLubyte *v);'

public static glVertexAttrib4NubvARB ( UInt32 index, Byte v ) : void
index System.UInt32
v System.Byte
return void

glVertexAttrib4NuivARB() public static method

Original signature is 'extern void glVertexAttrib4NuivARB(GLuint index, const GLuint *v);'

public static glVertexAttrib4NuivARB ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttrib4NusvARB() public static method

Original signature is 'extern void glVertexAttrib4NusvARB(GLuint index, const GLushort *v);'

public static glVertexAttrib4NusvARB ( UInt32 index, UInt16 v ) : void
index System.UInt32
v System.UInt16
return void

glVertexAttrib4bvARB() public static method

Original signature is 'extern void glVertexAttrib4bvARB(GLuint index, const GLbyte *v);'

public static glVertexAttrib4bvARB ( UInt32 index, SByte v ) : void
index System.UInt32
v System.SByte
return void

glVertexAttrib4dvARB() public static method

Original signature is 'extern void glVertexAttrib4dvARB(GLuint index, const GLdouble *v);'

public static glVertexAttrib4dvARB ( UInt32 index, System.Double v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib4dvNV() public static method

Original signature is 'extern void glVertexAttrib4dvNV(GLuint index, GLdouble *v);'

public static glVertexAttrib4dvNV ( UInt32 index, System.Double &v ) : void
index System.UInt32
v System.Double
return void

glVertexAttrib4fvARB() public static method

Original signature is 'extern void glVertexAttrib4fvARB(GLuint index, const GLfloat *v);'

public static glVertexAttrib4fvARB ( UInt32 index, System.Single v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib4fvNV() public static method

Original signature is 'extern void glVertexAttrib4fvNV(GLuint index, GLfloat *v);'

public static glVertexAttrib4fvNV ( UInt32 index, System.Single &v ) : void
index System.UInt32
v System.Single
return void

glVertexAttrib4ivARB() public static method

Original signature is 'extern void glVertexAttrib4ivARB(GLuint index, const GLint *v);'

public static glVertexAttrib4ivARB ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttrib4svARB() public static method

Original signature is 'extern void glVertexAttrib4svARB(GLuint index, const GLshort *v);'

public static glVertexAttrib4svARB ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib4svNV() public static method

Original signature is 'extern void glVertexAttrib4svNV(GLuint index, GLshort *v);'

public static glVertexAttrib4svNV ( UInt32 index, Int16 &v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttrib4ubvARB() public static method

Original signature is 'extern void glVertexAttrib4ubvARB(GLuint index, const GLubyte *v);'

public static glVertexAttrib4ubvARB ( UInt32 index, Byte v ) : void
index System.UInt32
v System.Byte
return void

glVertexAttrib4ubvNV() public static method

Original signature is 'extern void glVertexAttrib4ubvNV(GLuint index, GLubyte *v);'

public static glVertexAttrib4ubvNV ( UInt32 index, Byte &v ) : void
index System.UInt32
v System.Byte
return void

glVertexAttrib4uivARB() public static method

Original signature is 'extern void glVertexAttrib4uivARB(GLuint index, const GLuint *v);'

public static glVertexAttrib4uivARB ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttrib4usvARB() public static method

Original signature is 'extern void glVertexAttrib4usvARB(GLuint index, const GLushort *v);'

public static glVertexAttrib4usvARB ( UInt32 index, UInt16 v ) : void
index System.UInt32
v System.UInt16
return void

glVertexAttribI1ivEXT() public static method

Original signature is 'extern void glVertexAttribI1ivEXT(GLuint index, const GLint *v);'

public static glVertexAttribI1ivEXT ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttribI1uivEXT() public static method

Original signature is 'extern void glVertexAttribI1uivEXT(GLuint index, const GLuint *v);'

public static glVertexAttribI1uivEXT ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttribI2ivEXT() public static method

Original signature is 'extern void glVertexAttribI2ivEXT(GLuint index, const GLint *v);'

public static glVertexAttribI2ivEXT ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttribI2uivEXT() public static method

Original signature is 'extern void glVertexAttribI2uivEXT(GLuint index, const GLuint *v);'

public static glVertexAttribI2uivEXT ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttribI3ivEXT() public static method

Original signature is 'extern void glVertexAttribI3ivEXT(GLuint index, const GLint *v);'

public static glVertexAttribI3ivEXT ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttribI3uivEXT() public static method

Original signature is 'extern void glVertexAttribI3uivEXT(GLuint index, const GLuint *v);'

public static glVertexAttribI3uivEXT ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttribI4bvEXT() public static method

Original signature is 'extern void glVertexAttribI4bvEXT(GLuint index, const GLbyte *v);'

public static glVertexAttribI4bvEXT ( UInt32 index, SByte v ) : void
index System.UInt32
v System.SByte
return void

glVertexAttribI4ivEXT() public static method

Original signature is 'extern void glVertexAttribI4ivEXT(GLuint index, const GLint *v);'

public static glVertexAttribI4ivEXT ( UInt32 index, Int32 v ) : void
index System.UInt32
v System.Int32
return void

glVertexAttribI4svEXT() public static method

Original signature is 'extern void glVertexAttribI4svEXT(GLuint index, const GLshort *v);'

public static glVertexAttribI4svEXT ( UInt32 index, Int16 v ) : void
index System.UInt32
v System.Int16
return void

glVertexAttribI4ubvEXT() public static method

Original signature is 'extern void glVertexAttribI4ubvEXT(GLuint index, const GLubyte *v);'

public static glVertexAttribI4ubvEXT ( UInt32 index, Byte v ) : void
index System.UInt32
v System.Byte
return void

glVertexAttribI4uivEXT() public static method

Original signature is 'extern void glVertexAttribI4uivEXT(GLuint index, const GLuint *v);'

public static glVertexAttribI4uivEXT ( UInt32 index, UInt32 v ) : void
index System.UInt32
v System.UInt32
return void

glVertexAttribI4usvEXT() public static method

Original signature is 'extern void glVertexAttribI4usvEXT(GLuint index, const GLushort *v);'

public static glVertexAttribI4usvEXT ( UInt32 index, UInt16 v ) : void
index System.UInt32
v System.UInt16
return void

glVertexAttribs1dvNV() public static method

Original signature is 'extern void glVertexAttribs1dvNV(GLuint index, GLsizei n, GLdouble *v);'

public static glVertexAttribs1dvNV ( UInt32 index, Int32 n, System.Double &v ) : void
index System.UInt32
n System.Int32
v System.Double
return void

glVertexAttribs1fvNV() public static method

Original signature is 'extern void glVertexAttribs1fvNV(GLuint index, GLsizei n, GLfloat *v);'

public static glVertexAttribs1fvNV ( UInt32 index, Int32 n, System.Single &v ) : void
index System.UInt32
n System.Int32
v System.Single
return void

glVertexAttribs1svNV() public static method

Original signature is 'extern void glVertexAttribs1svNV(GLuint index, GLsizei n, GLshort *v);'

public static glVertexAttribs1svNV ( UInt32 index, Int32 n, Int16 &v ) : void
index System.UInt32
n System.Int32
v System.Int16
return void

glVertexAttribs2dvNV() public static method

Original signature is 'extern void glVertexAttribs2dvNV(GLuint index, GLsizei n, GLdouble *v);'

public static glVertexAttribs2dvNV ( UInt32 index, Int32 n, System.Double &v ) : void
index System.UInt32
n System.Int32
v System.Double
return void

glVertexAttribs2fvNV() public static method

Original signature is 'extern void glVertexAttribs2fvNV(GLuint index, GLsizei n, GLfloat *v);'

public static glVertexAttribs2fvNV ( UInt32 index, Int32 n, System.Single &v ) : void
index System.UInt32
n System.Int32
v System.Single
return void

glVertexAttribs2svNV() public static method

Original signature is 'extern void glVertexAttribs2svNV(GLuint index, GLsizei n, GLshort *v);'

public static glVertexAttribs2svNV ( UInt32 index, Int32 n, Int16 &v ) : void
index System.UInt32
n System.Int32
v System.Int16
return void

glVertexAttribs3dvNV() public static method

Original signature is 'extern void glVertexAttribs3dvNV(GLuint index, GLsizei n, GLdouble *v);'

public static glVertexAttribs3dvNV ( UInt32 index, Int32 n, System.Double &v ) : void
index System.UInt32
n System.Int32
v System.Double
return void

glVertexAttribs3fvNV() public static method

Original signature is 'extern void glVertexAttribs3fvNV(GLuint index, GLsizei n, GLfloat *v);'

public static glVertexAttribs3fvNV ( UInt32 index, Int32 n, System.Single &v ) : void
index System.UInt32
n System.Int32
v System.Single
return void

glVertexAttribs3svNV() public static method

Original signature is 'extern void glVertexAttribs3svNV(GLuint index, GLsizei n, GLshort *v);'

public static glVertexAttribs3svNV ( UInt32 index, Int32 n, Int16 &v ) : void
index System.UInt32
n System.Int32
v System.Int16
return void

glVertexAttribs4dvNV() public static method

Original signature is 'extern void glVertexAttribs4dvNV(GLuint index, GLsizei n, GLdouble *v);'

public static glVertexAttribs4dvNV ( UInt32 index, Int32 n, System.Double &v ) : void
index System.UInt32
n System.Int32
v System.Double
return void

glVertexAttribs4fvNV() public static method

Original signature is 'extern void glVertexAttribs4fvNV(GLuint index, GLsizei n, GLfloat *v);'

public static glVertexAttribs4fvNV ( UInt32 index, Int32 n, System.Single &v ) : void
index System.UInt32
n System.Int32
v System.Single
return void

glVertexAttribs4svNV() public static method

Original signature is 'extern void glVertexAttribs4svNV(GLuint index, GLsizei n, GLshort *v);'

public static glVertexAttribs4svNV ( UInt32 index, Int32 n, Int16 &v ) : void
index System.UInt32
n System.Int32
v System.Int16
return void

glVertexAttribs4ubvNV() public static method

Original signature is 'extern void glVertexAttribs4ubvNV(GLuint index, GLsizei n, GLubyte *v);'

public static glVertexAttribs4ubvNV ( UInt32 index, Int32 n, Byte &v ) : void
index System.UInt32
n System.Int32
v System.Byte
return void

glVertexWeightfvEXT() public static method

Original signature is 'extern void glVertexWeightfvEXT (const GLfloat *);'

public static glVertexWeightfvEXT ( System.Single p0 ) : void
p0 System.Single
return void

glWeightbvARB() public static method

Original signature is 'extern void glWeightbvARB(GLint, const GLbyte *);'

public static glWeightbvARB ( Int32 p0, SByte p1 ) : void
p0 System.Int32
p1 System.SByte
return void

glWeightdvARB() public static method

Original signature is 'extern void glWeightdvARB(GLint, const GLdouble *);'

public static glWeightdvARB ( Int32 p0, System.Double p1 ) : void
p0 System.Int32
p1 System.Double
return void

glWeightfvARB() public static method

Original signature is 'extern void glWeightfvARB(GLint, const GLfloat *);'

public static glWeightfvARB ( Int32 p0, System.Single p1 ) : void
p0 System.Int32
p1 System.Single
return void

glWeightivARB() public static method

Original signature is 'extern void glWeightivARB(GLint, const GLint *);'

public static glWeightivARB ( Int32 p0, Int32 p1 ) : void
p0 System.Int32
p1 System.Int32
return void

glWeightsvARB() public static method

Original signature is 'extern void glWeightsvARB(GLint, const GLshort *);'

public static glWeightsvARB ( Int32 p0, Int16 p1 ) : void
p0 System.Int32
p1 System.Int16
return void

glWeightubvARB() public static method

Original signature is 'extern void glWeightubvARB(GLint, const GLubyte *);'

public static glWeightubvARB ( Int32 p0, Byte p1 ) : void
p0 System.Int32
p1 System.Byte
return void

glWeightuivARB() public static method

Original signature is 'extern void glWeightuivARB(GLint, const GLuint *);'

public static glWeightuivARB ( Int32 p0, UInt32 p1 ) : void
p0 System.Int32
p1 System.UInt32
return void

glWeightusvARB() public static method

Original signature is 'extern void glWeightusvARB(GLint, const GLushort *);'

public static glWeightusvARB ( Int32 p0, UInt16 p1 ) : void
p0 System.Int32
p1 System.UInt16
return void

glWindowPos2dvARB() public static method

Original signature is 'extern void glWindowPos2dvARB (const GLdouble *);'

public static glWindowPos2dvARB ( System.Double p0 ) : void
p0 System.Double
return void

glWindowPos2fvARB() public static method

Original signature is 'extern void glWindowPos2fvARB (const GLfloat *);'

public static glWindowPos2fvARB ( System.Single p0 ) : void
p0 System.Single
return void

glWindowPos2ivARB() public static method

Original signature is 'extern void glWindowPos2ivARB (const GLint *);'

public static glWindowPos2ivARB ( Int32 p0 ) : void
p0 System.Int32
return void

glWindowPos2svARB() public static method

Original signature is 'extern void glWindowPos2svARB (const GLshort *);'

public static glWindowPos2svARB ( Int16 p0 ) : void
p0 System.Int16
return void

glWindowPos3dvARB() public static method

Original signature is 'extern void glWindowPos3dvARB (const GLdouble *);'

public static glWindowPos3dvARB ( System.Double p0 ) : void
p0 System.Double
return void

glWindowPos3fvARB() public static method

Original signature is 'extern void glWindowPos3fvARB (const GLfloat *);'

public static glWindowPos3fvARB ( System.Single p0 ) : void
p0 System.Single
return void

glWindowPos3ivARB() public static method

Original signature is 'extern void glWindowPos3ivARB (const GLint *);'

public static glWindowPos3ivARB ( Int32 p0 ) : void
p0 System.Int32
return void

glWindowPos3svARB() public static method

Original signature is 'extern void glWindowPos3svARB (const GLshort *);'

public static glWindowPos3svARB ( Int16 p0 ) : void
p0 System.Int16
return void

gluCheckExtension() public static method

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

public static gluCheckExtension ( Byte extName, Byte extString ) : Byte
extName System.Byte
extString System.Byte
return System.Byte

gluCheckExtension() public static method

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

public static gluCheckExtension ( Byte extName, IntPtr extString ) : Byte
extName System.Byte
extString IntPtr
return System.Byte

gluCheckExtension() public static method

Original signature is 'extern GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString);'

public static gluCheckExtension ( IntPtr extName, Byte extString ) : Byte
extName IntPtr
extString System.Byte
return System.Byte

gluGetNurbsProperty() public static method

Original signature is 'extern void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);'

public static gluGetNurbsProperty ( IntPtr nurb, UInt32 property, System.Single &data ) : void
nurb IntPtr
property System.UInt32
data System.Single
return void

gluGetTessProperty() public static method

Original signature is 'extern void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);'

public static gluGetTessProperty ( IntPtr tess, UInt32 which, System.Double &data ) : void
tess IntPtr
which System.UInt32
data System.Double
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, IntPtr perspective, Int32 view ) : void
nurb IntPtr
model IntPtr
perspective IntPtr
view System.Int32
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, System.Single perspective, Int32 view ) : void
nurb IntPtr
model IntPtr
perspective System.Single
view System.Int32
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, IntPtr model, System.Single perspective, IntPtr view ) : void
nurb IntPtr
model IntPtr
perspective System.Single
view IntPtr
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, IntPtr perspective, Int32 view ) : void
nurb IntPtr
model System.Single
perspective IntPtr
view System.Int32
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, IntPtr perspective, IntPtr view ) : void
nurb IntPtr
model System.Single
perspective IntPtr
view IntPtr
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, System.Single perspective, Int32 view ) : void
nurb IntPtr
model System.Single
perspective System.Single
view System.Int32
return void

gluLoadSamplingMatrices() public static method

Original signature is 'extern void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);'

public static gluLoadSamplingMatrices ( IntPtr nurb, System.Single model, System.Single perspective, IntPtr view ) : void
nurb IntPtr
model System.Single
perspective System.Single
view IntPtr
return void

gluNurbsCurve() public static method

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

public static gluNurbsCurve ( IntPtr nurb, Int32 knotCount, IntPtr knots, Int32 stride, System.Single &control, Int32 order, UInt32 type ) : void
nurb IntPtr
knotCount System.Int32
knots IntPtr
stride System.Int32
control System.Single
order System.Int32
type System.UInt32
return void

gluNurbsCurve() public static method

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

public static gluNurbsCurve ( IntPtr nurb, Int32 knotCount, System.Single &knots, Int32 stride, IntPtr control, Int32 order, UInt32 type ) : void
nurb IntPtr
knotCount System.Int32
knots System.Single
stride System.Int32
control IntPtr
order System.Int32
type System.UInt32
return void

gluNurbsCurve() public static method

Original signature is 'extern void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);'

public static gluNurbsCurve ( IntPtr nurb, Int32 knotCount, System.Single &knots, Int32 stride, System.Single &control, Int32 order, UInt32 type ) : void
nurb IntPtr
knotCount System.Int32
knots System.Single
stride System.Int32
control System.Single
order System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots IntPtr
tKnotCount System.Int32
tKnots IntPtr
sStride System.Int32
tStride System.Int32
control System.Single
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots IntPtr
tKnotCount System.Int32
tKnots System.Single
sStride System.Int32
tStride System.Int32
control IntPtr
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, IntPtr sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots IntPtr
tKnotCount System.Int32
tKnots System.Single
sStride System.Int32
tStride System.Int32
control System.Single
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots System.Single
tKnotCount System.Int32
tKnots IntPtr
sStride System.Int32
tStride System.Int32
control IntPtr
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, IntPtr tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots System.Single
tKnotCount System.Int32
tKnots IntPtr
sStride System.Int32
tStride System.Int32
control System.Single
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, IntPtr control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots System.Single
tKnotCount System.Int32
tKnots System.Single
sStride System.Int32
tStride System.Int32
control IntPtr
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluNurbsSurface() public static method

Original signature is 'extern void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);'

public static gluNurbsSurface ( IntPtr nurb, Int32 sKnotCount, System.Single &sKnots, Int32 tKnotCount, System.Single &tKnots, Int32 sStride, Int32 tStride, System.Single &control, Int32 sOrder, Int32 tOrder, UInt32 type ) : void
nurb IntPtr
sKnotCount System.Int32
sKnots System.Single
tKnotCount System.Int32
tKnots System.Single
sStride System.Int32
tStride System.Int32
control System.Single
sOrder System.Int32
tOrder System.Int32
type System.UInt32
return void

gluPickMatrix() public static method

Original signature is 'extern void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);'

public static gluPickMatrix ( System.Double x, System.Double y, System.Double delX, System.Double delY, Int32 &viewport ) : void
x System.Double
y System.Double
delX System.Double
delY System.Double
viewport System.Int32
return void

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view System.Int32
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj System.Double
view IntPtr
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view System.Int32
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, System.Double model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model System.Double
proj IntPtr
view IntPtr
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view System.Int32
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, System.Double proj, IntPtr view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj System.Double
view IntPtr
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, Int32 view, IntPtr winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view System.Int32
winX IntPtr
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX System.Double
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX System.Double
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX System.Double
winY IntPtr
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &winX, IntPtr winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX System.Double
winY IntPtr
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX IntPtr
winY System.Double
winZ System.Double
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, System.Double &winY, IntPtr winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX IntPtr
winY System.Double
winZ IntPtr
return System.Int32

gluProject() public static method

Original signature is 'extern GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);'

public static gluProject ( System.Double objX, System.Double objY, System.Double objZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr winX, IntPtr winY, System.Double &winZ ) : Int32
objX System.Double
objY System.Double
objZ System.Double
model IntPtr
proj IntPtr
view IntPtr
winX IntPtr
winY IntPtr
winZ System.Double
return System.Int32

gluPwlCurve() public static method

Original signature is 'extern void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);'

public static gluPwlCurve ( IntPtr nurb, Int32 count, System.Single &data, Int32 stride, UInt32 type ) : void
nurb IntPtr
count System.Int32
data System.Single
stride System.Int32
type System.UInt32
return void

gluTessVertex() public static method

Original signature is 'extern void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);'

public static gluTessVertex ( IntPtr tess, System.Double &location, IntPtr data ) : void
tess IntPtr
location System.Double
data IntPtr
return void

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view System.Int32
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj System.Double
view IntPtr
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view System.Int32
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, System.Double model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model System.Double
proj IntPtr
view IntPtr
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view System.Int32
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, System.Double proj, IntPtr view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj System.Double
view IntPtr
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, Int32 view, IntPtr objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view System.Int32
objX IntPtr
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX System.Double
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX System.Double
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX System.Double
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, System.Double &objX, IntPtr objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX System.Double
objY IntPtr
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX IntPtr
objY System.Double
objZ System.Double
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, System.Double &objY, IntPtr objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX IntPtr
objY System.Double
objZ IntPtr
return System.Int32

gluUnProject() public static method

Original signature is 'extern GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);'

public static gluUnProject ( System.Double winX, System.Double winY, System.Double winZ, IntPtr model, IntPtr proj, IntPtr view, IntPtr objX, IntPtr objY, System.Double &objZ ) : Int32
winX System.Double
winY System.Double
winZ System.Double
model IntPtr
proj IntPtr
view IntPtr
objX IntPtr
objY IntPtr
objZ System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, System.Double model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model System.Double
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, System.Double proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj System.Double
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, Int32 view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view System.Int32
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, System.Double &objX, IntPtr objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX System.Double
objY IntPtr
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, System.Double &objY, IntPtr objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY System.Double
objZ IntPtr
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW System.Double
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, System.Double &objZ, IntPtr objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ System.Double
objW IntPtr
return System.Int32

gluUnProject4() public static method

Original signature is 'extern GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearPlane, GLdouble farPlane, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);'

public static gluUnProject4 ( System.Double winX, System.Double winY, System.Double winZ, System.Double clipW, IntPtr model, IntPtr proj, IntPtr view, System.Double nearPlane, System.Double farPlane, IntPtr objX, IntPtr objY, IntPtr objZ, System.Double &objW ) : Int32
winX System.Double
winY System.Double
winZ System.Double
clipW System.Double
model IntPtr
proj IntPtr
view IntPtr
nearPlane System.Double
farPlane System.Double
objX IntPtr
objY IntPtr
objZ IntPtr
objW System.Double
return System.Int32