C# Class MonoGdx.Scene2D.UI.Button

Inheritance: Table
显示文件 Open project: jaquadro/MonoGdx Class Usage Examples

Public Properties

Property Type Description
CheckedEvent RoutedEvent
ClickEvent RoutedEvent
ToggleEvent RoutedEvent
UncheckedEvent RoutedEvent

Private Properties

Property Type Description
Initialize void

Public Methods

Method Description
Button ( ) : System
Button ( Actor child, ButtonStyle style ) : System
Button ( Actor child, Skin skin ) : System
Button ( Actor child, Skin skin, string styleName ) : System
Button ( ButtonStyle style ) : System
Button ( ISceneDrawable up ) : System
Button ( ISceneDrawable up, ISceneDrawable down ) : System
Button ( ISceneDrawable up, ISceneDrawable down, ISceneDrawable chkd ) : System
Button ( Skin skin ) : System
Button ( Skin skin, string styleName ) : System
Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
Toggle ( ) : void

Protected Methods

Method Description
DrawBackground ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
OnChecked ( ) : bool
OnClicked ( ) : bool
OnToggled ( ) : bool
OnUnchecked ( ) : bool

Private Methods

Method Description
Initialize ( ) : void

Method Details

Button() public method

public Button ( ) : System
return System

Button() public method

public Button ( Actor child, ButtonStyle style ) : System
child Actor
style ButtonStyle
return System

Button() public method

public Button ( Actor child, Skin skin ) : System
child Actor
skin Skin
return System

Button() public method

public Button ( Actor child, Skin skin, string styleName ) : System
child Actor
skin Skin
styleName string
return System

Button() public method

public Button ( ButtonStyle style ) : System
style ButtonStyle
return System

Button() public method

public Button ( ISceneDrawable up ) : System
up ISceneDrawable
return System

Button() public method

public Button ( ISceneDrawable up, ISceneDrawable down ) : System
up ISceneDrawable
down ISceneDrawable
return System

Button() public method

public Button ( ISceneDrawable up, ISceneDrawable down, ISceneDrawable chkd ) : System
up ISceneDrawable
down ISceneDrawable
chkd ISceneDrawable
return System

Button() public method

public Button ( Skin skin ) : System
skin Skin
return System

Button() public method

public Button ( Skin skin, string styleName ) : System
skin Skin
styleName string
return System

Draw() public method

public Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
spriteBatch MonoGdx.Graphics.G2D.GdxSpriteBatch
parentAlpha float
return void

DrawBackground() protected method

protected DrawBackground ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
spriteBatch MonoGdx.Graphics.G2D.GdxSpriteBatch
parentAlpha float
return void

OnChecked() protected method

protected OnChecked ( ) : bool
return bool

OnClicked() protected method

protected OnClicked ( ) : bool
return bool

OnToggled() protected method

protected OnToggled ( ) : bool
return bool

OnUnchecked() protected method

protected OnUnchecked ( ) : bool
return bool

Toggle() public method

public Toggle ( ) : void
return void

Property Details

CheckedEvent public_oe static_oe property

public static RoutedEvent CheckedEvent
return RoutedEvent

ClickEvent public_oe static_oe property

public static RoutedEvent ClickEvent
return RoutedEvent

ToggleEvent public_oe static_oe property

public static RoutedEvent ToggleEvent
return RoutedEvent

UncheckedEvent public_oe static_oe property

public static RoutedEvent UncheckedEvent
return RoutedEvent