C# Class Model.EntityEventManager

显示文件 Open project: egametang/Egametang

Public Methods

Method Description
Add ( Disposer disposer ) : void
Awake ( Disposer disposer ) : void
Awake ( Disposer disposer, object p1 ) : void
Awake ( Disposer disposer, object p1, object p2 ) : void
Awake ( Disposer disposer, object p1, object p2, object p3 ) : void
EntityEventManager ( ) : System
GetAssemblies ( ) : Assembly[]
GetAssembly ( string name ) : Assembly
LateUpdate ( ) : void
MethodInfo ( ) : string
Register ( string name, Assembly assembly ) : void
Remove ( Disposer disposer ) : void
Update ( ) : void

Private Methods

Method Description
Load ( ) : void
UpdateAddDisposer ( ) : void
UpdateRemoveDisposer ( ) : void

Method Details

Add() public method

public Add ( Disposer disposer ) : void
disposer Disposer
return void

Awake() public method

public Awake ( Disposer disposer ) : void
disposer Disposer
return void

Awake() public method

public Awake ( Disposer disposer, object p1 ) : void
disposer Disposer
p1 object
return void

Awake() public method

public Awake ( Disposer disposer, object p1, object p2 ) : void
disposer Disposer
p1 object
p2 object
return void

Awake() public method

public Awake ( Disposer disposer, object p1, object p2, object p3 ) : void
disposer Disposer
p1 object
p2 object
p3 object
return void

EntityEventManager() public method

public EntityEventManager ( ) : System
return System

GetAssemblies() public method

public GetAssemblies ( ) : Assembly[]
return Assembly[]

GetAssembly() public method

public GetAssembly ( string name ) : Assembly
name string
return Assembly

LateUpdate() public method

public LateUpdate ( ) : void
return void

MethodInfo() public method

public MethodInfo ( ) : string
return string

Register() public method

public Register ( string name, Assembly assembly ) : void
name string
assembly Assembly
return void

Remove() public method

public Remove ( Disposer disposer ) : void
disposer Disposer
return void

Update() public method

public Update ( ) : void
return void