Property | Type | Description | |
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IsTiltEnabledProperty | |||
SuppressTiltProperty |
Property | Type | Description | |
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ApplyTiltEffect | void | ||
BeginTiltEffect | void | ||
ContinueTiltEffect | void | ||
EndTiltEffect | void | ||
GetCenterToCenterDelta | |||
GetIsTiltEnabled | bool | ||
GetSuppressTilt | bool | ||
OnIsTiltEnabledChanged | void | ||
PauseTiltEffect | void | ||
PrepareControlForTilt | bool | ||
PrepareTiltReturnStoryboard | void | ||
ResetTiltEffect | void | ||
ResetTiltReturnStoryboard | void | ||
RevertPrepareControlForTilt | void | ||
SetIsTiltEnabled | void | ||
SetSuppressTilt | void | ||
StartTiltEffectOnLLS | void | ||
StopTiltReturnStoryboardAndCleanup | void | ||
TiltEffect | System | ||
TiltEffect_ManipulationCompleted | void | ||
TiltEffect_ManipulationDelta | void | ||
TiltEffect_ManipulationStarted | void | ||
TiltReturnStoryboard_Completed | void | ||
TryStartTiltEffect | void |
Method | Description | |
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ApplyTiltEffect ( |
Applies the tilt effect to the control.
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BeginTiltEffect ( |
Begins the tilt effect by preparing the control and doing the initial animation.
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ContinueTiltEffect ( |
Continues a tilt effect that is currently applied to an element, presumably because the user moved their finger.
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EndTiltEffect ( |
Ends the tilt effect by playing the animation.
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GetCenterToCenterDelta ( |
Computes the delta between the centre of an element and its container.
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GetIsTiltEnabled ( |
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GetSuppressTilt ( |
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OnIsTiltEnabledChanged ( |
Property change handler for the IsTiltEnabled dependency property. Adds or removes event handlers from the element that has been (un)registered for tilting. |
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PauseTiltEffect ( ) : void |
Pauses the tilt effect so that the control returns to the 'at rest' position, but doesn't stop the tilt effect (handlers are still attached).
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PrepareControlForTilt ( |
Prepares a control to be tilted by setting up a plane projection and some event handlers. This method is conservative; it will fail any attempt to tilt a control that already has a projection on it. |
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PrepareTiltReturnStoryboard ( |
Creates the tilt return storyboard (if not already created) and targets it to the projection.
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ResetTiltEffect ( |
Resets the tilt effect on the control, making it appear 'normal' again. This method doesn't turn off the tilt effect or cancel any current manipulation; it just temporarily cancels the effect. |
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ResetTiltReturnStoryboard ( ) : void |
Resets the storyboard to not running.
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RevertPrepareControlForTilt ( |
Removes modifications made by PrepareControlForTilt. This method is basic; it does not do anything to detect if the control being un-prepared was previously prepared. |
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SetIsTiltEnabled ( |
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SetSuppressTilt ( |
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StartTiltEffectOnLLS ( |
Starts the tilt effect on LLS items or sticky header.
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StopTiltReturnStoryboardAndCleanup ( ) : void |
Stops the tilt effect and release resources applied to the currently tilted control.
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TiltEffect ( ) : System |
This is not a constructable class, but it cannot be static because it derives from DependencyObject.
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TiltEffect_ManipulationCompleted ( object sender, System.Windows.Input.ManipulationCompletedEventArgs e ) : void |
Event handler for ManipulationCompleted.
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TiltEffect_ManipulationDelta ( object sender, System.Windows.Input.ManipulationDeltaEventArgs e ) : void |
Event handler for ManipulationDelta
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TiltEffect_ManipulationStarted ( object sender, System.Windows.Input.ManipulationStartedEventArgs e ) : void |
Event handler for ManipulationStarted.
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TiltReturnStoryboard_Completed ( object sender, EventArgs e ) : void |
Handler for the storyboard complete event.
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TryStartTiltEffect ( |
Checks if the manipulation should cause a tilt, and if so starts the tilt effect.
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public static DependencyProperty,System.Windows IsTiltEnabledProperty | ||
return |