Property | Type | Description | |
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Species | List |
Method | Description | |
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Run ( int generations ) : void |
Simulates evolution.
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World ( ) : System.Collections.Generic |
Initializes a new instance of the World class.
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Method | Description | |
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MakeChildren ( ) : void |
Creates new generation of creatures.
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Mutate ( ) : void |
Mutates current generation of creatures.
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SelectBest ( ) : void |
Selects best creatures.
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public Run ( int generations ) : void | ||
generations | int | /// Number of iterations of simulation. /// |
return | void |
public World ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |