Property | Type | Description | |
---|---|---|---|
BoxCollidesWith | List | ||
Entities | List |
||
Instance | |||
PolyCollidesWith | List |
Method | Description | |
---|---|---|
Draw ( |
||
EntityPool ( int maxEntities, Entity>.Func |
||
HandleInput ( |
||
Spawn ( Action |
||
Update ( |
||
Update ( |
Method | Description | |
---|---|---|
CheckCollisions ( Entity e ) : void |
public Draw ( |
||
sb | ||
camera | Camera | |
return | void |
public EntityPool ( int maxEntities, Entity>.Func |
||
maxEntities | int | |
createFunc | Entity>.Func | |
spriteSheet | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System |
public HandleInput ( |
||
input | ||
return | void |
public Update ( |
||
gameTime | ||
return | void |
public Update ( |
||
gameTime | ||
gameMap | Map | |
return | void |
public static EntityPool,LDEngine.EntityPools Instance | ||
return |