Property | Type | Description | |
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Pool | ResourcePool |
Method | Description | |
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CollisionIsland ( ) : System |
Constructor of CollisionIsland class.
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IsActive ( ) : bool |
Whether the island is active or not.
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SetStatus ( bool active ) : void |
Sets the status of every body in this island to active or inactive.
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Method | Description | |
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ClearLists ( ) : void |
public SetStatus ( bool active ) : void | ||
active | bool | If true the island gets activated, if false it /// gets deactivated. |
return | void |