Property | Type | Description | |
---|---|---|---|
instance |
Method | Description | |
---|---|---|
CreateCharacter ( string characterId, ICharacterApi caller ) : void | ||
CreateCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
CreateNpc ( string playerId, string characterId, Vitals template, string prefab, Action |
||
CreateNpcRoutine ( string playerId, string characterId, Vitals template, string prefab, Action |
||
DeleteCharacter ( string characterId, ICharacterApi caller ) : void | ||
DeleteCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
GetCharacter ( string playerId, string characterId, ICharacterApi caller ) : void | ||
GetCharacterRoutine ( string playerId, string characterId, ICharacterApi caller ) : IEnumerator | ||
SetBindPoint ( string characterId, string bindPoint, Action |
||
SetBindPointRoutine ( string characterId, string bindPoint, Action |
||
SetCharacter ( string characterId, ICharacterApi caller ) : void | ||
SetCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
SetItemSlots ( string characterId, string slots, Action |
||
SetItemSlots ( string playerId, string characterId, string slots, Action |
||
SetItemSlotsRoutine ( string playerId, string characterId, string slots, Action |
Method | Description | |
---|---|---|
Awake ( ) : void |
public CreateCharacter ( string characterId, ICharacterApi caller ) : void | ||
characterId | string | |
caller | ICharacterApi | |
return | void |
public CreateCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
characterId | string | |
caller | ICharacterApi | |
return | IEnumerator |
public CreateNpc ( string playerId, string characterId, Vitals template, string prefab, Action |
||
playerId | string | |
characterId | string | |
template | Vitals | |
prefab | string | |
action | Action |
|
return | void |
public CreateNpcRoutine ( string playerId, string characterId, Vitals template, string prefab, Action |
||
playerId | string | |
characterId | string | |
template | Vitals | |
prefab | string | |
action | Action |
|
return | IEnumerator |
public DeleteCharacter ( string characterId, ICharacterApi caller ) : void | ||
characterId | string | |
caller | ICharacterApi | |
return | void |
public DeleteCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
characterId | string | |
caller | ICharacterApi | |
return | IEnumerator |
public GetCharacter ( string playerId, string characterId, ICharacterApi caller ) : void | ||
playerId | string | |
characterId | string | |
caller | ICharacterApi | |
return | void |
public GetCharacterRoutine ( string playerId, string characterId, ICharacterApi caller ) : IEnumerator | ||
playerId | string | |
characterId | string | |
caller | ICharacterApi | |
return | IEnumerator |
public SetBindPoint ( string characterId, string bindPoint, Action |
||
characterId | string | |
bindPoint | string | |
action | Action |
|
return | void |
public SetBindPointRoutine ( string characterId, string bindPoint, Action |
||
characterId | string | |
bindPoint | string | |
action | Action |
|
return | IEnumerator |
public SetCharacter ( string characterId, ICharacterApi caller ) : void | ||
characterId | string | |
caller | ICharacterApi | |
return | void |
public SetCharacterRoutine ( string characterId, ICharacterApi caller ) : IEnumerator | ||
characterId | string | |
caller | ICharacterApi | |
return | IEnumerator |
public SetItemSlots ( string characterId, string slots, Action |
||
characterId | string | |
slots | string | |
action | Action |
|
return | void |
public SetItemSlots ( string playerId, string characterId, string slots, Action |
||
playerId | string | |
characterId | string | |
slots | string | |
action | Action |
|
return | void |
public SetItemSlotsRoutine ( string playerId, string characterId, string slots, Action |
||
playerId | string | |
characterId | string | |
slots | string | |
action | Action |
|
return | IEnumerator |