Method | Description | |
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GetNearest ( System.Windows.Media.Media3D.Point3D p3 ) : System.Windows.Media.Media3D.Point3D |
Gets the point on the ray that is nearest the specified point.
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PlaneIntersection ( System.Windows.Media.Media3D.Point3D position, System.Windows.Media.Media3D.Vector3D normal ) : Point3D? |
Finds the intersection with a plane.
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PlaneIntersection ( System.Windows.Media.Media3D.Point3D position, System.Windows.Media.Media3D.Vector3D normal, System.Windows.Media.Media3D.Point3D &intersection ) : bool |
Finds the intersection with a plane.
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Ray3D ( ) : System.Windows.Media.Media3D |
Initializes a new instance of the Ray3D class.
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Ray3D ( System.Windows.Media.Media3D.Point3D p0, System.Windows.Media.Media3D.Point3D p1 ) : System.Windows.Media.Media3D |
Initializes a new instance of the Ray3D class.
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Ray3D ( System.Windows.Media.Media3D.Point3D o, System.Windows.Media.Media3D.Vector3D d ) : System.Windows.Media.Media3D |
Initializes a new instance of the Ray3D class.
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public GetNearest ( System.Windows.Media.Media3D.Point3D p3 ) : System.Windows.Media.Media3D.Point3D | ||
p3 | System.Windows.Media.Media3D.Point3D | /// The point. /// |
return | System.Windows.Media.Media3D.Point3D |
public PlaneIntersection ( System.Windows.Media.Media3D.Point3D position, System.Windows.Media.Media3D.Vector3D normal ) : Point3D? | ||
position | System.Windows.Media.Media3D.Point3D | /// A point on the plane. /// |
normal | System.Windows.Media.Media3D.Vector3D | /// The normal of the plane. /// |
return | Point3D? |
public PlaneIntersection ( System.Windows.Media.Media3D.Point3D position, System.Windows.Media.Media3D.Vector3D normal, System.Windows.Media.Media3D.Point3D &intersection ) : bool | ||
position | System.Windows.Media.Media3D.Point3D | A point on the plane. |
normal | System.Windows.Media.Media3D.Vector3D | The normal of the plane. |
intersection | System.Windows.Media.Media3D.Point3D | The intersection point. |
return | bool |
public Ray3D ( ) : System.Windows.Media.Media3D | ||
return | System.Windows.Media.Media3D |
public Ray3D ( System.Windows.Media.Media3D.Point3D p0, System.Windows.Media.Media3D.Point3D p1 ) : System.Windows.Media.Media3D | ||
p0 | System.Windows.Media.Media3D.Point3D | /// The p0. /// |
p1 | System.Windows.Media.Media3D.Point3D | /// The p1. /// |
return | System.Windows.Media.Media3D |
public Ray3D ( System.Windows.Media.Media3D.Point3D o, System.Windows.Media.Media3D.Vector3D d ) : System.Windows.Media.Media3D | ||
o | System.Windows.Media.Media3D.Point3D | /// The o. /// |
d | System.Windows.Media.Media3D.Vector3D | /// The sender. /// |
return | System.Windows.Media.Media3D |