Property | Type | Description | |
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hillDisplay | Mesh[] | ||
hillsLoaded | bool |
Method | Description | |
---|---|---|
LoadObstacles ( List |
The load obstacles.
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|
LoadScenery ( List |
The load scenery.
|
|
LoadSoundScenery ( List |
The load sound scenery.
|
|
LoadWeapons ( List |
The load weapons.
|
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SpawnLoads ( |
Initializes a new instance of the SpawnLoads class.
|
|
createHills ( ) : void |
The create hills.
|
public LoadObstacles ( List |
||
ObstacleList | List |
The obstacle list. |
return | void |
public LoadScenery ( List |
||
SceneryList | List |
The scenery list. |
return | void |
public LoadSoundScenery ( List |
||
SoundsList | List |
The sounds list. |
return | void |
public LoadWeapons ( List |
||
WeaponsList | List |
The weapons list. |
return | void |
public SpawnLoads ( |
||
map | The map. | |
bsp | The BSP. | |
device | Device | The device. |
return | System.Collections.Generic |