C# Class HaloMap.RealTimeHalo.RTH_Imports

The rt h_ imports.
显示文件 Open project: troymac1ure/Entity

Public Methods

Method Description
DeInitRTH ( ) : void

De-I/nitializes Real Time Halo.

InitRTH ( string IP ) : debugType

The init rth.

Peek ( uint Addr, uint size ) : Object

Retrieves data from a connected debug xbox

Ping ( int waitTime ) : bool
Poke ( uint Addr, byte Data, int size ) : void
Poke ( uint Addr, uint Data, int size ) : void

The poke.

Reboot ( BootFlag bootFlag ) : void

Performs a reboot of the system

loadDebugMap ( Map map ) : bool

Private Methods

Method Description
ConvertFloat ( float f ) : uint
DeInitRTHExtern ( ) : void
InitYeloDebug ( string IP ) : void

Method Details

DeInitRTH() public static method

De-I/nitializes Real Time Halo.
public static DeInitRTH ( ) : void
return void

InitRTH() public static method

The init rth.
public static InitRTH ( string IP ) : debugType
IP string The ip.
return debugType

Peek() public static method

Retrieves data from a connected debug xbox
public static Peek ( uint Addr, uint size ) : Object
Addr uint The address to retrieve data from
size uint The size of the data to return
return Object

Ping() public static method

public static Ping ( int waitTime ) : bool
waitTime int
return bool

Poke() public static method

public static Poke ( uint Addr, byte Data, int size ) : void
Addr uint
Data byte
size int
return void

Poke() public static method

The poke.
public static Poke ( uint Addr, uint Data, int size ) : void
Addr uint The addr.
Data uint The data.
size int The size in bits.
return void

Reboot() public static method

Performs a reboot of the system
public static Reboot ( BootFlag bootFlag ) : void
bootFlag BootFlag
return void

loadDebugMap() public static method

public static loadDebugMap ( Map map ) : bool
map Map
return bool