Method | Description | |
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CanCancel ( ) : bool |
Can the user cancel from this wizard step. I.e. the objects under the control of this step have not been moved into a state that prohibits cancelling all changes. It is very rare that you would not be able to cancel at any point in a wizard.
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CanFinish ( ) : bool |
Can the user select finish from this wizard step. I.e. is sufficient information captured so that all information gathered in future steps can be set to defaults.
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CanMoveBack ( ) : bool |
Verifies whether the user can move back from this step.
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CanMoveOn ( string &message ) : bool |
Always returns true as this wizard step is simply for displaying a message to a user.
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CancelStep ( ) : void |
Provides an interface for the developer to implement functionality to cancel all edits made as part of this wizard step. The default wizard controller functionality is to call all wizard steps cancelStep methods when its Cancel method is called on the Wizard Controller (i.e. typically when Cancel Button is selected.
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InitialiseStep ( ) : void |
Initialises the step. Run when the step is reached.
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MoveOn ( ) : void |
Does any actions involved in this wizard step when you move on to the next wizard step. E.g. Updates any Objects from User interface controls.
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UndoMoveOn ( ) : void |
Undoes any actions that have been done by this wizard step. Usually you would want this to do nothing since if the user does a previous and then next they would not expect to lose their. But in some cases you may have created objects based on the selection in this step and when you move back to this step you want to these so that if the user changes his/her selection then new objects or different objects are created.
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WizardStepVWG ( ) : System |
Constructs the WizardStep
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Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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public CanMoveOn ( string &message ) : bool | ||
message | string | Out parameter that will always be the empty string |
return | bool |