Method | Description | |
---|---|---|
DragLength ( this body, UnityEngine.Vector3d pos, double dragCoeff, double mass ) : double | ||
DragLength ( this body, double altitudeASL, double dragCoeff, double mass ) : double | ||
RealMaxAtmosphereAltitude ( this body ) : double | ||
TerrainAltitude ( this body, UnityEngine.Vector3d worldPosition ) : double | ||
TerrainAltitude ( this body, double latitude, double longitude ) : double |
public static DragLength ( this body, UnityEngine.Vector3d pos, double dragCoeff, double mass ) : double | ||
body | this | |
pos | UnityEngine.Vector3d | |
dragCoeff | double | |
mass | double | |
return | double |
public static DragLength ( this body, double altitudeASL, double dragCoeff, double mass ) : double | ||
body | this | |
altitudeASL | double | |
dragCoeff | double | |
mass | double | |
return | double |
public static RealMaxAtmosphereAltitude ( this body ) : double | ||
body | this | |
return | double |
public static TerrainAltitude ( this body, UnityEngine.Vector3d worldPosition ) : double | ||
body | this | |
worldPosition | UnityEngine.Vector3d | |
return | double |
public static TerrainAltitude ( this body, double latitude, double longitude ) : double | ||
body | this | |
latitude | double | |
longitude | double | |
return | double |