C# Class GrandLarceny.MainMenu

Inheritance: MenuState
显示文件 Open project: melburn/GLhf

Public Methods

Method Description
draw ( GameTime a_gameTime, SpriteBatch a_spriteBatch ) : void
exitClick ( Button a_b ) : void
levelSelectClick ( Button a_button ) : void
load ( ) : void
loadGameClick ( Button a_b ) : void
newGameClick ( Button a_b ) : void
settingsClick ( Button a_button ) : void
update ( GameTime a_gameTime ) : void

Private Methods

Method Description
creditsClick ( Button a_button ) : void

Method Details

draw() public method

public draw ( GameTime a_gameTime, SpriteBatch a_spriteBatch ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
a_spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

exitClick() public method

public exitClick ( Button a_b ) : void
a_b Button
return void

levelSelectClick() public method

public levelSelectClick ( Button a_button ) : void
a_button Button
return void

load() public method

public load ( ) : void
return void

loadGameClick() public method

public loadGameClick ( Button a_b ) : void
a_b Button
return void

newGameClick() public method

public newGameClick ( Button a_b ) : void
a_b Button
return void

settingsClick() public method

public settingsClick ( Button a_button ) : void
a_button Button
return void

update() public method

public update ( GameTime a_gameTime ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
return void