Property | Type | Description | |
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AddToProjectHistory | void | ||
ApplyBlurEffect | void | ||
CheckPropertyGridConsistency | void | ||
ClearEffect | void | ||
CopySelectedObjects | void | ||
CreatePropertyGridView | void | ||
DebugGame | void | ||
DeleteDirectoryRecursively | void | ||
LoadLastScene | bool | ||
LoadProject | bool | ||
LoadProject | bool | ||
PasteSelectedObjects | void | ||
Reload | void | ||
RestoreSolution | bool | ||
SaveProject | void | ||
SaveScene | void | ||
ShowOutputMessage | void | ||
TryToRestoreSolution | bool | ||
UpdatePropertyGrid | void |
Method | Description | |
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AddToProjectHistory ( string path ) : void |
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ApplyBlurEffect ( System win ) : void |
Apply Blur Effect on the window
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CheckPropertyGridConsistency ( ) : void | ||
ClearEffect ( System win ) : void |
Remove Blur Effects
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CopySelectedObjects ( ) : void | ||
CreatePropertyGridView ( ) : void | ||
DebugGame ( ) : void |
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DeleteDirectoryRecursively ( string path ) : void | ||
LoadLastScene ( ) : bool |
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LoadProject ( ) : bool |
Loads a saved project
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LoadProject ( string filename ) : bool | ||
PasteSelectedObjects ( ) : void | ||
Reload ( ) : void |
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RestoreSolution ( EnvDTE instance ) : bool |
Restores the a solution by making it visible
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SaveProject ( ) : void |
Saves the current project using a different thread
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SaveScene ( bool saveAs ) : void |
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ShowOutputMessage ( string message ) : void |
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TryToRestoreSolution ( EnvDTE &instance ) : bool |
Tries to restore a solution, using its PID and then its file path.
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UpdatePropertyGrid ( ) : void |