Method | Description | |
---|---|---|
CalcDistancSquareToTarget ( ) : float | ||
GetFaceDir ( ) : float | ||
GetFaceDir2D ( ) : ScriptRuntime.Vector2 | ||
GetFaceDir3D ( ) : ScriptRuntime.Vector3 | ||
GetMoveDir ( ) : float | ||
GetMoveDir2D ( ) : ScriptRuntime.Vector2 | ||
GetMoveDir3D ( ) : ScriptRuntime.Vector3 | ||
GetPosition2D ( ) : ScriptRuntime.Vector2 | ||
GetPosition3D ( ) : ScriptRuntime.Vector3 | ||
MovementStateInfo ( ) : System | ||
Reset ( ) : void | ||
SetFaceDir ( float rot ) : void | ||
SetMoveDir ( float dir ) : void | ||
SetPosition ( ScriptRuntime pos ) : void | ||
SetPosition ( float x, float y, float z ) : void | ||
SetPosition2D ( ScriptRuntime pos ) : void | ||
SetPosition2D ( float x, float y ) : void |
public GetFaceDir2D ( ) : ScriptRuntime.Vector2 | ||
return | ScriptRuntime.Vector2 |
public GetFaceDir3D ( ) : ScriptRuntime.Vector3 | ||
return | ScriptRuntime.Vector3 |
public GetMoveDir2D ( ) : ScriptRuntime.Vector2 | ||
return | ScriptRuntime.Vector2 |
public GetMoveDir3D ( ) : ScriptRuntime.Vector3 | ||
return | ScriptRuntime.Vector3 |
public GetPosition2D ( ) : ScriptRuntime.Vector2 | ||
return | ScriptRuntime.Vector2 |
public GetPosition3D ( ) : ScriptRuntime.Vector3 | ||
return | ScriptRuntime.Vector3 |
public SetPosition ( ScriptRuntime pos ) : void | ||
pos | ScriptRuntime | |
return | void |
public SetPosition ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
return | void |
public SetPosition2D ( ScriptRuntime pos ) : void | ||
pos | ScriptRuntime | |
return | void |
public SetPosition2D ( float x, float y ) : void | ||
x | float | |
y | float | |
return | void |