Method | Description | |
---|---|---|
Reposition ( float x, float y ) : void | ||
ScreenObject ( string source, int zIndex, MouseButtonEventHandler uIElement_OnMouseDown = null ) : System | ||
SetOpacity ( double value ) : void | ||
ToCanvasPosition ( ) : Vector2 |
public Reposition ( float x, float y ) : void | ||
x | float | |
y | float | |
return | void |
public ScreenObject ( string source, int zIndex, MouseButtonEventHandler uIElement_OnMouseDown = null ) : System | ||
source | string | |
zIndex | int | |
uIElement_OnMouseDown | MouseButtonEventHandler | |
return | System |