Method | Description | |
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ColorLerpBox ( |
Initializes a new instance of the ColorLerpBox class.
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Dispose ( ) : void |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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Lerp ( Color toColor, Color fromColor, float amount ) : Color |
Linear color interpolation.
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SetColor ( Color value, bool onlyHue = true ) : void |
Sets the selected color.
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Method | Description | |
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OnMouseClickedLeft ( int x, int y, bool down ) : void |
Handler invoked on mouse click (left) event.
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OnMouseMoved ( int x, int y, int dx, int dy ) : void |
Handler invoked on mouse moved event.
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Render ( Skins skin ) : void |
Renders the control using specified skin.
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Method | Description | |
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CreateGradientBitmap ( Skin skin ) : void | ||
GetColorAt ( int x, int y ) : Color |
Gets the color from specified coordinates.
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public ColorLerpBox ( |
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parent | Parent control. | |
return | Flood.GUI.Input |
public static Lerp ( Color toColor, Color fromColor, float amount ) : Color | ||
toColor | Color | |
fromColor | Color | |
amount | float | |
return | Color |
protected OnMouseClickedLeft ( int x, int y, bool down ) : void | ||
x | int | X coordinate. |
y | int | Y coordinate. |
down | bool | If set to |
return | void |
protected OnMouseMoved ( int x, int y, int dx, int dy ) : void | ||
x | int | X coordinate. |
y | int | Y coordinate. |
dx | int | X change. |
dy | int | Y change. |
return | void |
protected Render ( Skins skin ) : void | ||
skin | Skins | Skin to use. |
return | void |
public SetColor ( Color value, bool onlyHue = true ) : void | ||
value | Color | Value to set. |
onlyHue | bool | Deetrmines whether to only set H value (not SV). |
return | void |