C# Class FSO.SimAntics.Marshals.VMAnimationStateMarshal

Inheritance: VMSerializable
显示文件 Open project: RHY3756547/FreeSO Class Usage Examples

Public Properties

Property Type Description
Anim string
CurrentFrame float
EndReached bool
EventQueue short[]
EventsRun byte
Loop bool
PlayingBackwards bool
Speed float
Weight float

Public Methods

Method Description
Deserialize ( BinaryReader reader ) : void
SerializeInto ( BinaryWriter writer ) : void
VMAnimationStateMarshal ( ) : System
VMAnimationStateMarshal ( BinaryReader reader ) : System

Method Details

Deserialize() public method

public Deserialize ( BinaryReader reader ) : void
reader System.IO.BinaryReader
return void

SerializeInto() public method

public SerializeInto ( BinaryWriter writer ) : void
writer System.IO.BinaryWriter
return void

VMAnimationStateMarshal() public method

public VMAnimationStateMarshal ( ) : System
return System

VMAnimationStateMarshal() public method

public VMAnimationStateMarshal ( BinaryReader reader ) : System
reader System.IO.BinaryReader
return System

Property Details

Anim public_oe property

public string Anim
return string

CurrentFrame public_oe property

public float CurrentFrame
return float

EndReached public_oe property

public bool EndReached
return bool

EventQueue public_oe property

public short[] EventQueue
return short[]

EventsRun public_oe property

public byte EventsRun
return byte

Loop public_oe property

public bool Loop
return bool

PlayingBackwards public_oe property

public bool PlayingBackwards
return bool

Speed public_oe property

public float Speed
return float

Weight public_oe property

public float Weight
return float