Property | Type | Description | |
---|---|---|---|
edges | List |
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nodes | List |
Method | Description | |
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CleanUpEdges ( ) : void |
Checks if there are any edges that have invalid nodes and removes them
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ClearPrimitiveSubPrimitives ( int index = -1 ) : void | ||
ExtractMainPrimitives ( float childEdgeWidth ) : void | ||
GeneratePrimitiveSubEdges ( int seed, int index = -1 ) : void | ||
GetEdge ( string id ) : Edge | ||
GetEdgePosition ( string id, bool localSpace = false ) : Vector3 | ||
ProcessMinimalCycles ( ) : void | ||
ProcessPrimitiveSubPrimitives ( int index = -1 ) : void | ||
ProcessPrimitives ( int index = -1 ) : void | ||
RemoveNode ( string id ) : void | ||
this ( int index ) : Node | ||
this ( string id ) : Node |
Method | Description | |
---|---|---|
ClearSubPrimitives ( |
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GenerateSubEdges ( int seed, |
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OnDrawGizmosSelected ( ) : void | ||
ProcessSubPrimitives ( |
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ResetPivot ( ) : void |
public ClearPrimitiveSubPrimitives ( int index = -1 ) : void | ||
index | int | |
return | void |
public ExtractMainPrimitives ( float childEdgeWidth ) : void | ||
childEdgeWidth | float | |
return | void |
public GeneratePrimitiveSubEdges ( int seed, int index = -1 ) : void | ||
seed | int | |
index | int | |
return | void |
public GetEdgePosition ( string id, bool localSpace = false ) : Vector3 | ||
id | string | |
localSpace | bool | |
return | Vector3 |
public ProcessPrimitiveSubPrimitives ( int index = -1 ) : void | ||
index | int | |
return | void |
public ProcessPrimitives ( int index = -1 ) : void | ||
index | int | |
return | void |