Property | Type | Description |
---|
Method | Description | |
---|---|---|
Destruct ( ) : void | ||
ReceiveObjectData ( BaseGameObjectData data ) : void | ||
ReceiveObjectDataEnd ( ) : void | ||
SetProperty ( PropertyID propertyID, object value ) : void |
Method | Description | |
---|---|---|
BaseObject ( World world, ObjectID objectID ) : System | ||
Notify ( string property ) : void |
protected BaseObject ( World world, ObjectID objectID ) : System | ||
world | World | |
objectID | ObjectID | |
return | System |
public ReceiveObjectData ( BaseGameObjectData data ) : void | ||
data | BaseGameObjectData | |
return | void |
public abstract SetProperty ( PropertyID propertyID, object value ) : void | ||
propertyID | PropertyID | |
value | object | |
return | void |