C# Class DodongosQuest.Camera

显示文件 Open project: faintpixel/Roguelike

Public Methods

Method Description
CenterCameraOnScreenPosition ( float x, float y ) : void
CenterCameraOnWorldPosition ( float x, float y ) : void
GetScreenPosition ( Vector2 worldPosition ) : Vector2
GetWorldPosition ( Vector2 screenPosition ) : Vector2
SetWorldSize ( float x, float y ) : void
Update ( GameTime gameTime ) : void

Method Details

CenterCameraOnScreenPosition() public static method

public static CenterCameraOnScreenPosition ( float x, float y ) : void
x float
y float
return void

CenterCameraOnWorldPosition() public static method

public static CenterCameraOnWorldPosition ( float x, float y ) : void
x float
y float
return void

GetScreenPosition() public static method

public static GetScreenPosition ( Vector2 worldPosition ) : Vector2
worldPosition Vector2
return Vector2

GetWorldPosition() public static method

public static GetWorldPosition ( Vector2 screenPosition ) : Vector2
screenPosition Vector2
return Vector2

SetWorldSize() public static method

public static SetWorldSize ( float x, float y ) : void
x float
y float
return void

Update() public static method

public static Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void