C# Class Danmaku_no_Kyojin.BulletEngine.GameManager

This thing manages a few gameplay variables that used by the bulletml lib
显示文件 Open project: Noxalus/Danmaku-no-Kyojin

Public Properties

Property Type Description
GameDifficulty FloatDelegate

Property Details

GameDifficulty public_oe static_oe property

callback method to get the game difficulty. You need to set this at the start of the game
public static FloatDelegate GameDifficulty
return FloatDelegate