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Danmaku_no_Kyojin
BulletEngine
GameManager
C# Class Danmaku_no_Kyojin.BulletEngine.GameManager
This thing manages a few gameplay variables that used by the bulletml lib
显示文件
Open project: Noxalus/Danmaku-no-Kyojin
Public Properties
Property
Type
Description
GameDifficulty
FloatDelegate
Property Details
GameDifficulty
public_oe static_oe property
callback method to get the game difficulty. You need to set this at the start of the game
public
static
FloatDelegate
GameDifficulty
return
FloatDelegate