Method | Description | |
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Collided ( GameObject go, World world, |
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GetTexture ( ) : |
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Reset ( ) : void | ||
Update ( World world, |
public Collided ( GameObject go, World world, |
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go | GameObject | |
world | World | |
particles | ||
return | void |
public GetTexture ( ) : |
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return |
public Update ( World world, |
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world | World | |
particles | ||
return | void |