C# Class CrystalMpq.WoWDatabases.SpellRecord

显示文件 Open project: sgraf812/crystalmpq Class Usage Examples

Public Properties

Property Type Description
AuraInterruptFlags int
BookSpellIcon int
CasterApplySpell int
CasterAuraState int
CasterInvisibility int
CategoryRecoveryTime int
ChannelInterruptFlags int
ChrClasses int
CreatureType int
Effect1 int
Effect1Amplitude int
Effect1Aura int
Effect1BaseDice int
Effect1BasePoints int
Effect1ChainTarget int
Effect1DamageClass int
Effect1DamageMultiplier float
Effect1DicePerLevel int
Effect1DieSides int
Effect1ImplicitTargetA int
Effect1ImplicitTargetB int
Effect1ItemType int
Effect1Mechanic int
Effect1MiscValue1 int
Effect1MiscValue2 int
Effect1ProcChance float
Effect1ProcValue float
Effect1Radius int
Effect1RealPointsPerLevel float
Effect1SpellClassMask1 int
Effect1SpellClassMask2 int
Effect1SpellClassMask3 int
Effect1TriggerSpell int
Effect2 int
Effect2Amplitude int
Effect2Aura int
Effect2BaseDice int
Effect2BasePoints int
Effect2ChainTarget int
Effect2DamageClass int
Effect2DamageMultiplier float
Effect2DicePerLevel int
Effect2DieSides int
Effect2ImplicitTargetA int
Effect2ImplicitTargetB int
Effect2ItemType int
Effect2Mechanic int
Effect2MiscValue1 int
Effect2MiscValue2 int
Effect2ProcChance float
Effect2ProcValue float
Effect2Radius int
Effect2RealPointsPerLevel float
Effect2SpellClassMask1 int
Effect2SpellClassMask2 int
Effect2SpellClassMask3 int
Effect2TriggerSpell int
Effect3 int
Effect3Amplitude int
Effect3Aura int
Effect3BaseDice int
Effect3BasePoints int
Effect3ChainTarget int
Effect3DamageClass int
Effect3DamageMultiplier float
Effect3DicePerLevel int
Effect3DieSides int
Effect3ImplicitTargetA int
Effect3ImplicitTargetB int
Effect3ItemType int
Effect3Mechanic int
Effect3MiscValue1 int
Effect3MiscValue2 int
Effect3ProcChance float
Effect3ProcValue float
Effect3Radius int
Effect3RealPointsPerLevel float
Effect3SpellClassMask1 int
Effect3SpellClassMask2 int
Effect3SpellClassMask3 int
Effect3TriggerSpell int
FacingCaster int
Faction int
InterruptFlags int
InvalidSpellShapeShiftForms int
InventorySlots int
ItemClass int
LevelBase int
LevelMax int
LevelSpell int
ManaCost int
ManaCostPerLevel int
ManaCostPercent int
ManaPerSecond int
ManaPerSecondPerLevel int
MaxStacks int
MaxTargetLevel int
MaxTargets int
MinimumReputation int
Missile int
ModalNextSpell int
PowerType int
ProcChance int
ProcCharges int
ProcFlags int
ProjectileSpeed float
Reagent1 int
Reagent2 int
Reagent3 int
Reagent4 int
Reagent5 int
Reagent6 int
Reagent7 int
Reagent8 int
ReagentCount1 int
ReagentCount2 int
ReagentCount3 int
ReagentCount4 int
ReagentCount5 int
ReagentCount6 int
ReagentCount7 int
ReagentCount8 int
RecoveryTime int
RequiredArea int
RequiredItemClass int
RequiredItemSubClass int
Resistances int
RuneCost int
SpellCastTimes int
SpellCategory int
SpellDifficulty int
SpellDispelType int
SpellDuration int
SpellFocusObject int
SpellMechanic int
SpellPriority int
SpellRange int
SpellVisual1 int
SpellVisual2 int
StartRecoveryCategory int
StartRecoveryTime int
TargetApplySpell int
TargetAuraState int
TargetInvisibility int
TargetSpellIcon int
Targets int
Tool1 int
Tool2 int
TotemCategory1 int
TotemCategory2 int
Unknown1 int
Unknown10 int
Unknown11 int
Unknown12 int
Unknown13 int
Unknown14 int
Unknown17 int
Unknown18 int
Unknown19 float
Unknown2 int
Unknown20 float
Unknown21 int
Unknown22 int
Unknown3 int
Unknown4 int
Unknown5 int
Unknown6 int
Unknown7 int
Unknown8 float
Unknown9 float
ValidSpellShapeShiftForms int

Property Details

AuraInterruptFlags public_oe property

public int AuraInterruptFlags
return int

BookSpellIcon public_oe property

public int BookSpellIcon
return int

CasterApplySpell public_oe property

public int CasterApplySpell
return int

CasterAuraState public_oe property

public int CasterAuraState
return int

CasterInvisibility public_oe property

public int CasterInvisibility
return int

CategoryRecoveryTime public_oe property

public int CategoryRecoveryTime
return int

ChannelInterruptFlags public_oe property

public int ChannelInterruptFlags
return int

ChrClasses public_oe property

public int ChrClasses
return int

CreatureType public_oe property

public int CreatureType
return int

Effect1 public_oe property

public int Effect1
return int

Effect1Amplitude public_oe property

public int Effect1Amplitude
return int

Effect1Aura public_oe property

public int Effect1Aura
return int

Effect1BaseDice public_oe property

public int Effect1BaseDice
return int

Effect1BasePoints public_oe property

public int Effect1BasePoints
return int

Effect1ChainTarget public_oe property

public int Effect1ChainTarget
return int

Effect1DamageClass public_oe property

public int Effect1DamageClass
return int

Effect1DamageMultiplier public_oe property

public float Effect1DamageMultiplier
return float

Effect1DicePerLevel public_oe property

public int Effect1DicePerLevel
return int

Effect1DieSides public_oe property

public int Effect1DieSides
return int

Effect1ImplicitTargetA public_oe property

public int Effect1ImplicitTargetA
return int

Effect1ImplicitTargetB public_oe property

public int Effect1ImplicitTargetB
return int

Effect1ItemType public_oe property

public int Effect1ItemType
return int

Effect1Mechanic public_oe property

public int Effect1Mechanic
return int

Effect1MiscValue1 public_oe property

public int Effect1MiscValue1
return int

Effect1MiscValue2 public_oe property

public int Effect1MiscValue2
return int

Effect1ProcChance public_oe property

public float Effect1ProcChance
return float

Effect1ProcValue public_oe property

public float Effect1ProcValue
return float

Effect1Radius public_oe property

public int Effect1Radius
return int

Effect1RealPointsPerLevel public_oe property

public float Effect1RealPointsPerLevel
return float

Effect1SpellClassMask1 public_oe property

public int Effect1SpellClassMask1
return int

Effect1SpellClassMask2 public_oe property

public int Effect1SpellClassMask2
return int

Effect1SpellClassMask3 public_oe property

public int Effect1SpellClassMask3
return int

Effect1TriggerSpell public_oe property

public int Effect1TriggerSpell
return int

Effect2 public_oe property

public int Effect2
return int

Effect2Amplitude public_oe property

public int Effect2Amplitude
return int

Effect2Aura public_oe property

public int Effect2Aura
return int

Effect2BaseDice public_oe property

public int Effect2BaseDice
return int

Effect2BasePoints public_oe property

public int Effect2BasePoints
return int

Effect2ChainTarget public_oe property

public int Effect2ChainTarget
return int

Effect2DamageClass public_oe property

public int Effect2DamageClass
return int

Effect2DamageMultiplier public_oe property

public float Effect2DamageMultiplier
return float

Effect2DicePerLevel public_oe property

public int Effect2DicePerLevel
return int

Effect2DieSides public_oe property

public int Effect2DieSides
return int

Effect2ImplicitTargetA public_oe property

public int Effect2ImplicitTargetA
return int

Effect2ImplicitTargetB public_oe property

public int Effect2ImplicitTargetB
return int

Effect2ItemType public_oe property

public int Effect2ItemType
return int

Effect2Mechanic public_oe property

public int Effect2Mechanic
return int

Effect2MiscValue1 public_oe property

public int Effect2MiscValue1
return int

Effect2MiscValue2 public_oe property

public int Effect2MiscValue2
return int

Effect2ProcChance public_oe property

public float Effect2ProcChance
return float

Effect2ProcValue public_oe property

public float Effect2ProcValue
return float

Effect2Radius public_oe property

public int Effect2Radius
return int

Effect2RealPointsPerLevel public_oe property

public float Effect2RealPointsPerLevel
return float

Effect2SpellClassMask1 public_oe property

public int Effect2SpellClassMask1
return int

Effect2SpellClassMask2 public_oe property

public int Effect2SpellClassMask2
return int

Effect2SpellClassMask3 public_oe property

public int Effect2SpellClassMask3
return int

Effect2TriggerSpell public_oe property

public int Effect2TriggerSpell
return int

Effect3 public_oe property

public int Effect3
return int

Effect3Amplitude public_oe property

public int Effect3Amplitude
return int

Effect3Aura public_oe property

public int Effect3Aura
return int

Effect3BaseDice public_oe property

public int Effect3BaseDice
return int

Effect3BasePoints public_oe property

public int Effect3BasePoints
return int

Effect3ChainTarget public_oe property

public int Effect3ChainTarget
return int

Effect3DamageClass public_oe property

public int Effect3DamageClass
return int

Effect3DamageMultiplier public_oe property

public float Effect3DamageMultiplier
return float

Effect3DicePerLevel public_oe property

public int Effect3DicePerLevel
return int

Effect3DieSides public_oe property

public int Effect3DieSides
return int

Effect3ImplicitTargetA public_oe property

public int Effect3ImplicitTargetA
return int

Effect3ImplicitTargetB public_oe property

public int Effect3ImplicitTargetB
return int

Effect3ItemType public_oe property

public int Effect3ItemType
return int

Effect3Mechanic public_oe property

public int Effect3Mechanic
return int

Effect3MiscValue1 public_oe property

public int Effect3MiscValue1
return int

Effect3MiscValue2 public_oe property

public int Effect3MiscValue2
return int

Effect3ProcChance public_oe property

public float Effect3ProcChance
return float

Effect3ProcValue public_oe property

public float Effect3ProcValue
return float

Effect3Radius public_oe property

public int Effect3Radius
return int

Effect3RealPointsPerLevel public_oe property

public float Effect3RealPointsPerLevel
return float

Effect3SpellClassMask1 public_oe property

public int Effect3SpellClassMask1
return int

Effect3SpellClassMask2 public_oe property

public int Effect3SpellClassMask2
return int

Effect3SpellClassMask3 public_oe property

public int Effect3SpellClassMask3
return int

Effect3TriggerSpell public_oe property

public int Effect3TriggerSpell
return int

FacingCaster public_oe property

public int FacingCaster
return int

Faction public_oe property

public int Faction
return int

InterruptFlags public_oe property

public int InterruptFlags
return int

InvalidSpellShapeShiftForms public_oe property

public int InvalidSpellShapeShiftForms
return int

InventorySlots public_oe property

public int InventorySlots
return int

ItemClass public_oe property

public int ItemClass
return int

LevelBase public_oe property

public int LevelBase
return int

LevelMax public_oe property

public int LevelMax
return int

LevelSpell public_oe property

public int LevelSpell
return int

ManaCost public_oe property

public int ManaCost
return int

ManaCostPerLevel public_oe property

public int ManaCostPerLevel
return int

ManaCostPercent public_oe property

public int ManaCostPercent
return int

ManaPerSecond public_oe property

public int ManaPerSecond
return int

ManaPerSecondPerLevel public_oe property

public int ManaPerSecondPerLevel
return int

MaxStacks public_oe property

public int MaxStacks
return int

MaxTargetLevel public_oe property

public int MaxTargetLevel
return int

MaxTargets public_oe property

public int MaxTargets
return int

MinimumReputation public_oe property

public int MinimumReputation
return int

Missile public_oe property

public int Missile
return int

ModalNextSpell public_oe property

public int ModalNextSpell
return int

PowerType public_oe property

public int PowerType
return int

ProcChance public_oe property

public int ProcChance
return int

ProcCharges public_oe property

public int ProcCharges
return int

ProcFlags public_oe property

public int ProcFlags
return int

ProjectileSpeed public_oe property

public float ProjectileSpeed
return float

Reagent1 public_oe property

public int Reagent1
return int

Reagent2 public_oe property

public int Reagent2
return int

Reagent3 public_oe property

public int Reagent3
return int

Reagent4 public_oe property

public int Reagent4
return int

Reagent5 public_oe property

public int Reagent5
return int

Reagent6 public_oe property

public int Reagent6
return int

Reagent7 public_oe property

public int Reagent7
return int

Reagent8 public_oe property

public int Reagent8
return int

ReagentCount1 public_oe property

public int ReagentCount1
return int

ReagentCount2 public_oe property

public int ReagentCount2
return int

ReagentCount3 public_oe property

public int ReagentCount3
return int

ReagentCount4 public_oe property

public int ReagentCount4
return int

ReagentCount5 public_oe property

public int ReagentCount5
return int

ReagentCount6 public_oe property

public int ReagentCount6
return int

ReagentCount7 public_oe property

public int ReagentCount7
return int

ReagentCount8 public_oe property

public int ReagentCount8
return int

RecoveryTime public_oe property

public int RecoveryTime
return int

RequiredArea public_oe property

public int RequiredArea
return int

RequiredItemClass public_oe property

public int RequiredItemClass
return int

RequiredItemSubClass public_oe property

public int RequiredItemSubClass
return int

Resistances public_oe property

public int Resistances
return int

RuneCost public_oe property

public int RuneCost
return int

SpellCastTimes public_oe property

public int SpellCastTimes
return int

SpellCategory public_oe property

public int SpellCategory
return int

SpellDifficulty public_oe property

public int SpellDifficulty
return int

SpellDispelType public_oe property

public int SpellDispelType
return int

SpellDuration public_oe property

public int SpellDuration
return int

SpellFocusObject public_oe property

public int SpellFocusObject
return int

SpellMechanic public_oe property

public int SpellMechanic
return int

SpellPriority public_oe property

public int SpellPriority
return int

SpellRange public_oe property

public int SpellRange
return int

SpellVisual1 public_oe property

public int SpellVisual1
return int

SpellVisual2 public_oe property

public int SpellVisual2
return int

StartRecoveryCategory public_oe property

public int StartRecoveryCategory
return int

StartRecoveryTime public_oe property

public int StartRecoveryTime
return int

TargetApplySpell public_oe property

public int TargetApplySpell
return int

TargetAuraState public_oe property

public int TargetAuraState
return int

TargetInvisibility public_oe property

public int TargetInvisibility
return int

TargetSpellIcon public_oe property

public int TargetSpellIcon
return int

Targets public_oe property

public int Targets
return int

Tool1 public_oe property

public int Tool1
return int

Tool2 public_oe property

public int Tool2
return int

TotemCategory1 public_oe property

public int TotemCategory1
return int

TotemCategory2 public_oe property

public int TotemCategory2
return int

Unknown1 public_oe property

public int Unknown1
return int

Unknown10 public_oe property

public int Unknown10
return int

Unknown11 public_oe property

public int Unknown11
return int

Unknown12 public_oe property

public int Unknown12
return int

Unknown13 public_oe property

public int Unknown13
return int

Unknown14 public_oe property

public int Unknown14
return int

Unknown17 public_oe property

public int Unknown17
return int

Unknown18 public_oe property

public int Unknown18
return int

Unknown19 public_oe property

public float Unknown19
return float

Unknown2 public_oe property

public int Unknown2
return int

Unknown20 public_oe property

public float Unknown20
return float

Unknown21 public_oe property

public int Unknown21
return int

Unknown22 public_oe property

public int Unknown22
return int

Unknown3 public_oe property

public int Unknown3
return int

Unknown4 public_oe property

public int Unknown4
return int

Unknown5 public_oe property

public int Unknown5
return int

Unknown6 public_oe property

public int Unknown6
return int

Unknown7 public_oe property

public int Unknown7
return int

Unknown8 public_oe property

public float Unknown8
return float

Unknown9 public_oe property

public float Unknown9
return float

ValidSpellShapeShiftForms public_oe property

public int ValidSpellShapeShiftForms
return int