Method | Description | |
---|---|---|
IsLocked ( PlayerChangeType type ) : bool | ||
Lock ( PlayerChangeType type ) : void | ||
PlayerInfo ( |
||
SetValue ( PlayerChangeType type, object value ) : void | ||
Unlock ( PlayerChangeType type ) : void | ||
UpdateAll ( ) : void | ||
UpdateField ( PlayerChangeType type ) : void |
Method | Description | |
---|---|---|
InitFunctions ( ) : void | ||
SetBaseMaidPoints ( int obj ) : void | ||
SetBestSalonGrade ( int obj ) : void | ||
SetDays ( int obj ) : void | ||
SetInitSalonLoan ( long obj ) : void | ||
SetMoney ( long obj ) : void | ||
SetName ( string obj ) : void | ||
SetPhaseDays ( int obj ) : void | ||
SetSalonBeautiful ( int obj ) : void | ||
SetSalonClean ( int obj ) : void | ||
SetSalonEvaluation ( int obj ) : void | ||
SetSalonGrade ( int obj ) : void | ||
SetSalonLoan ( long obj ) : void | ||
SetScenarioPhase ( int obj ) : void | ||
SetShopUseMoney ( long obj ) : void | ||
UpdateName ( PlayerChangeType _ ) : void | ||
UpdateScenatioPhase ( PlayerChangeType _ ) : void | ||
UpdateTableValue ( PlayerChangeType type ) : void |
public IsLocked ( PlayerChangeType type ) : bool | ||
type | PlayerChangeType | |
return | bool |
public PlayerInfo ( |
||
gui | ||
return | System |
public SetValue ( PlayerChangeType type, object value ) : void | ||
type | PlayerChangeType | |
value | object | |
return | void |
public Unlock ( PlayerChangeType type ) : void | ||
type | PlayerChangeType | |
return | void |
public UpdateField ( PlayerChangeType type ) : void | ||
type | PlayerChangeType | |
return | void |