Method | Description | |
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CacheMap ( ) : void | ||
Draw ( |
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FindMapItem ( Vector2f position ) : MapItem | ||
GetMapNpc ( int index ) : |
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GetTile ( int x, int y ) : Tile | ||
LoadCache ( string mapName ) : void | ||
Map ( ) : System | ||
RemoveMapItem ( int mapItemX, int mapItemY ) : void | ||
ResizeMap ( int newWidth, int newHeight ) : void | ||
SetTile ( int x, int y, Tile tile ) : void | ||
SpawnMapItem ( Item item, int x, int y, int spawnDuration ) : void | ||
SpawnMapNpc ( |
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TryPickupItem ( ) : void | ||
Update ( GameTime gameTime ) : void |
Method | Description | |
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DrawLowerTiles ( RenderTarget window, int left, int top, int width, int height ) : void | ||
DrawMapItems ( RenderTarget window, int left, int top, int width, int height ) : void | ||
DrawNpcs ( RenderTarget window, int left, int top, int width, int height ) : void | ||
DrawPlayers ( RenderTarget window, int left, int top, int width, int height ) : void | ||
DrawUpperTiles ( RenderTarget window, int left, int top, int width, int height ) : void |
public Draw ( |
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window | ||
return | void |
public FindMapItem ( Vector2f position ) : MapItem | ||
position | Vector2f | |
return | MapItem |
public GetMapNpc ( int index ) : |
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index | int | |
return |
public RemoveMapItem ( int mapItemX, int mapItemY ) : void | ||
mapItemX | int | |
mapItemY | int | |
return | void |
public ResizeMap ( int newWidth, int newHeight ) : void | ||
newWidth | int | |
newHeight | int | |
return | void |
public SetTile ( int x, int y, Tile tile ) : void | ||
x | int | |
y | int | |
tile | Tile | |
return | void |
public SpawnMapItem ( Item item, int x, int y, int spawnDuration ) : void | ||
item | Item | |
x | int | |
y | int | |
spawnDuration | int | |
return | void |
public SpawnMapNpc ( |
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mapNpc | ||
return | void |