C# Class BitSharper.PeerGroup

Maintain a number of connections to peers.
PeerGroup tries to maintain a constant number of connections to a set of distinct peers. Each peer runs a network listener in its own thread. When a connection is lost, a new peer will be tried after a delay as long as the number of connections less than the maximum.

Connections are made to addresses from a provided list. When that list is exhausted, we start again from the head of the list.

The PeerGroup can broadcast a transaction to the currently connected set of peers. It can also handle download of the block chain from peers, restarting the process when peers die. @author [email protected] (Miron Cuperman a.k.a devrandom)

显示文件 Open project: TangibleCryptography/BitSharper Class Usage Examples

Public Methods

Method Description
AddAddress ( PeerAddress peerAddress ) : void

Add an address to the list of potential peers to connect to.

AddPeerDiscovery ( IPeerDiscovery peerDiscovery ) : void

Add addresses from a discovery source to the list of potential peers to connect to.

BroadcastTransaction ( Transaction tx ) : bool

Broadcast a transaction to all connected peers.

DownloadBlockChain ( ) : void

Download the block chain from peers.

This method wait until the download is complete. "Complete" is defined as downloading from at least one peer all the blocks that are in that peer's inventory.

PeerGroup ( IBlockStore blockStore, NetworkParameters @params, BlockChain chain ) : System

Creates a PeerGroup with the given parameters and a default 5 second connection timeout.

PeerGroup ( IBlockStore blockStore, NetworkParameters @params, BlockChain chain, int connectionDelayMillis ) : System

Creates a PeerGroup with the given parameters. The connectionDelayMillis parameter controls how long the PeerGroup will wait between attempts to connect to nodes or read from any added peer discovery sources.

Run ( ) : void

Repeatedly get the next peer address from the inactive queue and try to connect.

We can be terminated with Thread.interrupt. When an interrupt is received, we will ask the executor to shutdown and ask each peer to disconnect. At that point no threads or network connections will be active.

Start ( ) : void

Starts the background thread that makes connections.

StartBlockChainDownload ( IPeerEventListener listener ) : void

Start downloading the block chain from the first available peer.

If no peers are currently connected, the download will be started once a peer starts. If the peer dies, the download will resume with another peer.

Stop ( ) : void

Stop this PeerGroup.

The peer group will be asynchronously shut down. After it is shut down all peers will be disconnected and no threads will be running.

Protected Methods

Method Description
HandleNewPeer ( Peer peer ) : void
HandlePeerDeath ( Peer peer ) : void

Private Methods

Method Description
DiscoverPeers ( ) : void
StartBlockChainDownloadFromPeer ( Peer peer ) : void
TryNextPeer ( ) : void

Try connecting to a peer. If we exceed the number of connections, delay and try again.

Method Details

AddAddress() public method

Add an address to the list of potential peers to connect to.
public AddAddress ( PeerAddress peerAddress ) : void
peerAddress PeerAddress
return void

AddPeerDiscovery() public method

Add addresses from a discovery source to the list of potential peers to connect to.
public AddPeerDiscovery ( IPeerDiscovery peerDiscovery ) : void
peerDiscovery IPeerDiscovery
return void

BroadcastTransaction() public method

Broadcast a transaction to all connected peers.
public BroadcastTransaction ( Transaction tx ) : bool
tx Transaction
return bool

DownloadBlockChain() public method

Download the block chain from peers.
This method wait until the download is complete. "Complete" is defined as downloading from at least one peer all the blocks that are in that peer's inventory.
public DownloadBlockChain ( ) : void
return void

HandleNewPeer() protected method

protected HandleNewPeer ( Peer peer ) : void
peer Peer
return void

HandlePeerDeath() protected method

protected HandlePeerDeath ( Peer peer ) : void
peer Peer
return void

PeerGroup() public method

Creates a PeerGroup with the given parameters and a default 5 second connection timeout.
public PeerGroup ( IBlockStore blockStore, NetworkParameters @params, BlockChain chain ) : System
blockStore IBlockStore
@params NetworkParameters
chain BlockChain
return System

PeerGroup() public method

Creates a PeerGroup with the given parameters. The connectionDelayMillis parameter controls how long the PeerGroup will wait between attempts to connect to nodes or read from any added peer discovery sources.
public PeerGroup ( IBlockStore blockStore, NetworkParameters @params, BlockChain chain, int connectionDelayMillis ) : System
blockStore IBlockStore
@params NetworkParameters
chain BlockChain
connectionDelayMillis int
return System

Run() public method

Repeatedly get the next peer address from the inactive queue and try to connect.
We can be terminated with Thread.interrupt. When an interrupt is received, we will ask the executor to shutdown and ask each peer to disconnect. At that point no threads or network connections will be active.
public Run ( ) : void
return void

Start() public method

Starts the background thread that makes connections.
public Start ( ) : void
return void

StartBlockChainDownload() public method

Start downloading the block chain from the first available peer.
If no peers are currently connected, the download will be started once a peer starts. If the peer dies, the download will resume with another peer.
public StartBlockChainDownload ( IPeerEventListener listener ) : void
listener IPeerEventListener A listener for chain download events, may not be null.
return void

Stop() public method

Stop this PeerGroup.
The peer group will be asynchronously shut down. After it is shut down all peers will be disconnected and no threads will be running.
public Stop ( ) : void
return void