Property | Type | Description | |
---|---|---|---|
Completed | System.Action |
Method | Description | |
---|---|---|
Draw ( ) : void | ||
Initialize ( GameMain gameMain, string &reason ) : bool | ||
KeyDown ( GorgonLibrary e ) : bool | ||
LoadFleetAndSystem ( Fleet fleet ) : void | ||
MouseDown ( int x, int y ) : bool | ||
MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
MouseUp ( int x, int y ) : bool |
public Initialize ( GameMain gameMain, string &reason ) : bool | ||
gameMain | GameMain | |
reason | string | |
return | bool |
public LoadFleetAndSystem ( Fleet fleet ) : void | ||
fleet | Fleet | |
return | void |
public MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
x | int | |
y | int | |
frameDeltaTime | float | |
return | bool |