Property | Type | Description | |
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MouseLocationLabel | Label |
Method | Description | |
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KeyPressed ( SharpInputSystem evt ) : bool |
key pressed selection event to have the ability to keep the current selection, sets the MouseSelector.KeepPreviousSelection if the right or left control key is pressed
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KeyReleased ( SharpInputSystem evt ) : bool |
key pressed selection event to have the ability to keep the current selection, sets the MouseSelector.KeepPreviousSelection if the right or left control key is pressed
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MouseMoved ( SharpInputSystem evt ) : bool |
mouse moved event override from SdkSample, calls the MouseSelector's MouseMoved event for SelectionBox
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MousePickingSample ( ) : Axiom.Animating |
Sample initialization
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MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool |
mouse pressed event override from SdkSample, calls MouseSelector's MousePressed method to start selection
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MouseReleased ( SharpInputSystem evt, SharpInputSystem id ) : bool |
mouse released event override from SdkSample, calls MouseSelector's MouseReleased method to end selection
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Method | Description | |
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SetupContent ( ) : void |
Sets up the samples content
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SetupGUI ( ) : void |
Creates and initializes all the scene's GUI elements not defined in SdkSample
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Method | Description | |
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selectionModeMenu_SelectedIndexChanged ( object sender, System e ) : void |
Event for when the menu changes, sets the MouseSelectors SelectionMode
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public KeyPressed ( SharpInputSystem evt ) : bool | ||
evt | SharpInputSystem | KeyEventArgs |
return | bool |
public KeyReleased ( SharpInputSystem evt ) : bool | ||
evt | SharpInputSystem | KeyEventArgs |
return | bool |
public MouseMoved ( SharpInputSystem evt ) : bool | ||
evt | SharpInputSystem | MouseEventArgs |
return | bool |
public MousePickingSample ( ) : Axiom.Animating | ||
return | Axiom.Animating |
public MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | MouseEventArgs |
id | SharpInputSystem | MouseButtonID |
return | bool |
public MouseReleased ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | MouseEventArgs |
id | SharpInputSystem | MouseButtonID |
return | bool |