Method | Description | |
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AutoLevel ( IEnumerable |
Initializes a new instance of the AutoLevel class.
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Disable ( ) : void |
Disables this instance.
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Enable ( ) : void |
Enables this instance.
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Enabled ( bool b ) : void |
Sets if this instance is enabled or not according to the b.
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GetSequence ( ) : int[] |
Gets the sequence.
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GetSequenceFromDb ( ) : int[] | ||
GetSequenceList ( ) : List |
Gets the sequence list.
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UpdateSequence ( IEnumerable |
Updates the sequence.
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Method | Description | |
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Game_OnGameUpdate ( |
Fired when the game updates.
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GetTotalPoints ( ) : int |
Gets the total points.
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Init ( ) : void |
Initializes this instance.
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public AutoLevel ( IEnumerable |
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levels | IEnumerable |
The levels. |
return | System |
public static Enabled ( bool b ) : void | ||
b | bool | if set to |
return | void |
public static UpdateSequence ( IEnumerable |
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levels | IEnumerable |
The levels. |
return | void |