Property | Type | Description | |
---|---|---|---|
ComboHitController | |||
HypeAttackButtonController | |||
HypeSliderController | |||
LootItemController | |||
adrenalineShotButton | UnityEngine.UI.Button | ||
remainingAdrenalineShotCountLabel |
Method | Description | |
---|---|---|
IncreaseHype ( float multiplier = 1 ) : void | ||
OnAdrenalineShotButtonClick ( ) : void |
Method | Description | |
---|---|---|
AutoDecreaseHype ( ) : void | ||
ComboHitSequenceCompletedEventHandler ( |
||
DisableMaxHype ( ) : void | ||
EnableMaxHype ( ) : void | ||
HypeAttackTargetClickedEventHandler ( ) : void | ||
LootItemEffectExpiredEventHandler ( |
||
LootItemUsedEventHandler ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
UpdateRemainingAdrenalineShotCountText ( ) : void |
public IncreaseHype ( float multiplier = 1 ) : void | ||
multiplier | float | |
return | void |
public OnAdrenalineShotButtonClick ( ) : void | ||
return | void |
public ComboHitController,Assets.Scripts.Scenes.Game.ComboHits ComboHitController | ||
return |
public HypeAttackButtonController,Assets.Scripts.Scenes.Game.Hype HypeAttackButtonController | ||
return |
public HypeSliderController,Assets.Scripts.Scenes.Game.Hype HypeSliderController | ||
return |
public LootItemController,Assets.Scripts.Scenes.Game.LootItems LootItemController | ||
return |
public Button,UnityEngine.UI adrenalineShotButton | ||
return | UnityEngine.UI.Button |