Method | Description | |
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Dispose ( ) : void |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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Seek ( int frameIndex ) : void |
Navigates to a given position within the source.
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SignalToStop ( ) : void |
Signals the source to stop.
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Start ( ) : void |
Starts reading from the source.
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Stop ( ) : void |
Stops the source.
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WaitForStop ( ) : void |
Blocks the calling thread until the source has stopped.
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WaveFileAudioSource ( Stream stream ) : Accord.Audio |
Constructs a new Wave file audio source.
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WaveFileAudioSource ( string fileName ) : Accord.Audio |
Constructs a new Wave file audio source.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Releases unmanaged and - optionally - managed resources
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Method | Description | |
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Free ( ) : void |
Free resource.
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WorkerThread ( ) : void |
Worker thread.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
return | void |
public Seek ( int frameIndex ) : void | ||
frameIndex | int | The frame position to navigate to. |
return | void |
public WaveFileAudioSource ( Stream stream ) : Accord.Audio | ||
stream | Stream | The stream containing a Wave file. |
return | Accord.Audio |
public WaveFileAudioSource ( string fileName ) : Accord.Audio | ||
fileName | string | The path for the underlying source. |
return | Accord.Audio |