Method | Description | |
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AnimationMainForm ( ) : System | ||
NotifyRefresh ( RefreshType type ) : void |
Refreshes objects by type flag
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RefreshCurrentObject ( ) : void |
Refreshes the form to display data for the currently selected RPG.Animation.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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AnimationMainForm_Load ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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RefreshFrameList ( ) : void | ||
RefreshImages ( ) : void | ||
RefreshTimings ( ) : void | ||
dataObjectList_OnButtonMaxClick ( object sender, EventArgs e ) : void | ||
dataObjectList_OnListBoxIndexChanged ( object sender, EventArgs e ) : void | ||
listViewTiming_ColumnClick ( object sender, ColumnClickEventArgs e ) : void | ||
listViewTiming_DoubleClick ( object sender, EventArgs e ) : void | ||
listViewTiming_MouseDown ( object sender, MouseEventArgs e ) : void | ||
numericUpDownFrames_ValueChanged ( object sender, EventArgs e ) : void | ||
textBoxGraphic_OnButtonClick ( object sender, EventArgs e ) : void | ||
textBoxName_TextChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public NotifyRefresh ( RefreshType type ) : void | ||
type | RefreshType | Flag for type of object to refresh |
return | void |